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6 Commits

Author SHA1 Message Date
5370fc5c83 Loading state handling
Fixes #36
2015-03-08 01:24:23 +11:00
8482a1a320 Updated captions 2015-03-07 19:39:01 +11:00
f3603ac3fa Size updated 2015-03-07 19:27:11 +11:00
44fe647a49 Typo 2015-03-07 19:25:25 +11:00
928a89e599 More formatting 2015-03-07 19:24:41 +11:00
80d6d806c4 Formatting 2015-03-07 19:21:54 +11:00
10 changed files with 113 additions and 35 deletions

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@ -1,5 +1,8 @@
# Changelog
## v1.0.23
- Handling loading states in the UI
## v1.0.22
- Added support() API method for checking mimetype support
- Added source() API method for setting media source(s)

2
dist/plyr.css vendored

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2
dist/plyr.js vendored

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@ -6,7 +6,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- Docs styles -->
<link rel="stylesheet" href="//cdn.plyr.io/1.0.22/docs.css">
<link rel="stylesheet" href="//cdn.plyr.io/1.0.23/docs.css">
</head>
<body>
<main>

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@ -8,10 +8,10 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- Styles -->
<link rel="stylesheet" href="//cdn.plyr.io/1.0.22/plyr.css">
<link rel="stylesheet" href="//cdn.plyr.io/1.0.23/plyr.css">
<!-- Docs styles -->
<link rel="stylesheet" href="//cdn.plyr.io/1.0.22/docs.css">
<link rel="stylesheet" href="//cdn.plyr.io/1.0.23/docs.css">
</head>
<body>
<header>
@ -29,7 +29,7 @@
<source src="//cdn.selz.com/plyr/1.0/movie.webm" type="video/webm">
<!-- Text track file -->
<track kind="captions" label="English" srclang="en" src="//cdn.selz.com/plyr/1.0/movie_en_captions.vtt" default>
<track kind="captions" label="English" srclang="en" src="//cdn.selz.com/plyr/1.0/en.vtt" default>
<!-- Fallback for browsers that don't support the <video> element -->
<div>
@ -67,13 +67,13 @@
<!-- Load SVG defs -->
<!-- You should bundle all SVG/Icons into one file using a build tool such as gulp and svg store -->
<script>
(function(d,p){var a=new XMLHttpRequest(),b=d.body;a.open("GET",p,!0);a.send();a.onload=function(){var c=d.createElement("div");c.style.display="none";c.innerHTML=a.responseText;b.insertBefore(c,b.childNodes[0])}})(document,"//cdn.plyr.io/1.0.22/sprite.svg");
(function(d,p){var a=new XMLHttpRequest(),b=d.body;a.open("GET",p,!0);a.send();a.onload=function(){var c=d.createElement("div");c.style.display="none";c.innerHTML=a.responseText;b.insertBefore(c,b.childNodes[0])}})(document,"//cdn.plyr.io/1.0.23/sprite.svg");
</script>
<!-- Plyr core script -->
<script src="//cdn.plyr.io/1.0.22/plyr.js"></script>
<script src="//cdn.plyr.io/1.0.23/plyr.js"></script>
<!-- Docs script -->
<script src="//cdn.plyr.io/1.0.22/docs.js"></script>
<script src="//cdn.plyr.io/1.0.23/docs.js"></script>
</body>
</html>

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@ -1,6 +1,6 @@
{
"name": "plyr",
"version": "1.0.22",
"version": "1.0.23",
"description": "A simple HTML5 media player using custom controls",
"homepage": "http://plyr.io",
"main": "gulpfile.js",

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@ -10,7 +10,7 @@ We wanted a lightweight, accessible and customisable media player that just supp
## Features
- **Accessible** - full support for captions and screen readers.
- **Lightweight** - just 5.3KB minified and gzipped.
- **Lightweight** - just 5.7KB minified and gzipped.
- **Customisable** - make the player look how you want with the markup you want.
- **Semantic** - uses the *right* elements. `<input type="range">` for volume and `<progress>` for progress and well, `<button>`s for buttons. There's no `<span>` or `<a href="#">` button hacks.
- **Responsive** - as you'd expect these days.
@ -38,7 +38,7 @@ If you have any cool ideas or features, please let me know by [creating an issue
Check `docs/index.html` and `docs/dist/docs.js` for an example setup.
**Heads up**, the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.0.21/plyr.js` to `https://cdn.plyr.io/1.0.21/plyr.js`
**Heads up**, the example `index.html` file needs to be served from a webserver (such as Apache, Nginx, IIS or similar) unless you change the file sources to include http or https. e.g. change `//cdn.plyr.io/1.0.23/plyr.js` to `https://cdn.plyr.io/1.0.23/plyr.js`
### Bower
If bower is your thang, you can grab Plyr using:
@ -51,11 +51,11 @@ More info on setting up dependencies can be found in the [Bower Docs](http://bow
If you want to use our CDN, you can use the following. HTTPS (SSL) is supported.
```html
<link rel="stylesheet" href="//cdn.plyr.io/1.0.21/plyr.css">
<script src="//cdn.plyr.io/1.0.21/plyr.js"></script>
<link rel="stylesheet" href="//cdn.plyr.io/1.0.23/plyr.css">
<script src="//cdn.plyr.io/1.0.23/plyr.js"></script>
```
You can also access the `sprite.svg` file at `//cdn.plyr.io/1.0.21/sprite.svg`.
You can also access the `sprite.svg` file at `//cdn.plyr.io/1.0.23/sprite.svg`.
### CSS
If you want to use the default css, add the `plyr.css` file from /dist into your head, or even better use `plyr.less` or `plyr.sass` file included in `/src` in your build to save a request.
@ -190,13 +190,13 @@ You can pass the following options to the setup method.
<td><code>click</code></td>
<td>Boolean</td>
<td><code>true</code></td>
<td>Click (or tap) will toggle pause/play of a `<video>`.</td>
<td>Click (or tap) will toggle pause/play of a <code>&lt;video&gt;</code>.</td>
</tr>
<tr>
<td><code>selectors</code></td>
<td>Object</td>
<td>&mdash;</td>
<td>See `plyr.js` in `/src` for more info. The only option you might want to change is `player` which is the hook used for Plyr, the default is `.player`.</td>
<td>See <code>plyr.js</code> in <code>/src</code> for more info. The only option you might want to change is <code>player</code> which is the hook used for Plyr, the default is <code>.player</code>.</td>
</tr>
<tr>
<td><code>classes</code></td>
@ -208,13 +208,13 @@ You can pass the following options to the setup method.
<td><code>captions</code></td>
<td>Object</td>
<td>&mdash;</td>
<td>This currently contains one property `defaultActive` which toggles if captions should be on by default. The default value is `false`.</td>
<td>This currently contains one property `defaultActive` which toggles if captions should be on by default. The default value is <code>false</code>.</td>
</tr>
<tr>
<td><code>fullscreen</code></td>
<td>Object</td>
<td>&mdash;</td>
<td>This currently contains two properties; `enabled` which toggles if fullscreen should be enabled (if the browser supports it). The default value is `true`. Also an extra property called `fallback` which will enable a 'full window' view for older browsers. The default value is `true`.</td>
<td>This currently contains two properties;<code>enabled</code> which toggles if fullscreen should be enabled (if the browser supports it). The default value is <code>true</code>. Also an extra property called <code>fallback</code> which will enable a full window view for older browsers. The default value is <code>true</code>.</td>
</tr>
<tr>
<td><code>storage</code></td>
@ -301,18 +301,18 @@ Here's a list of the methods supported:
Set the media source.
<br><br>
<strong>string</strong><br>
<em>.source("/path/to/video.mp4")</em><br>
This will set the "src" attribute on the `video` or `audio` element.
<code>.source("/path/to/video.mp4")</code><br>
This will set the <code>src</code> attribute on the <code>video</code> or <code>audio</code> element.
<br><br>
<strong>array</strong><br>
<em>.source([{ src: "/path/to/video.webm", type: "video/webm", ...more attributes... }, { src: "/path/to/video.mp4", type: "video/mp4", ...more attributes... }])</em><br>
<code>.source([{ src: "/path/to/video.webm", type: "video/webm", ...more attributes... }, { src: "/path/to/video.mp4", type: "video/mp4", ...more attributes... }])`</code><br>
This will inject a child `source` element for every element in the array with the specified attributes. `src` is the only required attribute although adding `type` is recommended as it helps the browser decide which file to download and play.
</td>
</tr>
<tr>
<td><code>poster(...)</code></td>
<td>String</td>
<td>Set the poster url. This is supported for the `video` element only.</td>
<td>Set the poster url. This is supported for the <code>video</code> element only.</td>
</tr>
</tbody>
</table>
@ -349,19 +349,21 @@ Fullscreen in Plyr is supported for all browsers that [currently support it](htt
</thead>
<tbody>
<tr>
<td>✔&sup1;</td>
<td>✔</td>
<td>✔</td>
<td>✔</td>
<td></td>
<td>&sup1;</td>
<td>&sup2;</td>
<td>✖&sup2;</td>
<td>✔&sup3;</td>
</tr>
</tbody>
</table>
&sup1; Native player used (no support for `<progress>` or `<input type="range">`)
&sup1; iPhone forces the native player for `<video>` so no customisation possible
&sup2; IE10 has no native fullscreen support, fallback can be used (see options)
&sup2; Native player used (no support for `<progress>` or `<input type="range">`)
&sup3; IE10 has no native fullscreen support, fallback can be used (see options)
The `enabled` option can be used to disable certain User Agents. For example, if you don't want to use Plyr for smartphones, you could use:

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@ -1,6 +1,6 @@
// ==========================================================================
// Plyr
// plyr.js v1.0.22
// plyr.js v1.0.23
// https://github.com/sampotts/plyr
// License: The MIT License (MIT)
// ==========================================================================
@ -50,6 +50,7 @@
stopped: "stopped",
playing: "playing",
muted: "muted",
loading: "loading",
captions: {
enabled: "captions-enabled",
active: "captions-active"
@ -626,7 +627,7 @@
player.media.removeAttribute("controls");
// Set media type
player.type = (player.media.tagName.toLowerCase() == "video" ? "video" : "audio");
player.type = (player.media.tagName == "VIDEO" ? "video" : "audio");
// Add type class
_toggleClass(player.container, config.classes[player.type], true);
@ -994,6 +995,19 @@
_toggleClass(player.container, config.classes.muted, (player.media.volume === 0 || player.media.muted));
}
// Check if media is loading
function _checkLoading(event) {
var loading = (event.type === "waiting");
// Clear timer
clearTimeout(player.loadingTimer);
// Timer to prevent flicker when seeking
player.loadingTimer = setTimeout(function() {
_toggleClass(player.container, config.classes.loading, loading);
}, (loading ? 250 : 0));
}
// Update <progress> elements
function _updateProgress(event) {
var progress = player.progress.played.bar,
@ -1232,6 +1246,9 @@
// Handle native play/pause
_on(player.media, "play pause", _checkPlaying);
// Loading
_on(player.media, "waiting canplay seeked", _checkLoading);
}
function _init() {
@ -1321,6 +1338,13 @@
// Get the current element
var element = elements[i];
// Disabled for <video> for iPhone
// Since it doesn't allow customisation
if (element.querySelectorAll("audio, video")[0].tagName === "VIDEO"
&& /iPhone/i.test(navigator.userAgent)) {
continue;
}
// Setup a player instance and add to the element
if(typeof element.plyr === "undefined") {
element.plyr = new Plyr(element);

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@ -27,6 +27,8 @@
@progress-bg: lighten(@gray, 10%);
@progress-playing-bg: @blue;
@progress-buffered-bg: @gray;
@progress-loading-size: 40px;
@progress-loading-bg: rgba(0,0,0, .15);
// Volume
@volume-track-height: 6px;
@ -59,13 +61,18 @@
&:after { content: ""; display: table; }
&:after { clear: both; }
}
// Tab focus styles
.tab-focus() {
outline: thin dotted #000;
outline-offset: 0;
}
// Animation
// ---------------------------------------
@keyframes progress {
to { background-position: @progress-loading-size 0; }
}
// <input type="range"> styling
// ---------------------------------------
.volume-thumb() {
@ -86,7 +93,7 @@
.seek-thumb() {
background: transparent;
border: 0;
width: 2px;
width: (@control-spacing * 2);
height: @control-spacing;
}
.seek-track() {
@ -345,6 +352,24 @@
}
}
// Loading state
&.loading .player-progress-buffer {
animation: progress 1s linear infinite;
background-size: @progress-loading-size @progress-loading-size;
background-repeat: repeat-x;
background-color: @progress-buffered-bg;
background-image: linear-gradient(
-45deg,
@progress-loading-bg 25%,
transparent 25%,
transparent 50%,
@progress-loading-bg 50%,
@progress-loading-bg 75%,
transparent 75%,
transparent);
color: transparent;
}
// States
&-controls [data-player='pause'],
&.playing .player-controls [data-player='play'] {

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@ -21,13 +21,14 @@ $controls-bg: $gray-dark;
$control-bg-hover: $blue;
$control-color: $gray-light;
$control-color-inactive: $gray;
$control-color-focus: #fff;
$control-color-hover: #fff;
// Progress
$progress-bg: lighten($gray, 10%);
$progress-playing-bg: $blue;
$progress-buffered-bg: $gray;
$progress-loading-size: 40px;
$progress-loading-bg: rgba(0,0,0, .15);
// Range
$volume-track-height: 6px;
@ -61,7 +62,6 @@ $bp-captions-large: 768px; // When captions jump to the larger font size
&:after { content: ""; display: table; }
&:after { clear: both; }
}
// Tab focus styles
@mixin tab-focus()
{
@ -69,6 +69,12 @@ $bp-captions-large: 768px; // When captions jump to the larger font size
outline-offset: 0;
}
// Animation
// ---------------------------------------
@keyframes progress {
to { background-position: @progress-loading-size 0; }
}
// <input type="range"> styling
// ---------------------------------------
@mixin volume-thumb()
@ -91,7 +97,7 @@ $bp-captions-large: 768px; // When captions jump to the larger font size
@mixin seek-thumb() {
background: transparent;
border: 0;
width: 2px;
width: ($control-spacing * 2);
height: $control-spacing;
}
@mixin seek-track() {
@ -350,6 +356,24 @@ $bp-captions-large: 768px; // When captions jump to the larger font size
}
}
// Loading state
&.loading .player-progress-buffer {
animation: progress 1s linear infinite;
background-size: $progress-loading-size $progress-loading-size;
background-repeat: repeat-x;
background-color: $progress-buffered-bg;
background-image: linear-gradient(
-45deg,
$progress-loading-bg 25%,
transparent 25%,
transparent 50%,
$progress-loading-bg 50%,
$progress-loading-bg 75%,
transparent 75%,
transparent);
color: transparent;
}
// States
&-controls [data-player='pause'],
&.playing .player-controls [data-player='play'] {