added first ground tech for game server
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52
Game Server/Classes/Player.py
Normal file
52
Game Server/Classes/Player.py
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import json
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class Player:
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__queue:list
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__users:list
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def __init__(self):
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self.__queue = []
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self.__users = []
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def getQueue(self) -> list:
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return self.__queue
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def addToQueue(self, user):
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if self.isInQueue(user["id"]):
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self.__queue.append(user)
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def isInQueue(self, user:int) -> bool:
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for user in self.__queue:
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if int(user["id"]) == user:
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return user
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def isInQueue(self, user:str) -> bool:
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for user in self.__queue:
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if user["username"] == user:
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return user
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def createUser(self, user:json):
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self.__users.append(user)
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def createUser(self, user:json):
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if self.getUser(user["id"]) == None:
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self.__users.append(user)
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def removeUser(self, user:int):
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self.__users.remove(user)
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def removeUser(self, user:str):
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self.__users.remove(user)
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def getUsers(self) -> list:
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return self.__users
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def getUser(self, user:int) -> (any | None):
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for user in self.__users:
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if int(user["id"]) == user:
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return user
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def getUser(self, user:str) -> (any | None):
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for user in self.__users:
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if user["name"] == user:
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return user
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