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b50567ce6d
refactor: 🔥 removed server from repository
master
steev
2024-02-28 21:06:25 +01:00
8ba409707a
Merge pull request 'reworked client server logic' (#1 ) from rework into master
Steev
2024-02-28 20:48:19 +01:00
854959da59
merged rework -> master
steev
2024-02-28 20:47:49 +01:00
18dcd6cc42
stabilized login, first successfull stream of cards accross clients
steev
2024-01-22 19:37:54 +01:00
3b7563c5f1
attempt on fixing placing cards through network
steev
2024-01-21 23:40:56 +01:00
5daffa8a8e
added old code, fixed it (mostly), merged some new code to the old code, made it mostly runnable
steev
2024-01-21 23:03:24 +01:00
d6ba33874d
initial commit for rework
steev
2024-01-16 23:44:13 +01:00
588483ca2d
serverside gamemanager can start game but fails on nontype subscription error
steev
2024-01-15 13:29:19 +01:00
69881973a4
fixed missing serverWorld issue and added status to login response
steev
2024-01-15 10:43:56 +01:00
1a9f49f5e9
theoretically reworked packet structure for gamestart event + fixed client issue flooding the server with packets
steev
2024-01-15 10:26:14 +01:00
afa2d779a1
attempt to fix sending placecard event on client side
steev
2024-01-14 21:18:37 +01:00
160fce0484
fixed variable errors
steev
2024-01-14 21:13:03 +01:00
b98b9821dc
fixed issues where server refused to start on laptop, fixed issue whith dictkeys not beeing found, fixed issue where client was spaming cardplaced event to server but lost capabillity of sending said event at all
steev
2024-01-14 19:12:22 +01:00
0602e638f3
resolved merge conflicts
steev
2024-01-14 18:45:57 +01:00
ae49b1cec7
added clientside placecard event
steev
2024-01-14 18:42:56 +01:00
96df962227
cleaned up code
steev
2024-01-14 18:41:45 +01:00
15cce52aea
fixed issue crashing connections and added system logger
steev
2024-01-14 17:55:35 +01:00
677552a617
merged broken branches client with master branch and added first statehandling for card placement
steev
2024-01-08 20:07:29 +01:00
8f90633b16
moved game management into own class serverside
steev
2024-01-07 22:27:43 +01:00
d9b367dd42
server has its own world and has primitiv logic for starting a game
steev
2024-01-07 20:45:25 +01:00
3fa66bc2bf
removed messy code dupes
steev
2024-01-07 19:29:01 +01:00
6adea1730e
added server communication between client and server
steev
2024-01-07 19:26:41 +01:00
fab79061ea
test commit testing communication between discord and git server
steev
2024-01-06 18:04:23 +01:00
7315c68eb3
added more events
steev
2024-01-06 03:23:29 +01:00
6acde9e295
extended server documentation
steev
2024-01-05 02:01:28 +01:00
518804051d
added first event functions documented server behaviour for some events
steev
2024-01-05 01:51:06 +01:00
0cd9857795
removed false accept calls and cleaned up tcp code
steev
2024-01-04 03:06:59 +01:00
e5e42aa6d9
rewrote serverside netcode to support multiple connections at once
steev
2024-01-04 02:49:43 +01:00
b679716fe1
netcode refactor
steev
2024-01-04 02:20:19 +01:00
ccb507369d
reworked client netcode
steev
2024-01-04 01:28:28 +01:00
2eddf27f88
added card asset
steev
2023-12-28 20:34:25 +01:00
5967eba889
added template textures for 3d modeling
steev
2023-12-20 08:53:34 +01:00
23f15b904b
test commit added godot files to perform routing tests
steev
2023-12-19 21:52:51 +01:00
a91097e5e3
test commit added godot files to perform routing tests
steev
2023-12-19 21:51:51 +01:00
a924d6b12e
test commit added godot files to perform routing tests
steev
2023-12-19 21:50:49 +01:00
1b3b8666d3
prepared engine swap
steev
2023-12-18 21:01:27 +01:00
83e363f7c7
moved queue management to own class
steev
2023-12-18 08:43:33 +01:00
2055786d4a
fixed a bunch of shit
steev
2023-12-17 22:51:25 +01:00
0b447f9505
added udp connectivity to game server
steev
2023-12-17 21:24:33 +01:00
39e07e4cb6
moved card placing and keeping of cards to world class
steev
2023-12-17 20:38:39 +01:00
c71980789c
added first ground tech for game server
steev
2023-12-16 21:27:39 +01:00
b70ced94f7
changed some things and did other things
steev
2023-12-16 20:07:52 +01:00
f69f5d0e5f
added labels to ui
steev
2023-12-13 18:05:01 +01:00
edba68bbe2
tracked down false arguments in world builder
steev
2023-12-13 16:25:19 +01:00
a47d372053
switched up layout
steev
2023-12-13 16:18:15 +01:00
5de6b06503
removed faulty pass from world generation
steev
2023-12-12 22:41:48 +01:00
286225fd64
card can resize back to normal size but loses details on each time doing it
steev
2023-12-12 22:35:10 +01:00
386aaddae3
made progress on card resizing
steev
2023-12-12 22:30:44 +01:00
3279713778
simplyfied y world positioning
steev
2023-12-12 21:12:37 +01:00
77fb62ca5f
successfully added card snapping
steev
2023-12-12 20:45:01 +01:00
a25f4c3eba
added mouse dragging to cards
steev
2023-12-12 18:29:40 +01:00
8c544556ed
moved position system over to use vector2
steev
2023-12-11 15:32:33 +01:00
4acb99cc84
changed game layout away from using image
steev
2023-12-10 21:18:41 +01:00
cdf6a810ec
drawing first map onto screen
steev
2023-12-09 21:27:24 +01:00
81c7c552f9
removed dead code
steev
2023-12-07 22:45:25 +01:00
8d7a67a454
for now removed card class from hirarchy and added possibillity to render sprites on screen
steev
2023-12-07 22:39:34 +01:00
0d89b1ce84
added card data
steev
2023-12-06 18:46:17 +01:00
4fbd1c6663
added card types
steev
2023-12-06 12:21:51 +01:00
0b5aef794a
added fixed fps of 60 and changed input axis system to support multiple inputs
steev
2023-12-05 22:07:34 +01:00
5d17e5a487
added another close condition to applogic when loop exits
steev
2023-12-05 22:04:52 +01:00
2b073bfdfe
added engine base window and applogic
steev
2023-12-05 21:46:12 +01:00
da68c8ee8d
added db connection to auth server and added usermanagement code
steev
2023-12-04 14:26:12 +01:00
48acef0436
initial commit - added auth server
steev
2023-12-04 13:38:21 +01:00