Escape closes menu
This commit is contained in:
parent
58079393e6
commit
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177
dist/plyr.js
vendored
177
dist/plyr.js
vendored
@ -50,6 +50,9 @@ typeof navigator === "object" && (function (global, factory) {
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var isEvent = function isEvent(input) {
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return instanceOf(input, Event);
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};
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var isKeyboardEvent = function isKeyboardEvent(input) {
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return instanceOf(input, KeyboardEvent);
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};
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var isCue = function isCue(input) {
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return instanceOf(input, window.TextTrackCue) || instanceOf(input, window.VTTCue);
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};
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@ -93,6 +96,7 @@ typeof navigator === "object" && (function (global, factory) {
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element: isElement,
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textNode: isTextNode,
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event: isEvent,
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keyboardEvent: isKeyboardEvent,
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cue: isCue,
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track: isTrack,
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url: isUrl,
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@ -1797,7 +1801,7 @@ typeof navigator === "object" && (function (global, factory) {
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});
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this.listeners.bind(menuItem, 'click keyup', function (event) {
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if (event.type === 'keyup' && event.which !== 32) {
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if (is.keyboardEvent(event) && event.which !== 32) {
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return;
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}
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@ -1823,7 +1827,7 @@ typeof navigator === "object" && (function (global, factory) {
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break;
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}
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controls.showMenuPanel.call(_this2, 'home', event.type === 'keyup');
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controls.showMenuPanel.call(_this2, 'home', is.keyboardEvent(event));
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}, type, false);
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controls.bindMenuItemShortcuts.call(this, menuItem, type);
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@ -2422,13 +2426,18 @@ typeof navigator === "object" && (function (global, factory) {
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return;
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}
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var show = is.boolean(input) ? input : is.element(popup) && popup.hasAttribute('hidden');
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// True toggle by default
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var show = is.element(popup) && popup.hasAttribute('hidden');
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if (is.event(input)) {
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var isMenuItem = is.element(popup) && popup.contains(input.target);
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var isButton = input.target === this.elements.buttons.settings;
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if (is.boolean(input)) {
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show = input;
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} else if (is.keyboardEvent(input) && input.which === 27) {
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show = false;
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} else if (is.event(input)) {
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var isMenuItem = popup.contains(input.target);
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var isButton = input.target === button;
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// If the click was inside the form or if the click
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// If the click was inside the menu or if the click
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// wasn't the button or menu item and we're trying to
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// show the menu (a doc click shouldn't show the menu)
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if (isMenuItem || !isMenuItem && !isButton && show) {
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@ -2441,27 +2450,27 @@ typeof navigator === "object" && (function (global, factory) {
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}
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}
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// Set form and button attributes
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if (is.element(button)) {
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button.setAttribute('aria-expanded', show);
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}
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// Set button attributes
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button.setAttribute('aria-expanded', show);
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// Show the actual popup
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if (is.element(popup)) {
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toggleHidden(popup, !show);
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toggleHidden(popup, !show);
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toggleClass(this.elements.container, this.config.classNames.menu.open, show);
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// Add class hook
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toggleClass(this.elements.container, this.config.classNames.menu.open, show);
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// Focus the first item if key interaction
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if (show && is.event(input) && input.type === 'keyup') {
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var pane = Object.values(this.elements.settings.panels).find(function (pane) {
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return !pane.hidden;
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});
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var firstItem = pane.querySelector('[role^="menuitem"]');
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setFocus.call(this, firstItem, true);
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}
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// Focus the first item if key interaction
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if (show && is.keyboardEvent(input)) {
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var pane = Object.values(this.elements.settings.panels).find(function (pane) {
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return !pane.hidden;
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});
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var firstItem = pane.querySelector('[role^="menuitem"]');
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setFocus.call(this, firstItem, true);
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}
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// If closing, re-focus the button
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else if (!show) {
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setFocus.call(this, button, is.keyboardEvent(input));
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}
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},
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@ -4340,6 +4349,7 @@ typeof navigator === "object" && (function (global, factory) {
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key: 'handleKey',
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value: function handleKey(event) {
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var player = this.player;
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var elements = player.elements;
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var code = event.keyCode ? event.keyCode : event.which;
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var pressed = event.type === 'keydown';
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@ -4371,7 +4381,7 @@ typeof navigator === "object" && (function (global, factory) {
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var focused = document.activeElement;
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if (is.element(focused)) {
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var editable = player.config.selectors.editable;
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var seek = player.elements.inputs.seek;
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var seek = elements.inputs.seek;
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if (focused !== seek && matches(focused, editable)) {
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@ -4502,17 +4512,19 @@ typeof navigator === "object" && (function (global, factory) {
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key: 'firstTouch',
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value: function firstTouch() {
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var player = this.player;
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var elements = player.elements;
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player.touch = true;
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// Add touch class
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toggleClass(player.elements.container, player.config.classNames.isTouch, true);
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toggleClass(elements.container, player.config.classNames.isTouch, true);
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}
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}, {
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key: 'setTabFocus',
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value: function setTabFocus(event) {
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var player = this.player;
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var elements = player.elements;
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clearTimeout(this.focusTimer);
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@ -4551,7 +4563,7 @@ typeof navigator === "object" && (function (global, factory) {
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var focused = document.activeElement;
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// Ignore if current focus element isn't inside the player
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if (!player.elements.container.contains(focused)) {
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if (!elements.container.contains(focused)) {
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return;
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}
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@ -4589,16 +4601,17 @@ typeof navigator === "object" && (function (global, factory) {
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key: 'container',
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value: function container() {
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var player = this.player;
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var elements = player.elements;
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// Keyboard shortcuts
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if (!player.config.keyboard.global && player.config.keyboard.focused) {
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on.call(player, player.elements.container, 'keydown keyup', this.handleKey, false);
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on.call(player, elements.container, 'keydown keyup', this.handleKey, false);
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}
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// Toggle controls on mouse events and entering fullscreen
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on.call(player, player.elements.container, 'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen', function (event) {
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var controls$$1 = player.elements.controls;
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on.call(player, elements.container, 'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen', function (event) {
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var controls$$1 = elements.controls;
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// Remove button states for fullscreen
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@ -4634,6 +4647,7 @@ typeof navigator === "object" && (function (global, factory) {
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key: 'media',
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value: function media() {
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var player = this.player;
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var elements = player.elements;
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// Time change on media
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@ -4649,8 +4663,8 @@ typeof navigator === "object" && (function (global, factory) {
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// Check for audio tracks on load
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// We can't use `loadedmetadata` as it doesn't seem to have audio tracks at that point
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on.call(player, player.media, 'canplay', function () {
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toggleHidden(player.elements.volume, !player.hasAudio);
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toggleHidden(player.elements.buttons.mute, !player.hasAudio);
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toggleHidden(elements.volume, !player.hasAudio);
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toggleHidden(elements.buttons.mute, !player.hasAudio);
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});
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// Handle the media finishing
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@ -4711,8 +4725,8 @@ typeof navigator === "object" && (function (global, factory) {
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}
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// On click play, pause ore restart
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on.call(player, player.elements.container, 'click touchstart', function (event) {
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var targets = [player.elements.container, wrapper];
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on.call(player, elements.container, 'click touchstart', function (event) {
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var targets = [elements.container, wrapper];
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// Ignore if click if not container or in video wrapper
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if (!targets.includes(event.target) && !wrapper.contains(event.target)) {
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@ -4721,7 +4735,7 @@ typeof navigator === "object" && (function (global, factory) {
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// First touch on touch devices will just show controls (if we're hiding controls)
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// If controls are shown then it'll toggle like a pointer device
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if (player.config.hideControls && player.touch && hasClass(player.elements.container, player.config.classNames.hideControls)) {
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if (player.config.hideControls && player.touch && hasClass(elements.container, player.config.classNames.hideControls)) {
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return;
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}
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@ -4736,7 +4750,7 @@ typeof navigator === "object" && (function (global, factory) {
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// Disable right click
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if (player.supported.ui && player.config.disableContextMenu) {
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on.call(player, player.elements.wrapper, 'contextmenu', function (event) {
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on.call(player, elements.wrapper, 'contextmenu', function (event) {
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event.preventDefault();
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}, false);
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}
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@ -4785,7 +4799,7 @@ typeof navigator === "object" && (function (global, factory) {
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detail = player.media.error;
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}
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triggerEvent.call(player, player.elements.container, event.type, true, detail);
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triggerEvent.call(player, elements.container, event.type, true, detail);
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});
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}
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@ -4837,59 +4851,60 @@ typeof navigator === "object" && (function (global, factory) {
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var _this2 = this;
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var player = this.player;
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var elements = player.elements;
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// IE doesn't support input event, so we fallback to change
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var inputEvent = browser.isIE ? 'change' : 'input';
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// Play/pause toggle
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if (player.elements.buttons.play) {
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Array.from(player.elements.buttons.play).forEach(function (button) {
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if (elements.buttons.play) {
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Array.from(elements.buttons.play).forEach(function (button) {
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_this2.bind(button, 'click', player.togglePlay, 'play');
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});
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}
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// Pause
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this.bind(player.elements.buttons.restart, 'click', player.restart, 'restart');
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this.bind(elements.buttons.restart, 'click', player.restart, 'restart');
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// Rewind
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this.bind(player.elements.buttons.rewind, 'click', player.rewind, 'rewind');
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this.bind(elements.buttons.rewind, 'click', player.rewind, 'rewind');
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// Rewind
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this.bind(player.elements.buttons.fastForward, 'click', player.forward, 'fastForward');
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this.bind(elements.buttons.fastForward, 'click', player.forward, 'fastForward');
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// Mute toggle
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this.bind(player.elements.buttons.mute, 'click', function () {
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this.bind(elements.buttons.mute, 'click', function () {
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player.muted = !player.muted;
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}, 'mute');
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// Captions toggle
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this.bind(player.elements.buttons.captions, 'click', function () {
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this.bind(elements.buttons.captions, 'click', function () {
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return player.toggleCaptions();
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});
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// Fullscreen toggle
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this.bind(player.elements.buttons.fullscreen, 'click', function () {
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this.bind(elements.buttons.fullscreen, 'click', function () {
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player.fullscreen.toggle();
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}, 'fullscreen');
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// Picture-in-Picture
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this.bind(player.elements.buttons.pip, 'click', function () {
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this.bind(elements.buttons.pip, 'click', function () {
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player.pip = 'toggle';
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}, 'pip');
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// Airplay
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this.bind(player.elements.buttons.airplay, 'click', player.airplay, 'airplay');
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this.bind(elements.buttons.airplay, 'click', player.airplay, 'airplay');
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// Settings menu - click toggle
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this.bind(player.elements.buttons.settings, 'click', function (event) {
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this.bind(elements.buttons.settings, 'click', function (event) {
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controls.toggleMenu.call(player, event);
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});
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// Settings menu - keyboard toggle
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// We have to bind to keyup otherwise Firefox triggers a click when a keydown event handler shifts focus
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// https://bugzilla.mozilla.org/show_bug.cgi?id=1220143
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this.bind(player.elements.buttons.settings, 'keyup', function (event) {
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this.bind(elements.buttons.settings, 'keyup', function (event) {
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// We only care about space and return
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if (event.which !== 32 && event.which !== 13) {
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return;
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@ -4907,23 +4922,30 @@ typeof navigator === "object" && (function (global, factory) {
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controls.toggleMenu.call(player, event);
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}, null, false);
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// Escape closes menu
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this.bind(elements.settings.menu, 'keydown', function (event) {
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if (event.which === 27) {
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controls.toggleMenu.call(player, event);
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}
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});
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// Set range input alternative "value", which matches the tooltip time (#954)
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this.bind(player.elements.inputs.seek, 'mousedown mousemove', function (event) {
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var rect = player.elements.progress.getBoundingClientRect();
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this.bind(elements.inputs.seek, 'mousedown mousemove', function (event) {
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var rect = elements.progress.getBoundingClientRect();
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var percent = 100 / rect.width * (event.pageX - rect.left);
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event.currentTarget.setAttribute('seek-value', percent);
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});
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// Pause while seeking
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this.bind(player.elements.inputs.seek, 'mousedown mouseup keydown keyup touchstart touchend', function (event) {
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this.bind(elements.inputs.seek, 'mousedown mouseup keydown keyup touchstart touchend', function (event) {
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var seek = event.currentTarget;
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var code = event.keyCode ? event.keyCode : event.which;
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var eventType = event.type;
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var attribute = 'play-on-seeked';
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if ((eventType === 'keydown' || eventType === 'keyup') && code !== 39 && code !== 37) {
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if (is.keyboardEvent(event) && code !== 39 && code !== 37) {
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return;
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}
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// Was playing before?
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var play = seek.hasAttribute(attribute);
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@ -4945,7 +4967,6 @@ typeof navigator === "object" && (function (global, factory) {
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// it takes over further interactions on the page. This is a hack
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if (browser.isIos) {
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var inputs = getElements.call(player, 'input[type="range"]');
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Array.from(inputs).forEach(function (input) {
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return _this2.bind(input, inputEvent, function (event) {
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return repaint(event.target);
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@ -4954,7 +4975,7 @@ typeof navigator === "object" && (function (global, factory) {
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}
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// Seek
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this.bind(player.elements.inputs.seek, inputEvent, function (event) {
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this.bind(elements.inputs.seek, inputEvent, function (event) {
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var seek = event.currentTarget;
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// If it exists, use seek-value instead of "value" for consistency with tooltip time (#954)
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@ -4969,10 +4990,24 @@ typeof navigator === "object" && (function (global, factory) {
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player.currentTime = seekTo / seek.max * player.duration;
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}, 'seek');
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// Seek tooltip
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this.bind(elements.progress, 'mouseenter mouseleave mousemove', function (event) {
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return controls.updateSeekTooltip.call(player, event);
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});
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// Polyfill for lower fill in <input type="range"> for webkit
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if (browser.isWebkit) {
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Array.from(getElements.call(player, 'input[type="range"]')).forEach(function (element) {
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_this2.bind(element, 'input', function (event) {
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return controls.updateRangeFill.call(player, event.target);
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});
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});
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}
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// Current time invert
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// Only if one time element is used for both currentTime and duration
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if (player.config.toggleInvert && !is.element(player.elements.display.duration)) {
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this.bind(player.elements.display.currentTime, 'click', function () {
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if (player.config.toggleInvert && !is.element(elements.display.duration)) {
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this.bind(elements.display.currentTime, 'click', function () {
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// Do nothing if we're at the start
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if (player.currentTime === 0) {
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return;
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@ -4985,36 +5020,22 @@ typeof navigator === "object" && (function (global, factory) {
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}
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// Volume
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this.bind(player.elements.inputs.volume, inputEvent, function (event) {
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this.bind(elements.inputs.volume, inputEvent, function (event) {
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player.volume = event.target.value;
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}, 'volume');
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// Polyfill for lower fill in <input type="range"> for webkit
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if (browser.isWebkit) {
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Array.from(getElements.call(player, 'input[type="range"]')).forEach(function (element) {
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_this2.bind(element, 'input', function (event) {
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return controls.updateRangeFill.call(player, event.target);
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});
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});
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}
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// Seek tooltip
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this.bind(player.elements.progress, 'mouseenter mouseleave mousemove', function (event) {
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return controls.updateSeekTooltip.call(player, event);
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});
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// Update controls.hover state (used for ui.toggleControls to avoid hiding when interacting)
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this.bind(player.elements.controls, 'mouseenter mouseleave', function (event) {
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player.elements.controls.hover = !player.touch && event.type === 'mouseenter';
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this.bind(elements.controls, 'mouseenter mouseleave', function (event) {
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elements.controls.hover = !player.touch && event.type === 'mouseenter';
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});
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// Update controls.pressed state (used for ui.toggleControls to avoid hiding when interacting)
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this.bind(player.elements.controls, 'mousedown mouseup touchstart touchend touchcancel', function (event) {
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player.elements.controls.pressed = ['mousedown', 'touchstart'].includes(event.type);
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this.bind(elements.controls, 'mousedown mouseup touchstart touchend touchcancel', function (event) {
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elements.controls.pressed = ['mousedown', 'touchstart'].includes(event.type);
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});
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// Focus in/out on controls
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this.bind(player.elements.controls, 'focusin focusout', function (event) {
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this.bind(elements.controls, 'focusin focusout', function (event) {
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var config = player.config,
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elements = player.elements,
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timers = player.timers;
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@ -5048,7 +5069,7 @@ typeof navigator === "object" && (function (global, factory) {
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});
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||||
|
||||
// Mouse wheel for volume
|
||||
this.bind(player.elements.inputs.volume, 'wheel', function (event) {
|
||||
this.bind(elements.inputs.volume, 'wheel', function (event) {
|
||||
// Detect "natural" scroll - suppored on OS X Safari only
|
||||
// Other browsers on OS X will be inverted until support improves
|
||||
var inverted = event.webkitDirectionInvertedFromDevice;
|
||||
|
2
dist/plyr.js.map
vendored
2
dist/plyr.js.map
vendored
File diff suppressed because one or more lines are too long
2
dist/plyr.min.js
vendored
2
dist/plyr.min.js
vendored
File diff suppressed because one or more lines are too long
2
dist/plyr.min.js.map
vendored
2
dist/plyr.min.js.map
vendored
File diff suppressed because one or more lines are too long
47
src/js/controls.js
vendored
47
src/js/controls.js
vendored
@ -479,7 +479,7 @@ const controls = {
|
||||
menuItem,
|
||||
'click keyup',
|
||||
event => {
|
||||
if (event.type === 'keyup' && event.which !== 32) {
|
||||
if (is.keyboardEvent(event) && event.which !== 32) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -505,7 +505,7 @@ const controls = {
|
||||
break;
|
||||
}
|
||||
|
||||
controls.showMenuPanel.call(this, 'home', event.type === 'keyup');
|
||||
controls.showMenuPanel.call(this, 'home', is.keyboardEvent(event));
|
||||
},
|
||||
type,
|
||||
false,
|
||||
@ -1084,13 +1084,18 @@ const controls = {
|
||||
return;
|
||||
}
|
||||
|
||||
const show = is.boolean(input) ? input : is.element(popup) && popup.hasAttribute('hidden');
|
||||
// True toggle by default
|
||||
let show = is.element(popup) && popup.hasAttribute('hidden');
|
||||
|
||||
if (is.event(input)) {
|
||||
const isMenuItem = is.element(popup) && popup.contains(input.target);
|
||||
const isButton = input.target === this.elements.buttons.settings;
|
||||
if (is.boolean(input)) {
|
||||
show = input;
|
||||
} else if (is.keyboardEvent(input) && input.which === 27) {
|
||||
show = false;
|
||||
} else if (is.event(input)) {
|
||||
const isMenuItem = popup.contains(input.target);
|
||||
const isButton = input.target === button;
|
||||
|
||||
// If the click was inside the form or if the click
|
||||
// If the click was inside the menu or if the click
|
||||
// wasn't the button or menu item and we're trying to
|
||||
// show the menu (a doc click shouldn't show the menu)
|
||||
if (isMenuItem || (!isMenuItem && !isButton && show)) {
|
||||
@ -1103,24 +1108,24 @@ const controls = {
|
||||
}
|
||||
}
|
||||
|
||||
// Set form and button attributes
|
||||
if (is.element(button)) {
|
||||
button.setAttribute('aria-expanded', show);
|
||||
}
|
||||
// Set button attributes
|
||||
button.setAttribute('aria-expanded', show);
|
||||
|
||||
// Show the actual popup
|
||||
if (is.element(popup)) {
|
||||
toggleHidden(popup, !show);
|
||||
toggleHidden(popup, !show);
|
||||
|
||||
toggleClass(this.elements.container, this.config.classNames.menu.open, show);
|
||||
// Add class hook
|
||||
toggleClass(this.elements.container, this.config.classNames.menu.open, show);
|
||||
|
||||
// Focus the first item if key interaction
|
||||
if (show && is.event(input) && input.type === 'keyup') {
|
||||
const pane = Object.values(this.elements.settings.panels).find(pane => !pane.hidden);
|
||||
const firstItem = pane.querySelector('[role^="menuitem"]');
|
||||
|
||||
setFocus.call(this, firstItem, true);
|
||||
}
|
||||
// Focus the first item if key interaction
|
||||
if (show && is.keyboardEvent(input)) {
|
||||
const pane = Object.values(this.elements.settings.panels).find(pane => !pane.hidden);
|
||||
const firstItem = pane.querySelector('[role^="menuitem"]');
|
||||
setFocus.call(this, firstItem, true);
|
||||
}
|
||||
// If closing, re-focus the button
|
||||
else if (!show) {
|
||||
setFocus.call(this, button, is.keyboardEvent(input));
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -26,6 +26,7 @@ class Listeners {
|
||||
// Handle key presses
|
||||
handleKey(event) {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
const code = event.keyCode ? event.keyCode : event.which;
|
||||
const pressed = event.type === 'keydown';
|
||||
const repeat = pressed && code === this.lastKey;
|
||||
@ -56,7 +57,7 @@ class Listeners {
|
||||
const focused = document.activeElement;
|
||||
if (is.element(focused)) {
|
||||
const { editable } = player.config.selectors;
|
||||
const { seek } = player.elements.inputs;
|
||||
const { seek } = elements.inputs;
|
||||
|
||||
if (focused !== seek && matches(focused, editable)) {
|
||||
return;
|
||||
@ -182,15 +183,17 @@ class Listeners {
|
||||
// Device is touch enabled
|
||||
firstTouch() {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
|
||||
player.touch = true;
|
||||
|
||||
// Add touch class
|
||||
toggleClass(player.elements.container, player.config.classNames.isTouch, true);
|
||||
toggleClass(elements.container, player.config.classNames.isTouch, true);
|
||||
}
|
||||
|
||||
setTabFocus(event) {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
|
||||
clearTimeout(this.focusTimer);
|
||||
|
||||
@ -228,7 +231,7 @@ class Listeners {
|
||||
const focused = document.activeElement;
|
||||
|
||||
// Ignore if current focus element isn't inside the player
|
||||
if (!player.elements.container.contains(focused)) {
|
||||
if (!elements.container.contains(focused)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -258,19 +261,20 @@ class Listeners {
|
||||
// Container listeners
|
||||
container() {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
|
||||
// Keyboard shortcuts
|
||||
if (!player.config.keyboard.global && player.config.keyboard.focused) {
|
||||
on.call(player, player.elements.container, 'keydown keyup', this.handleKey, false);
|
||||
on.call(player, elements.container, 'keydown keyup', this.handleKey, false);
|
||||
}
|
||||
|
||||
// Toggle controls on mouse events and entering fullscreen
|
||||
on.call(
|
||||
player,
|
||||
player.elements.container,
|
||||
elements.container,
|
||||
'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen',
|
||||
event => {
|
||||
const { controls } = player.elements;
|
||||
const { controls } = elements;
|
||||
|
||||
// Remove button states for fullscreen
|
||||
if (event.type === 'enterfullscreen') {
|
||||
@ -301,6 +305,7 @@ class Listeners {
|
||||
// Listen for media events
|
||||
media() {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
|
||||
// Time change on media
|
||||
on.call(player, player.media, 'timeupdate seeking seeked', event => controls.timeUpdate.call(player, event));
|
||||
@ -313,8 +318,8 @@ class Listeners {
|
||||
// Check for audio tracks on load
|
||||
// We can't use `loadedmetadata` as it doesn't seem to have audio tracks at that point
|
||||
on.call(player, player.media, 'canplay', () => {
|
||||
toggleHidden(player.elements.volume, !player.hasAudio);
|
||||
toggleHidden(player.elements.buttons.mute, !player.hasAudio);
|
||||
toggleHidden(elements.volume, !player.hasAudio);
|
||||
toggleHidden(elements.buttons.mute, !player.hasAudio);
|
||||
});
|
||||
|
||||
// Handle the media finishing
|
||||
@ -367,8 +372,8 @@ class Listeners {
|
||||
}
|
||||
|
||||
// On click play, pause ore restart
|
||||
on.call(player, player.elements.container, 'click touchstart', event => {
|
||||
const targets = [player.elements.container, wrapper];
|
||||
on.call(player, elements.container, 'click touchstart', event => {
|
||||
const targets = [elements.container, wrapper];
|
||||
|
||||
// Ignore if click if not container or in video wrapper
|
||||
if (!targets.includes(event.target) && !wrapper.contains(event.target)) {
|
||||
@ -380,7 +385,7 @@ class Listeners {
|
||||
if (
|
||||
player.config.hideControls &&
|
||||
player.touch &&
|
||||
hasClass(player.elements.container, player.config.classNames.hideControls)
|
||||
hasClass(elements.container, player.config.classNames.hideControls)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
@ -398,7 +403,7 @@ class Listeners {
|
||||
if (player.supported.ui && player.config.disableContextMenu) {
|
||||
on.call(
|
||||
player,
|
||||
player.elements.wrapper,
|
||||
elements.wrapper,
|
||||
'contextmenu',
|
||||
event => {
|
||||
event.preventDefault();
|
||||
@ -449,7 +454,7 @@ class Listeners {
|
||||
detail = player.media.error;
|
||||
}
|
||||
|
||||
triggerEvent.call(player, player.elements.container, event.type, true, detail);
|
||||
triggerEvent.call(player, elements.container, event.type, true, detail);
|
||||
});
|
||||
}
|
||||
|
||||
@ -489,29 +494,30 @@ class Listeners {
|
||||
// Listen for control events
|
||||
controls() {
|
||||
const { player } = this;
|
||||
const { elements } = player;
|
||||
|
||||
// IE doesn't support input event, so we fallback to change
|
||||
const inputEvent = browser.isIE ? 'change' : 'input';
|
||||
|
||||
// Play/pause toggle
|
||||
if (player.elements.buttons.play) {
|
||||
Array.from(player.elements.buttons.play).forEach(button => {
|
||||
if (elements.buttons.play) {
|
||||
Array.from(elements.buttons.play).forEach(button => {
|
||||
this.bind(button, 'click', player.togglePlay, 'play');
|
||||
});
|
||||
}
|
||||
|
||||
// Pause
|
||||
this.bind(player.elements.buttons.restart, 'click', player.restart, 'restart');
|
||||
this.bind(elements.buttons.restart, 'click', player.restart, 'restart');
|
||||
|
||||
// Rewind
|
||||
this.bind(player.elements.buttons.rewind, 'click', player.rewind, 'rewind');
|
||||
this.bind(elements.buttons.rewind, 'click', player.rewind, 'rewind');
|
||||
|
||||
// Rewind
|
||||
this.bind(player.elements.buttons.fastForward, 'click', player.forward, 'fastForward');
|
||||
this.bind(elements.buttons.fastForward, 'click', player.forward, 'fastForward');
|
||||
|
||||
// Mute toggle
|
||||
this.bind(
|
||||
player.elements.buttons.mute,
|
||||
elements.buttons.mute,
|
||||
'click',
|
||||
() => {
|
||||
player.muted = !player.muted;
|
||||
@ -520,11 +526,11 @@ class Listeners {
|
||||
);
|
||||
|
||||
// Captions toggle
|
||||
this.bind(player.elements.buttons.captions, 'click', () => player.toggleCaptions());
|
||||
this.bind(elements.buttons.captions, 'click', () => player.toggleCaptions());
|
||||
|
||||
// Fullscreen toggle
|
||||
this.bind(
|
||||
player.elements.buttons.fullscreen,
|
||||
elements.buttons.fullscreen,
|
||||
'click',
|
||||
() => {
|
||||
player.fullscreen.toggle();
|
||||
@ -534,7 +540,7 @@ class Listeners {
|
||||
|
||||
// Picture-in-Picture
|
||||
this.bind(
|
||||
player.elements.buttons.pip,
|
||||
elements.buttons.pip,
|
||||
'click',
|
||||
() => {
|
||||
player.pip = 'toggle';
|
||||
@ -543,10 +549,10 @@ class Listeners {
|
||||
);
|
||||
|
||||
// Airplay
|
||||
this.bind(player.elements.buttons.airplay, 'click', player.airplay, 'airplay');
|
||||
this.bind(elements.buttons.airplay, 'click', player.airplay, 'airplay');
|
||||
|
||||
// Settings menu - click toggle
|
||||
this.bind(player.elements.buttons.settings, 'click', event => {
|
||||
this.bind(elements.buttons.settings, 'click', event => {
|
||||
controls.toggleMenu.call(player, event);
|
||||
});
|
||||
|
||||
@ -554,7 +560,7 @@ class Listeners {
|
||||
// We have to bind to keyup otherwise Firefox triggers a click when a keydown event handler shifts focus
|
||||
// https://bugzilla.mozilla.org/show_bug.cgi?id=1220143
|
||||
this.bind(
|
||||
player.elements.buttons.settings,
|
||||
elements.buttons.settings,
|
||||
'keyup',
|
||||
event => {
|
||||
// We only care about space and return
|
||||
@ -577,23 +583,30 @@ class Listeners {
|
||||
false,
|
||||
);
|
||||
|
||||
// Escape closes menu
|
||||
this.bind(elements.settings.menu, 'keydown', event => {
|
||||
if (event.which === 27) {
|
||||
controls.toggleMenu.call(player, event);
|
||||
}
|
||||
});
|
||||
|
||||
// Set range input alternative "value", which matches the tooltip time (#954)
|
||||
this.bind(player.elements.inputs.seek, 'mousedown mousemove', event => {
|
||||
const rect = player.elements.progress.getBoundingClientRect();
|
||||
this.bind(elements.inputs.seek, 'mousedown mousemove', event => {
|
||||
const rect = elements.progress.getBoundingClientRect();
|
||||
const percent = 100 / rect.width * (event.pageX - rect.left);
|
||||
event.currentTarget.setAttribute('seek-value', percent);
|
||||
});
|
||||
|
||||
// Pause while seeking
|
||||
this.bind(player.elements.inputs.seek, 'mousedown mouseup keydown keyup touchstart touchend', event => {
|
||||
this.bind(elements.inputs.seek, 'mousedown mouseup keydown keyup touchstart touchend', event => {
|
||||
const seek = event.currentTarget;
|
||||
const code = event.keyCode ? event.keyCode : event.which;
|
||||
const eventType = event.type;
|
||||
const attribute = 'play-on-seeked';
|
||||
|
||||
if ((eventType === 'keydown' || eventType === 'keyup') && (code !== 39 && code !== 37)) {
|
||||
if (is.keyboardEvent(event) && (code !== 39 && code !== 37)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Was playing before?
|
||||
const play = seek.hasAttribute(attribute);
|
||||
|
||||
@ -615,13 +628,12 @@ class Listeners {
|
||||
// it takes over further interactions on the page. This is a hack
|
||||
if (browser.isIos) {
|
||||
const inputs = getElements.call(player, 'input[type="range"]');
|
||||
|
||||
Array.from(inputs).forEach(input => this.bind(input, inputEvent, event => repaint(event.target)));
|
||||
}
|
||||
|
||||
// Seek
|
||||
this.bind(
|
||||
player.elements.inputs.seek,
|
||||
elements.inputs.seek,
|
||||
inputEvent,
|
||||
event => {
|
||||
const seek = event.currentTarget;
|
||||
@ -640,10 +652,22 @@ class Listeners {
|
||||
'seek',
|
||||
);
|
||||
|
||||
// Seek tooltip
|
||||
this.bind(elements.progress, 'mouseenter mouseleave mousemove', event =>
|
||||
controls.updateSeekTooltip.call(player, event),
|
||||
);
|
||||
|
||||
// Polyfill for lower fill in <input type="range"> for webkit
|
||||
if (browser.isWebkit) {
|
||||
Array.from(getElements.call(player, 'input[type="range"]')).forEach(element => {
|
||||
this.bind(element, 'input', event => controls.updateRangeFill.call(player, event.target));
|
||||
});
|
||||
}
|
||||
|
||||
// Current time invert
|
||||
// Only if one time element is used for both currentTime and duration
|
||||
if (player.config.toggleInvert && !is.element(player.elements.display.duration)) {
|
||||
this.bind(player.elements.display.currentTime, 'click', () => {
|
||||
if (player.config.toggleInvert && !is.element(elements.display.duration)) {
|
||||
this.bind(elements.display.currentTime, 'click', () => {
|
||||
// Do nothing if we're at the start
|
||||
if (player.currentTime === 0) {
|
||||
return;
|
||||
@ -657,7 +681,7 @@ class Listeners {
|
||||
|
||||
// Volume
|
||||
this.bind(
|
||||
player.elements.inputs.volume,
|
||||
elements.inputs.volume,
|
||||
inputEvent,
|
||||
event => {
|
||||
player.volume = event.target.value;
|
||||
@ -665,30 +689,18 @@ class Listeners {
|
||||
'volume',
|
||||
);
|
||||
|
||||
// Polyfill for lower fill in <input type="range"> for webkit
|
||||
if (browser.isWebkit) {
|
||||
Array.from(getElements.call(player, 'input[type="range"]')).forEach(element => {
|
||||
this.bind(element, 'input', event => controls.updateRangeFill.call(player, event.target));
|
||||
});
|
||||
}
|
||||
|
||||
// Seek tooltip
|
||||
this.bind(player.elements.progress, 'mouseenter mouseleave mousemove', event =>
|
||||
controls.updateSeekTooltip.call(player, event),
|
||||
);
|
||||
|
||||
// Update controls.hover state (used for ui.toggleControls to avoid hiding when interacting)
|
||||
this.bind(player.elements.controls, 'mouseenter mouseleave', event => {
|
||||
player.elements.controls.hover = !player.touch && event.type === 'mouseenter';
|
||||
this.bind(elements.controls, 'mouseenter mouseleave', event => {
|
||||
elements.controls.hover = !player.touch && event.type === 'mouseenter';
|
||||
});
|
||||
|
||||
// Update controls.pressed state (used for ui.toggleControls to avoid hiding when interacting)
|
||||
this.bind(player.elements.controls, 'mousedown mouseup touchstart touchend touchcancel', event => {
|
||||
player.elements.controls.pressed = ['mousedown', 'touchstart'].includes(event.type);
|
||||
this.bind(elements.controls, 'mousedown mouseup touchstart touchend touchcancel', event => {
|
||||
elements.controls.pressed = ['mousedown', 'touchstart'].includes(event.type);
|
||||
});
|
||||
|
||||
// Focus in/out on controls
|
||||
this.bind(player.elements.controls, 'focusin focusout', event => {
|
||||
this.bind(elements.controls, 'focusin focusout', event => {
|
||||
const { config, elements, timers } = player;
|
||||
const isFocusIn = event.type === 'focusin';
|
||||
|
||||
@ -718,7 +730,7 @@ class Listeners {
|
||||
|
||||
// Mouse wheel for volume
|
||||
this.bind(
|
||||
player.elements.inputs.volume,
|
||||
elements.inputs.volume,
|
||||
'wheel',
|
||||
event => {
|
||||
// Detect "natural" scroll - suppored on OS X Safari only
|
||||
|
@ -16,6 +16,7 @@ const isNodeList = input => instanceOf(input, NodeList);
|
||||
const isElement = input => instanceOf(input, Element);
|
||||
const isTextNode = input => getConstructor(input) === Text;
|
||||
const isEvent = input => instanceOf(input, Event);
|
||||
const isKeyboardEvent = input => instanceOf(input, KeyboardEvent);
|
||||
const isCue = input => instanceOf(input, window.TextTrackCue) || instanceOf(input, window.VTTCue);
|
||||
const isTrack = input => instanceOf(input, TextTrack) || (!isNullOrUndefined(input) && isString(input.kind));
|
||||
|
||||
@ -56,6 +57,7 @@ export default {
|
||||
element: isElement,
|
||||
textNode: isTextNode,
|
||||
event: isEvent,
|
||||
keyboardEvent: isKeyboardEvent,
|
||||
cue: isCue,
|
||||
track: isTrack,
|
||||
url: isUrl,
|
||||
|
Loading…
x
Reference in New Issue
Block a user