Network requests are not cancelled after the player is destroyed

This commit is contained in:
Danielh112 2020-08-18 11:15:58 +01:00
parent 3509995756
commit 22af7f16ea

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@ -12,6 +12,7 @@ import { getProviderByUrl, providers, types } from './config/types';
import Console from './console';
import controls from './controls';
import Fullscreen from './fullscreen';
import html5 from './html5';
import Listeners from './listeners';
import media from './media';
import Ads from './plugins/ads';
@ -1135,6 +1136,9 @@ class Plyr {
// Unbind listeners
unbindListeners.call(this);
// Cancel current network requests
html5.cancelRequests.call(this);
// Replace the container with the original element provided
replaceElement(this.elements.original, this.elements.container);