23 lines
1.3 KiB
Markdown
23 lines
1.3 KiB
Markdown
<div style="align:center">
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<img src="sc_logo_3_4-removebg-preview.png" style="align:center">
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</div>
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# Shadowcrest
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My own Gameengine made in c++ which is used in games i make forward
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## why do i want my own engine?
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Simply put i want to learn c++ and how the more lower level Systems on a computer work as i only have worked in languages that help out with things like memory management e.g. Javascript, PHP, C#, Go. In Addition to that i want to improve my skills on how to optimize code and how to properly work with memory.
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and since that isn't enough i want to know how the System that are required to make games work eventually improving my engine on my way while working on projects.
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## big things are to happen
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right now this repo only is a placeholder not planed to be worked on for a long while as i need to figure out what i want and how i want it
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depending on what of the below i chose (i already think i will decide between 2 or 3 but am interested in 3 due to more tech) i will start designing an engine architecture and also decide if i keep this project oversource or not
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### what does it aim todo
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building my games to keep it simple
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- supporting 2D games
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- supporting 3D games
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- supporting networking networking solutions i develop in placeholder
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- a user interface for me to organize my project with
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