added old code, fixed it (mostly), merged some new code to the old code, made it mostly runnable
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New_Client/Assets/Cards/0/field.png
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New_Client/Assets/Cards/0/field.png
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New_Client/Assets/Cards/1/card.json
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New_Client/Assets/Cards/1/card.json
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{
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"id": 1,
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"type":"MonsterCard",
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"name": "Test Monster",
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"image": "Assets/Cards/1/cards.png",
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"description": "can attack other monsters",
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"costs": 30,
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"defense": 40,
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"attacks":[
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{
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"id": 1,
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"name":"test attack",
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"description": "can attack another Monster",
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"damage": 80
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},
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{
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"id": 2,
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"name":"test attack",
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"description": "can attack another Monster",
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"damage": 80
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}
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]
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}
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New_Client/Assets/Cards/1/card.png
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New_Client/Assets/Cards/1/card.png
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New_Client/Assets/Cards/2/artworkjson.png
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New_Client/Assets/Cards/2/artworkjson.png
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New_Client/Assets/Cards/2/testspellcard.json
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New_Client/Assets/Cards/2/testspellcard.json
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{
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"name": "testspell",
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"type":"EffectCard",
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"image":"Assets/Cards/2/artwork.png",
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"costs": 30,
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"defense": 0,
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"description":"this is a test spell card",
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"attacks": []
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}
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New_Client/Assets/Cards/3/artworkjson.png
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New_Client/Assets/Cards/3/artworkjson.png
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New_Client/Assets/Cards/3/testtrapcard.json
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New_Client/Assets/Cards/3/testtrapcard.json
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{
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"name": "testtrap",
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"type":"EffectCard",
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"image":"Assets/Cards/3/artwork.png",
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"costs": 30,
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"defense": 0,
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"description":"this is a test trap card",
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"attacks": []
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}
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New_Client/Assets/Cards/Arenas/default.png
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New_Client/Assets/Cards/Arenas/default.png
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