Merge pull request #700 from ashkanhosseini/master
fix #684 memory leaks issues after destroy.
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commit
650ee2c18f
@ -519,11 +519,11 @@
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}
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// Unbind event
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/*function _off(element, events, callback, useCapture) {
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function _off(element, events, callback, useCapture) {
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if (element) {
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_toggleListener(element, events, callback, false, useCapture);
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}
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}*/
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}
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// Trigger event
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function _event(element, type, bubbles, properties) {
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@ -2931,6 +2931,10 @@
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}
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}
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function onBodyClick() {
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_toggleClass(_getElement('.' + config.classes.tabFocus), config.classes.tabFocus, false);
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}
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// Listen for control events
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function _controlListeners() {
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// IE doesn't support input event, so we fallback to change
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@ -3145,9 +3149,7 @@
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checkTabFocus(focused);
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}
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});
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_on(document.body, "click", function() {
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_toggleClass(_getElement("." + config.classes.tabFocus), config.classes.tabFocus, false);
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});
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_on(document.body, "click", onBodyClick);
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for (var button in plyr.buttons) {
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var element = plyr.buttons[button];
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@ -3429,9 +3431,15 @@
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// Replace the container with the original element provided
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plyr.container.parentNode.replaceChild(original, plyr.container);
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// Free container in order for GC to remove it and prevent memory leaks due to added events
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plyr.container = null;
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// Allow overflow (set on fullscreen)
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document.body.style.overflow = "";
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//remove events
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_off(document.body, 'click', onBodyClick);
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// Event
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_triggerEvent(original, "destroyed", true);
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}
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