added old code, fixed it (mostly), merged some new code to the old code, made it mostly runnable

This commit is contained in:
2024-01-21 23:03:24 +01:00
parent d6ba33874d
commit 5daffa8a8e
192 changed files with 2373 additions and 44 deletions

View File

@ -0,0 +1,28 @@
21:35:45,88 root INFO starting up server
21:35:45,89 root INFO starting up game manager
21:35:45,89 root INFO preparing to start server
21:35:45,89 root INFO starting up network manager
21:35:45,89 root INFO starting up network manager
21:35:45,89 root INFO starting up tcp server
21:35:45,89 root INFO starting up thread for client socket accepting
21:35:51,856 root INFO Connected with ('127.0.0.1', 49747)
21:35:51,856 root INFO starting client handler thread for client at address ('127.0.0.1', 49747)
21:35:51,859 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:35:51,860 root INFO user in message None
21:35:51,861 root INFO user logging in
21:35:51,861 root INFO task passed off to gameManager
21:35:51,861 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001BA28D8A990>>
21:35:56,111 root INFO new length of user dictionary: 1
21:36:08,506 root INFO connected users 1
21:36:08,506 root INFO confirming login for user
21:36:08,507 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:36:08,507 root INFO Received message from ('127.0.0.1', 49747): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:37:40,56 root INFO Connected with ('127.0.0.1', 49795)
21:37:40,56 root INFO starting client handler thread for client at address ('127.0.0.1', 49795)
21:37:40,57 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:37:40,58 root INFO user in message None
21:37:40,58 root INFO user logging in
21:37:40,58 root INFO task passed off to gameManager
21:37:40,58 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001BA295F67D0>>
21:37:43,614 root INFO new length of user dictionary: 2
21:37:50,2 root INFO 2 players have join game starts

View File

@ -0,0 +1,28 @@
21:02:55,541 root INFO starting up server
21:02:55,542 root INFO starting up game manager
21:02:55,542 root INFO preparing to start server
21:02:55,542 root INFO starting up network manager
21:02:55,543 root INFO starting up network manager
21:02:55,543 root INFO starting up tcp server
21:02:55,543 root INFO starting up thread for client socket accepting
21:03:03,608 root INFO Connected with ('127.0.0.1', 65384)
21:03:03,609 root INFO starting client handler thread for client at address ('127.0.0.1', 65384)
21:03:03,610 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:03:03,613 root INFO user in message None
21:03:03,613 root INFO user logging in
21:03:03,613 root INFO task passed off to gameManager
21:03:03,613 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001C89C1A1750>>
21:03:03,613 root INFO new length of user dictionary: 1
21:03:03,613 root INFO connected users 1
21:03:03,613 root INFO confirming login for user
21:03:03,614 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:03:03,614 root INFO Received message from ('127.0.0.1', 65384): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:03:21,850 root INFO Connected with ('127.0.0.1', 65399)
21:03:21,850 root INFO starting client handler thread for client at address ('127.0.0.1', 65399)
21:03:21,852 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:03:21,852 root INFO user in message None
21:03:21,852 root INFO user logging in
21:03:21,852 root INFO task passed off to gameManager
21:03:21,852 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001C89C1A26D0>>
21:03:21,852 root INFO new length of user dictionary: 2
21:03:21,852 root INFO 2 players have join game starts

View File

@ -0,0 +1,32 @@
22:18:28,492 root INFO starting up server
22:18:28,493 root INFO starting up game manager
22:18:28,493 root INFO preparing to start server
22:18:28,493 root INFO starting up network manager
22:18:28,493 root INFO starting up network manager
22:18:28,493 root INFO starting up tcp server
22:18:28,493 root INFO starting up thread for client socket accepting
22:18:33,537 root INFO Connected with ('127.0.0.1', 50893)
22:18:33,537 root INFO starting client handler thread for client at address ('127.0.0.1', 50893)
22:18:33,539 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:18:33,540 root INFO user in message None
22:18:36,99 root INFO user logging in
22:18:36,131 root INFO task passed off to gameManager
22:18:36,195 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000025B8F8AAC10>>
22:18:36,427 root INFO new length of user dictionary: 1
22:18:36,454 root INFO connected users 1
22:18:36,467 root INFO confirming login for user
22:18:37,23 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:18:37,87 root INFO Received message from ('127.0.0.1', 50893): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:18:42,538 root INFO Connected with ('127.0.0.1', 50897)
22:18:42,538 root INFO starting client handler thread for client at address ('127.0.0.1', 50897)
22:18:42,540 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:18:42,540 root INFO user in message None
22:18:44,273 root INFO user logging in
22:18:44,305 root INFO task passed off to gameManager
22:18:44,369 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000025B90C1A2D0>>
22:18:44,475 root INFO new length of user dictionary: 2
22:18:45,389 root INFO 2 players have join game starts
22:18:47,378 root INFO connected users 2
22:18:47,410 root INFO confirming login for user
22:18:47,948 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:18:48,11 root INFO Received message from ('127.0.0.1', 50897): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}

View File

@ -0,0 +1,33 @@
22:30:19,522 root INFO starting up server
22:30:19,523 root INFO starting up game manager
22:30:19,523 root INFO preparing to start server
22:30:19,523 root INFO starting up network manager
22:30:19,523 root INFO starting up network manager
22:30:19,523 root INFO starting up tcp server
22:30:19,523 root INFO starting up thread for client socket accepting
22:30:25,764 root INFO Connected with ('127.0.0.1', 51190)
22:30:25,765 root INFO starting client handler thread for client at address ('127.0.0.1', 51190)
22:30:25,767 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:30:25,769 root INFO user in message None
22:30:28,438 root INFO user logging in
22:30:28,469 root INFO task passed off to gameManager
22:30:28,531 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001B8A2D5EB90>>
22:30:28,679 root INFO new length of user dictionary: 1
22:30:28,898 root INFO connected users 1
22:30:28,910 root INFO confirming login for user
22:30:29,365 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:30:29,397 root INFO Received message from ('127.0.0.1', 51190): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:30:35,73 root INFO Connected with ('127.0.0.1', 51194)
22:30:35,73 root INFO starting client handler thread for client at address ('127.0.0.1', 51194)
22:30:35,75 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:30:35,75 root INFO user in message None
22:30:35,940 root INFO user logging in
22:30:35,982 root INFO task passed off to gameManager
22:30:36,3 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001B8A4DDA310>>
22:30:36,98 root INFO new length of user dictionary: 2
22:30:36,277 root INFO 2 players have join game starts
22:30:36,468 root INFO game manager is starting the game
22:30:36,805 root INFO connected users 2
22:30:36,817 root INFO confirming login for user
22:30:42,749 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:30:42,781 root INFO Received message from ('127.0.0.1', 51194): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}

View File

@ -0,0 +1,59 @@
22:53:50,717 root INFO starting up server
22:53:50,718 root INFO starting up game manager
22:53:50,718 root INFO preparing to start server
22:53:50,718 root INFO starting up network manager
22:53:50,718 root INFO starting up network manager
22:53:50,718 root INFO starting up tcp server
22:53:50,719 root INFO starting up thread for client socket accepting
22:53:57,759 root INFO Connected with ('127.0.0.1', 51806)
22:53:57,759 root INFO starting client handler thread for client at address ('127.0.0.1', 51806)
22:53:57,761 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:53:57,764 root INFO user in message None
22:53:58,552 root INFO user logging in
22:53:58,584 root INFO task passed off to gameManager
22:53:58,657 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000025100466710>>
22:53:58,751 root INFO new length of user dictionary: 1
22:53:58,980 root INFO connected users 1
22:53:59,2 root INFO confirming login for user
22:53:59,505 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:53:59,516 root INFO Received message from ('127.0.0.1', 51806): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:54:02,832 root INFO Connected with ('127.0.0.1', 51810)
22:54:02,832 root INFO starting client handler thread for client at address ('127.0.0.1', 51810)
22:54:02,832 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:54:02,834 root INFO user in message None
22:54:03,426 root INFO user logging in
22:54:03,448 root INFO task passed off to gameManager
22:54:03,480 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x00000251009BEC90>>
22:54:03,586 root INFO new length of user dictionary: 2
22:54:03,818 root INFO 2 players have join game starts
22:54:03,923 root INFO game manager is starting the game
22:54:04,230 root INFO connected users 2
22:54:04,262 root INFO confirming login for user
22:54:04,741 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:54:04,774 root INFO Received message from ('127.0.0.1', 51810): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:35,624 root INFO Connected with ('127.0.0.1', 51984)
23:01:35,624 root INFO starting client handler thread for client at address ('127.0.0.1', 51984)
23:01:35,625 root ERROR Connection with ('127.0.0.1', 51806) forcibly closed by remote host.
23:01:35,625 root ERROR Connection with ('127.0.0.1', 51810) forcibly closed by remote host.
23:01:36,21 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:36,22 root INFO user in message None
23:01:36,637 root INFO user logging in
23:01:36,700 root INFO task passed off to gameManager
23:01:36,762 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002517FEFAC10>>
23:01:36,975 root INFO new length of user dictionary: 3
23:01:37,228 root INFO connected users 3
23:01:37,312 root INFO confirming login for user
23:01:37,756 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:37,852 root INFO Received message from ('127.0.0.1', 51984): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:41,725 root INFO Connected with ('127.0.0.1', 51989)
23:01:41,725 root INFO starting client handler thread for client at address ('127.0.0.1', 51989)
23:01:41,727 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:41,727 root INFO user in message None
23:01:42,769 root INFO user logging in
23:01:42,801 root INFO task passed off to gameManager
23:01:42,853 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x00000251008D6B50>>
23:01:43,191 root INFO new length of user dictionary: 4
23:01:43,244 root INFO connected users 4
23:01:43,349 root INFO confirming login for user
23:01:43,822 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
23:01:43,843 root INFO Received message from ('127.0.0.1', 51989): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}

View File

@ -0,0 +1,23 @@
22:17:17,848 root INFO starting up server
22:17:17,849 root INFO starting up game manager
22:17:17,849 root INFO preparing to start server
22:17:17,849 root INFO starting up network manager
22:17:17,849 root INFO starting up network manager
22:17:17,849 root INFO starting up tcp server
22:17:17,849 root INFO starting up thread for client socket accepting
22:17:23,920 root INFO Connected with ('127.0.0.1', 50854)
22:17:23,921 root INFO starting client handler thread for client at address ('127.0.0.1', 50854)
22:17:23,923 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:17:23,923 root INFO user in message None
22:17:26,307 root INFO user logging in
22:17:26,339 root INFO task passed off to gameManager
22:17:26,370 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001190D632110>>
22:17:26,466 root INFO new length of user dictionary: 1
22:17:26,654 root INFO connected users 1
22:17:26,665 root INFO confirming login for user
22:17:27,185 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:17:27,239 root INFO Received message from ('127.0.0.1', 50854): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:17:35,108 root INFO Connected with ('127.0.0.1', 50858)
22:17:35,109 root INFO starting client handler thread for client at address ('127.0.0.1', 50858)
22:17:35,110 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:17:35,110 root INFO user in message None

View File

@ -0,0 +1,7 @@
22:18:11,454 root INFO starting up server
22:18:11,455 root INFO starting up game manager
22:18:11,455 root INFO preparing to start server
22:18:11,455 root INFO starting up network manager
22:18:11,456 root INFO starting up network manager
22:18:11,456 root INFO starting up tcp server
22:18:11,457 root INFO starting up thread for client socket accepting

View File

@ -0,0 +1,35 @@
21:49:14,507 root INFO starting up server
21:49:14,507 root INFO starting up game manager
21:49:14,507 root INFO preparing to start server
21:49:14,507 root INFO starting up network manager
21:49:14,507 root INFO starting up network manager
21:49:14,507 root INFO starting up tcp server
21:49:14,509 root INFO starting up thread for client socket accepting
21:49:17,561 root INFO Connected with ('127.0.0.1', 50136)
21:49:17,561 root INFO starting client handler thread for client at address ('127.0.0.1', 50136)
21:49:17,562 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:49:17,562 root INFO user in message None
21:49:20,150 root INFO user logging in
21:49:20,182 root INFO task passed off to gameManager
21:49:20,214 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000021CA6E8F890>>
21:49:20,319 root INFO new length of user dictionary: 1
21:49:20,508 root INFO connected users 1
21:49:20,539 root INFO confirming login for user
21:49:21,932 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:49:21,995 root INFO Received message from ('127.0.0.1', 50136): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:49:28,5 root INFO Connected with ('127.0.0.1', 50140)
21:49:28,5 root INFO starting client handler thread for client at address ('127.0.0.1', 50140)
21:49:28,6 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:49:28,7 root INFO user in message None
21:49:28,943 root INFO user logging in
21:49:28,975 root INFO task passed off to gameManager
21:49:29,39 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000021CA9BDB090>>
21:49:29,153 root INFO new length of user dictionary: 2
21:49:29,375 root INFO 2 players have join game starts
21:50:40,445 root INFO connected users 2
21:51:12,743 root INFO confirming login for user
21:51:14,842 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:51:15,515 root INFO Received message from ('127.0.0.1', 50140): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
21:51:22,712 root INFO decoded message {'event': 'placecard', 'card': 1, 'type': 'Monster', 'user': 35452, 'x': 1114.0, 'y': 599.0}
21:51:22,712 root INFO user in message 35452
21:51:28,960 root INFO incommingevent {'event': 'placecard', 'card': 1, 'type': 'Monster', 'user': 35452, 'x': 1114.0, 'y': 599.0}

View File

@ -0,0 +1,47 @@
22:46:35,887 root INFO starting up server
22:46:35,888 root INFO starting up game manager
22:46:35,888 root INFO preparing to start server
22:46:35,888 root INFO starting up network manager
22:46:35,889 root INFO starting up network manager
22:46:35,889 root INFO starting up tcp server
22:46:35,890 root INFO starting up thread for client socket accepting
22:46:43,643 root INFO Connected with ('127.0.0.1', 51606)
22:46:43,643 root INFO starting client handler thread for client at address ('127.0.0.1', 51606)
22:46:43,645 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:46:43,649 root INFO user in message None
22:46:45,928 root INFO user logging in
22:46:45,961 root INFO task passed off to gameManager
22:46:45,994 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002808CF01450>>
22:46:46,152 root INFO new length of user dictionary: 1
22:46:46,427 root INFO connected users 1
22:46:46,461 root INFO confirming login for user
22:46:47,23 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:46:47,87 root INFO Received message from ('127.0.0.1', 51606): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:46:54,634 root INFO Connected with ('127.0.0.1', 51611)
22:46:54,634 root INFO starting client handler thread for client at address ('127.0.0.1', 51611)
22:46:54,636 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:46:54,636 root INFO user in message None
22:46:55,649 root INFO user logging in
22:46:55,670 root INFO task passed off to gameManager
22:46:55,753 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002808CEBD150>>
22:46:55,912 root INFO new length of user dictionary: 2
22:46:56,217 root INFO 2 players have join game starts
22:46:56,281 root INFO game manager is starting the game
22:46:56,639 root INFO connected users 2
22:46:56,744 root INFO confirming login for user
22:46:57,245 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:46:57,267 root INFO Received message from ('127.0.0.1', 51611): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:51:59,765 root ERROR Connection with ('127.0.0.1', 51611) forcibly closed by remote host.
22:52:04,500 root ERROR Connection with ('127.0.0.1', 51606) forcibly closed by remote host.
22:52:08,317 root INFO Connected with ('127.0.0.1', 51743)
22:52:08,317 root INFO starting client handler thread for client at address ('127.0.0.1', 51743)
22:52:08,318 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:08,319 root INFO user in message None
22:52:10,75 root INFO user logging in
22:52:10,140 root INFO task passed off to gameManager
22:52:10,203 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002808A67CFD0>>
22:52:11,567 root INFO new length of user dictionary: 3
22:52:11,673 root INFO connected users 3
22:52:11,684 root INFO confirming login for user
22:52:12,84 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:12,95 root INFO Received message from ('127.0.0.1', 51743): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}

View File

@ -0,0 +1,33 @@
22:52:35,47 root INFO starting up server
22:52:35,47 root INFO starting up game manager
22:52:35,47 root INFO preparing to start server
22:52:35,48 root INFO starting up network manager
22:52:35,48 root INFO starting up network manager
22:52:35,48 root INFO starting up tcp server
22:52:35,48 root INFO starting up thread for client socket accepting
22:52:39,563 root INFO Connected with ('127.0.0.1', 51765)
22:52:39,563 root INFO starting client handler thread for client at address ('127.0.0.1', 51765)
22:52:39,564 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:39,566 root INFO user in message None
22:52:40,945 root INFO user logging in
22:52:40,976 root INFO task passed off to gameManager
22:52:41,8 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001B9ECF725D0>>
22:52:41,125 root INFO new length of user dictionary: 1
22:52:41,303 root INFO connected users 1
22:52:41,324 root INFO confirming login for user
22:52:41,819 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:41,851 root INFO Received message from ('127.0.0.1', 51765): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:45,441 root INFO Connected with ('127.0.0.1', 51768)
22:52:45,441 root INFO starting client handler thread for client at address ('127.0.0.1', 51768)
22:52:45,442 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:45,443 root INFO user in message None
22:52:46,369 root INFO user logging in
22:52:46,401 root INFO task passed off to gameManager
22:52:46,453 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001B9EDCDBF10>>
22:52:46,549 root INFO new length of user dictionary: 2
22:52:46,783 root INFO 2 players have join game starts
22:52:46,867 root INFO game manager is starting the game
22:52:47,205 root INFO connected users 2
22:52:47,216 root INFO confirming login for user
22:52:47,857 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
22:52:47,868 root INFO Received message from ('127.0.0.1', 51768): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}