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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Assets/MapAssets/gamefield.obj" type="ArrayMesh" id=1]
[node name="Arena" type="Spatial"]
[node name="PlayField" type="Node" parent="."]
[node name="Player Side" type="Node" parent="PlayField"]
[node name="Monster" type="Node" parent="PlayField/Player Side"]
[node name="MonsterField" type="MeshInstance" parent="PlayField/Player Side/Monster"]
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField5" type="MeshInstance" parent="PlayField/Player Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField4" type="MeshInstance" parent="PlayField/Player Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField3" type="MeshInstance" parent="PlayField/Player Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField2" type="MeshInstance" parent="PlayField/Player Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 0 )
mesh = ExtResource( 1 )
material/0 = null
[node name="Effect" type="Node" parent="PlayField/Player Side"]
[node name="EffectField" type="MeshInstance" parent="PlayField/Player Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField5" type="MeshInstance" parent="PlayField/Player Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 6 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField4" type="MeshInstance" parent="PlayField/Player Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 6 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField3" type="MeshInstance" parent="PlayField/Player Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 6 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField2" type="MeshInstance" parent="PlayField/Player Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 6 )
mesh = ExtResource( 1 )
material/0 = null
[node name="Enemy Side" type="Node" parent="PlayField"]
[node name="Monster" type="Node" parent="PlayField/Enemy Side"]
[node name="MonsterField" type="MeshInstance" parent="PlayField/Enemy Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -9 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField5" type="MeshInstance" parent="PlayField/Enemy Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -9 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField4" type="MeshInstance" parent="PlayField/Enemy Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -9 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField3" type="MeshInstance" parent="PlayField/Enemy Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -9 )
mesh = ExtResource( 1 )
material/0 = null
[node name="MonsterField2" type="MeshInstance" parent="PlayField/Enemy Side/Monster"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -9 )
mesh = ExtResource( 1 )
material/0 = null
[node name="Effect" type="Node" parent="PlayField/Enemy Side"]
[node name="EffectField" type="MeshInstance" parent="PlayField/Enemy Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -15 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField5" type="MeshInstance" parent="PlayField/Enemy Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -15 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField4" type="MeshInstance" parent="PlayField/Enemy Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -15 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField3" type="MeshInstance" parent="PlayField/Enemy Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -15 )
mesh = ExtResource( 1 )
material/0 = null
[node name="EffectField2" type="MeshInstance" parent="PlayField/Enemy Side/Effect"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -15 )
mesh = ExtResource( 1 )
material/0 = null
[node name="SunLight" type="DirectionalLight" parent="."]
transform = Transform( -0.5, 0.866025, 0, 3.78552e-08, 2.18557e-08, 1, 0.866025, 0.5, -4.37114e-08, 0, 25, 0 )
[node name="View" type="Node" parent="."]
[node name="Main Camera" type="Camera" parent="View"]
transform = Transform( 1, 0, 0, 0, 0.666402, 0.745592, 0, -0.745592, 0.666402, 0, 13, 15.564 )
[node name="Player Values" type="Node" parent="View"]
[node name="Player Name" type="Label" parent="View/Player Values"]
margin_left = 3.59338
margin_top = 550.041
margin_right = 129.593
margin_bottom = 570.041
text = "Test"
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": "test
"
}
[node name="Player Health" type="Label" parent="View/Player Values"]
margin_left = 3.59338
margin_top = 579.041
margin_right = 129.593
margin_bottom = 600.041
text = "1000 / 1000"
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": "test
"
}
[node name="Enemy Values" type="Node" parent="View"]
[node name="Player Name" type="Label" parent="View/Enemy Values"]
margin_top = 8.0
margin_right = 1019.0
margin_bottom = 28.0
text = "Test"
align = 2
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": "test
"
}
[node name="Player Health" type="Label" parent="View/Enemy Values"]
margin_left = 1.0
margin_top = 23.0
margin_right = 1020.0
margin_bottom = 37.0
text = "1000 / 1000"
align = 2
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": "test
"
}