[gd_scene load_steps=2 format=2] [ext_resource path="res://Assets/MapAssets/gamefield.obj" type="ArrayMesh" id=1] [node name="Arena" type="Spatial"] [node name="PlayField" type="Node" parent="."] [node name="Player Side" type="Node" parent="PlayField"] [node name="Monster" type="Node" parent="PlayField/Player Side"] [node name="MonsterField" type="MeshInstance" parent="PlayField/Player Side/Monster"] mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField5" type="MeshInstance" parent="PlayField/Player Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField4" type="MeshInstance" parent="PlayField/Player Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField3" type="MeshInstance" parent="PlayField/Player Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField2" type="MeshInstance" parent="PlayField/Player Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 0 ) mesh = ExtResource( 1 ) material/0 = null [node name="Effect" type="Node" parent="PlayField/Player Side"] [node name="EffectField" type="MeshInstance" parent="PlayField/Player Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField5" type="MeshInstance" parent="PlayField/Player Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 6 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField4" type="MeshInstance" parent="PlayField/Player Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 6 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField3" type="MeshInstance" parent="PlayField/Player Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 6 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField2" type="MeshInstance" parent="PlayField/Player Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 6 ) mesh = ExtResource( 1 ) material/0 = null [node name="Enemy Side" type="Node" parent="PlayField"] [node name="Monster" type="Node" parent="PlayField/Enemy Side"] [node name="MonsterField" type="MeshInstance" parent="PlayField/Enemy Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -9 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField5" type="MeshInstance" parent="PlayField/Enemy Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -9 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField4" type="MeshInstance" parent="PlayField/Enemy Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -9 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField3" type="MeshInstance" parent="PlayField/Enemy Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -9 ) mesh = ExtResource( 1 ) material/0 = null [node name="MonsterField2" type="MeshInstance" parent="PlayField/Enemy Side/Monster"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -9 ) mesh = ExtResource( 1 ) material/0 = null [node name="Effect" type="Node" parent="PlayField/Enemy Side"] [node name="EffectField" type="MeshInstance" parent="PlayField/Enemy Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -15 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField5" type="MeshInstance" parent="PlayField/Enemy Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -15 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField4" type="MeshInstance" parent="PlayField/Enemy Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -15 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField3" type="MeshInstance" parent="PlayField/Enemy Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -15 ) mesh = ExtResource( 1 ) material/0 = null [node name="EffectField2" type="MeshInstance" parent="PlayField/Enemy Side/Effect"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -15 ) mesh = ExtResource( 1 ) material/0 = null [node name="SunLight" type="DirectionalLight" parent="."] transform = Transform( -0.5, 0.866025, 0, 3.78552e-08, 2.18557e-08, 1, 0.866025, 0.5, -4.37114e-08, 0, 25, 0 ) [node name="View" type="Node" parent="."] [node name="Main Camera" type="Camera" parent="View"] transform = Transform( 1, 0, 0, 0, 0.666402, 0.745592, 0, -0.745592, 0.666402, 0, 13, 15.564 ) [node name="Player Values" type="Node" parent="View"] [node name="Player Name" type="Label" parent="View/Player Values"] margin_left = 3.59338 margin_top = 550.041 margin_right = 129.593 margin_bottom = 570.041 text = "Test" __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "test " } [node name="Player Health" type="Label" parent="View/Player Values"] margin_left = 3.59338 margin_top = 579.041 margin_right = 129.593 margin_bottom = 600.041 text = "1000 / 1000" __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "test " } [node name="Enemy Values" type="Node" parent="View"] [node name="Player Name" type="Label" parent="View/Enemy Values"] margin_top = 8.0 margin_right = 1019.0 margin_bottom = 28.0 text = "Test" align = 2 __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "test " } [node name="Player Health" type="Label" parent="View/Enemy Values"] margin_left = 1.0 margin_top = 23.0 margin_right = 1020.0 margin_bottom = 37.0 text = "1000 / 1000" align = 2 __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "test " }