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afa2d779a1
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attempt to fix sending placecard event on client side
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2024-01-14 21:18:37 +01:00 |
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160fce0484
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fixed variable errors
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2024-01-14 21:13:03 +01:00 |
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b98b9821dc
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fixed issues where server refused to start on laptop, fixed issue whith dictkeys not beeing found, fixed issue where client was spaming cardplaced event to server but lost capabillity of sending said event at all
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2024-01-14 19:12:22 +01:00 |
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0602e638f3
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resolved merge conflicts
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2024-01-14 18:45:57 +01:00 |
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ae49b1cec7
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added clientside placecard event
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2024-01-14 18:42:56 +01:00 |
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96df962227
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cleaned up code
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2024-01-14 18:41:45 +01:00 |
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15cce52aea
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fixed issue crashing connections and added system logger
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2024-01-14 17:55:35 +01:00 |
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677552a617
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merged broken branches client with master branch and added first statehandling for card placement
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2024-01-08 20:07:29 +01:00 |
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8f90633b16
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moved game management into own class serverside
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2024-01-07 22:27:43 +01:00 |
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d9b367dd42
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server has its own world and has primitiv logic for starting a game
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2024-01-07 20:45:25 +01:00 |
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3fa66bc2bf
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removed messy code dupes
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2024-01-07 19:29:01 +01:00 |
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6adea1730e
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added server communication between client and server
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2024-01-07 19:26:41 +01:00 |
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fab79061ea
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test commit testing communication between discord and git server
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2024-01-06 18:04:23 +01:00 |
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7315c68eb3
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added more events
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2024-01-06 03:23:29 +01:00 |
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6acde9e295
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extended server documentation
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2024-01-05 02:01:28 +01:00 |
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518804051d
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added first event functions documented server behaviour for some events
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2024-01-05 01:51:06 +01:00 |
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0cd9857795
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removed false accept calls and cleaned up tcp code
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2024-01-04 03:06:59 +01:00 |
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e5e42aa6d9
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rewrote serverside netcode to support multiple connections at once
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2024-01-04 02:49:43 +01:00 |
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b679716fe1
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netcode refactor
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2024-01-04 02:20:19 +01:00 |
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ccb507369d
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reworked client netcode
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2024-01-04 01:28:28 +01:00 |
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2eddf27f88
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added card asset
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2023-12-28 20:34:25 +01:00 |
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5967eba889
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added template textures for 3d modeling
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2023-12-20 08:53:34 +01:00 |
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23f15b904b
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test commit added godot files to perform routing tests
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2023-12-19 21:52:51 +01:00 |
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a91097e5e3
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test commit added godot files to perform routing tests
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2023-12-19 21:51:51 +01:00 |
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a924d6b12e
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test commit added godot files to perform routing tests
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2023-12-19 21:50:49 +01:00 |
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1b3b8666d3
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prepared engine swap
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2023-12-18 21:01:27 +01:00 |
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83e363f7c7
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moved queue management to own class
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2023-12-18 08:43:33 +01:00 |
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2055786d4a
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fixed a bunch of shit
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2023-12-17 22:51:25 +01:00 |
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0b447f9505
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added udp connectivity to game server
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2023-12-17 21:24:33 +01:00 |
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39e07e4cb6
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moved card placing and keeping of cards to world class
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2023-12-17 20:38:39 +01:00 |
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c71980789c
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added first ground tech for game server
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2023-12-16 21:27:39 +01:00 |
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b70ced94f7
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changed some things and did other things
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2023-12-16 20:07:52 +01:00 |
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f69f5d0e5f
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added labels to ui
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2023-12-13 18:05:01 +01:00 |
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edba68bbe2
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tracked down false arguments in world builder
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2023-12-13 16:25:19 +01:00 |
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a47d372053
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switched up layout
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2023-12-13 16:18:15 +01:00 |
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5de6b06503
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removed faulty pass from world generation
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2023-12-12 22:41:48 +01:00 |
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286225fd64
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card can resize back to normal size but loses details on each time doing it
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2023-12-12 22:35:10 +01:00 |
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386aaddae3
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made progress on card resizing
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2023-12-12 22:30:44 +01:00 |
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3279713778
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simplyfied y world positioning
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2023-12-12 21:12:37 +01:00 |
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77fb62ca5f
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successfully added card snapping
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2023-12-12 20:45:01 +01:00 |
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a25f4c3eba
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added mouse dragging to cards
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2023-12-12 18:29:40 +01:00 |
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8c544556ed
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moved position system over to use vector2
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2023-12-11 15:32:33 +01:00 |
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4acb99cc84
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changed game layout away from using image
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2023-12-10 21:18:41 +01:00 |
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cdf6a810ec
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drawing first map onto screen
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2023-12-09 21:27:24 +01:00 |
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81c7c552f9
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removed dead code
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2023-12-07 22:45:25 +01:00 |
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8d7a67a454
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for now removed card class from hirarchy and added possibillity to render sprites on screen
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2023-12-07 22:39:34 +01:00 |
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0d89b1ce84
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added card data
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2023-12-06 18:46:17 +01:00 |
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4fbd1c6663
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added card types
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2023-12-06 12:21:51 +01:00 |
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0b5aef794a
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added fixed fps of 60 and changed input axis system to support multiple inputs
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2023-12-05 22:07:34 +01:00 |
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5d17e5a487
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added another close condition to applogic when loop exits
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2023-12-05 22:04:52 +01:00 |
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