e8d883edba
* force fullscreen events to trigger on plyr element (media element in iOS) and not fullscreen container * Fixing "missing code in detail" for PlyrEvent type When using typescript and listening for youtube statechange event, it is missing the code property definition inside the event (even though it is provided in the code). By making events a map of key-value, we can add easily custom event type for specific event name. Since YouTube "statechange" event differs from the basic PlyrEvent, I added a new Event Type "PlyrStateChangeEvent" having a code property corresponding to a YoutubeState enum defined by the YouTube API documentation. This pattern follows how addEventListener in the lib.dom.d.ts is defined. * Update link to working dash.js demo (was broken) * Fix PreviewThumbnailsOptions type According to the docs, the `src` should also accept an array of strings. * fix issue #1872 * Check if key is a string before attempt --plyr checking * Fix for Slow loading videos not autoplaying * Fix for Slow loading videos not autoplaying * Network requests are not cancelled after the player is destroyed * Fix for apect ratio problem when using Vimeo player on mobile devices (issue #1940) * chore: update packages and linting * Invoke custom listener on triggering fullscreen via double-click * Fix volume when unmuting from volume 0 * adding a nice Svelte plugin that I found * Add missing unit to calc in media query * Assigning player's lastSeekTime on rewind/fast forward to prevent immediate controls hide on mobile * Fix youtube not working when player is inside shadow dom * v3.6.2 * ESLint to use common config * add BitChute to users list * Fix aspect ratio issue * Revert noCookie change * feat: demo radius tweaks * fix: poster image shouldn’t receive click events * chore: package updates * chore: linting * feat: custom controls option for embedded players * Package upgrades * ESLint to use common config * Linting changes * Update README.md * chore: formatting * fix: revert pointer events change for poster * fix: hack for Safari 14 not repainting Vimeo embed on entering fullscreen * fix: demo using custom controls for YouTube * doc: Add STROLLÿN among the list of Plyr users * Fixes #2005 * fix: overflowing volume slider * chore: clean up CSS * fix: hide poster when not using custom controls * Package upgrades * ESLint to use common config * Linting changes * chore: revert customControls default option (to prevent breaking change) * docs: changelog for v3.6.3 Co-authored-by: Som Meaden <som@theprojectsomething.com> Co-authored-by: akuma06 <demon.akuma06@gmail.com> Co-authored-by: Jonathan Arbely <dev@jonathanarbely.de> Co-authored-by: Takeshi <iwatakeshi@users.noreply.github.com> Co-authored-by: Hex <hex@codeigniter.org.cn> Co-authored-by: Syed Husain <syed.husain@appspace.com> Co-authored-by: Danielh112 <Daniel@sbgsportssoftware.com> Co-authored-by: Danil Stoyanov <d.stoyanov@corp.mail.ru> Co-authored-by: Guru Prasad Srinivasa <gurupras@buffalo.edu> Co-authored-by: Stephane Fortin Bouchard <stephane.f.bouchard@gmail.com> Co-authored-by: Zev Averbach <zev@averba.ch> Co-authored-by: Vincent Orback <hello@vincentorback.se> Co-authored-by: trafium <trafium@gmail.com> Co-authored-by: xansen <27698939+xansen@users.noreply.github.com> Co-authored-by: zoomerdev <59863739+zoomerdev@users.noreply.github.com> Co-authored-by: Mikaël Castellani <mikael.castellani@gmail.com> Co-authored-by: dirkjf <d.j.faber@outlook.com>
645 lines
19 KiB
JavaScript
645 lines
19 KiB
JavaScript
// ==========================================================================
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// Advertisement plugin using Google IMA HTML5 SDK
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// Create an account with our ad partner, vi here:
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// https://www.vi.ai/publisher-video-monetization/
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// ==========================================================================
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/* global google */
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import { createElement } from '../utils/elements';
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import { triggerEvent } from '../utils/events';
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import i18n from '../utils/i18n';
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import is from '../utils/is';
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import loadScript from '../utils/load-script';
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import { silencePromise } from '../utils/promise';
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import { formatTime } from '../utils/time';
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import { buildUrlParams } from '../utils/urls';
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const destroy = (instance) => {
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// Destroy our adsManager
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if (instance.manager) {
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instance.manager.destroy();
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}
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// Destroy our adsManager
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if (instance.elements.displayContainer) {
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instance.elements.displayContainer.destroy();
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}
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instance.elements.container.remove();
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};
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class Ads {
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/**
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* Ads constructor.
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* @param {Object} player
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* @return {Ads}
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*/
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constructor(player) {
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this.player = player;
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this.config = player.config.ads;
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this.playing = false;
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this.initialized = false;
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this.elements = {
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container: null,
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displayContainer: null,
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};
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this.manager = null;
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this.loader = null;
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this.cuePoints = null;
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this.events = {};
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this.safetyTimer = null;
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this.countdownTimer = null;
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// Setup a promise to resolve when the IMA manager is ready
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this.managerPromise = new Promise((resolve, reject) => {
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// The ad is loaded and ready
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this.on('loaded', resolve);
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// Ads failed
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this.on('error', reject);
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});
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this.load();
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}
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get enabled() {
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const { config } = this;
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return (
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this.player.isHTML5 &&
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this.player.isVideo &&
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config.enabled &&
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(!is.empty(config.publisherId) || is.url(config.tagUrl))
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);
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}
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/**
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* Load the IMA SDK
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*/
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load() {
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if (!this.enabled) {
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return;
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}
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// Check if the Google IMA3 SDK is loaded or load it ourselves
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if (!is.object(window.google) || !is.object(window.google.ima)) {
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loadScript(this.player.config.urls.googleIMA.sdk)
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.then(() => {
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this.ready();
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})
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.catch(() => {
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// Script failed to load or is blocked
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this.trigger('error', new Error('Google IMA SDK failed to load'));
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});
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} else {
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this.ready();
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}
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}
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/**
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* Get the ads instance ready
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*/
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ready() {
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// Double check we're enabled
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if (!this.enabled) {
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destroy(this);
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}
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// Start ticking our safety timer. If the whole advertisement
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// thing doesn't resolve within our set time; we bail
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this.startSafetyTimer(12000, 'ready()');
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// Clear the safety timer
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this.managerPromise.then(() => {
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this.clearSafetyTimer('onAdsManagerLoaded()');
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});
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// Set listeners on the Plyr instance
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this.listeners();
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// Setup the IMA SDK
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this.setupIMA();
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}
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// Build the tag URL
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get tagUrl() {
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const { config } = this;
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if (is.url(config.tagUrl)) {
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return config.tagUrl;
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}
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const params = {
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AV_PUBLISHERID: '58c25bb0073ef448b1087ad6',
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AV_CHANNELID: '5a0458dc28a06145e4519d21',
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AV_URL: window.location.hostname,
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cb: Date.now(),
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AV_WIDTH: 640,
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AV_HEIGHT: 480,
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AV_CDIM2: config.publisherId,
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};
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const base = 'https://go.aniview.com/api/adserver6/vast/';
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return `${base}?${buildUrlParams(params)}`;
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}
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/**
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* In order for the SDK to display ads for our video, we need to tell it where to put them,
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* so here we define our ad container. This div is set up to render on top of the video player.
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* Using the code below, we tell the SDK to render ads within that div. We also provide a
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* handle to the content video player - the SDK will poll the current time of our player to
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* properly place mid-rolls. After we create the ad display container, we initialize it. On
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* mobile devices, this initialization is done as the result of a user action.
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*/
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setupIMA() {
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// Create the container for our advertisements
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this.elements.container = createElement('div', {
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class: this.player.config.classNames.ads,
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});
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this.player.elements.container.appendChild(this.elements.container);
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// So we can run VPAID2
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google.ima.settings.setVpaidMode(google.ima.ImaSdkSettings.VpaidMode.ENABLED);
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// Set language
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google.ima.settings.setLocale(this.player.config.ads.language);
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// Set playback for iOS10+
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google.ima.settings.setDisableCustomPlaybackForIOS10Plus(this.player.config.playsinline);
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// We assume the adContainer is the video container of the plyr element that will house the ads
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this.elements.displayContainer = new google.ima.AdDisplayContainer(this.elements.container, this.player.media);
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// Create ads loader
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this.loader = new google.ima.AdsLoader(this.elements.displayContainer);
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// Listen and respond to ads loaded and error events
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this.loader.addEventListener(
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google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED,
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(event) => this.onAdsManagerLoaded(event),
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false,
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);
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this.loader.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, (error) => this.onAdError(error), false);
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// Request video ads to be pre-loaded
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this.requestAds();
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}
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/**
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* Request advertisements
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*/
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requestAds() {
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const { container } = this.player.elements;
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try {
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// Request video ads
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const request = new google.ima.AdsRequest();
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request.adTagUrl = this.tagUrl;
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// Specify the linear and nonlinear slot sizes. This helps the SDK
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// to select the correct creative if multiple are returned
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request.linearAdSlotWidth = container.offsetWidth;
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request.linearAdSlotHeight = container.offsetHeight;
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request.nonLinearAdSlotWidth = container.offsetWidth;
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request.nonLinearAdSlotHeight = container.offsetHeight;
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// We only overlay ads as we only support video.
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request.forceNonLinearFullSlot = false;
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// Mute based on current state
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request.setAdWillPlayMuted(!this.player.muted);
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this.loader.requestAds(request);
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} catch (e) {
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this.onAdError(e);
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}
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}
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/**
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* Update the ad countdown
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* @param {Boolean} start
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*/
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pollCountdown(start = false) {
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if (!start) {
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clearInterval(this.countdownTimer);
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this.elements.container.removeAttribute('data-badge-text');
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return;
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}
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const update = () => {
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const time = formatTime(Math.max(this.manager.getRemainingTime(), 0));
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const label = `${i18n.get('advertisement', this.player.config)} - ${time}`;
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this.elements.container.setAttribute('data-badge-text', label);
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};
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this.countdownTimer = setInterval(update, 100);
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}
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/**
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* This method is called whenever the ads are ready inside the AdDisplayContainer
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* @param {Event} adsManagerLoadedEvent
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*/
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onAdsManagerLoaded(event) {
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// Load could occur after a source change (race condition)
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if (!this.enabled) {
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return;
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}
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// Get the ads manager
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const settings = new google.ima.AdsRenderingSettings();
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// Tell the SDK to save and restore content video state on our behalf
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settings.restoreCustomPlaybackStateOnAdBreakComplete = true;
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settings.enablePreloading = true;
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// The SDK is polling currentTime on the contentPlayback. And needs a duration
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// so it can determine when to start the mid- and post-roll
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this.manager = event.getAdsManager(this.player, settings);
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// Get the cue points for any mid-rolls by filtering out the pre- and post-roll
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this.cuePoints = this.manager.getCuePoints();
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// Add listeners to the required events
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// Advertisement error events
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this.manager.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, (error) => this.onAdError(error));
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// Advertisement regular events
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Object.keys(google.ima.AdEvent.Type).forEach((type) => {
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this.manager.addEventListener(google.ima.AdEvent.Type[type], (e) => this.onAdEvent(e));
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});
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// Resolve our adsManager
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this.trigger('loaded');
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}
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addCuePoints() {
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// Add advertisement cue's within the time line if available
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if (!is.empty(this.cuePoints)) {
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this.cuePoints.forEach((cuePoint) => {
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if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < this.player.duration) {
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const seekElement = this.player.elements.progress;
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if (is.element(seekElement)) {
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const cuePercentage = (100 / this.player.duration) * cuePoint;
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const cue = createElement('span', {
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class: this.player.config.classNames.cues,
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});
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cue.style.left = `${cuePercentage.toString()}%`;
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seekElement.appendChild(cue);
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}
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}
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});
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}
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}
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/**
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* This is where all the event handling takes place. Retrieve the ad from the event. Some
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* events (e.g. ALL_ADS_COMPLETED) don't have the ad object associated
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* https://developers.google.com/interactive-media-ads/docs/sdks/html5/v3/apis#ima.AdEvent.Type
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* @param {Event} event
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*/
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onAdEvent(event) {
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const { container } = this.player.elements;
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// Retrieve the ad from the event. Some events (e.g. ALL_ADS_COMPLETED)
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// don't have ad object associated
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const ad = event.getAd();
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const adData = event.getAdData();
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// Proxy event
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const dispatchEvent = (type) => {
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triggerEvent.call(this.player, this.player.media, `ads${type.replace(/_/g, '').toLowerCase()}`);
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};
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// Bubble the event
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dispatchEvent(event.type);
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switch (event.type) {
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case google.ima.AdEvent.Type.LOADED:
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// This is the first event sent for an ad - it is possible to determine whether the
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// ad is a video ad or an overlay
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this.trigger('loaded');
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// Start countdown
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this.pollCountdown(true);
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if (!ad.isLinear()) {
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// Position AdDisplayContainer correctly for overlay
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ad.width = container.offsetWidth;
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ad.height = container.offsetHeight;
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}
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// console.info('Ad type: ' + event.getAd().getAdPodInfo().getPodIndex());
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// console.info('Ad time: ' + event.getAd().getAdPodInfo().getTimeOffset());
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break;
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case google.ima.AdEvent.Type.STARTED:
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// Set volume to match player
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this.manager.setVolume(this.player.volume);
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break;
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case google.ima.AdEvent.Type.ALL_ADS_COMPLETED:
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// All ads for the current videos are done. We can now request new advertisements
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// in case the video is re-played
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// TODO: Example for what happens when a next video in a playlist would be loaded.
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// So here we load a new video when all ads are done.
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// Then we load new ads within a new adsManager. When the video
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// Is started - after - the ads are loaded, then we get ads.
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// You can also easily test cancelling and reloading by running
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// player.ads.cancel() and player.ads.play from the console I guess.
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// this.player.source = {
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// type: 'video',
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// title: 'View From A Blue Moon',
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// sources: [{
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// src:
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// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.mp4', type:
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// 'video/mp4', }], poster:
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// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.jpg', tracks:
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// [ { kind: 'captions', label: 'English', srclang: 'en', src:
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// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.en.vtt',
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// default: true, }, { kind: 'captions', label: 'French', srclang: 'fr', src:
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// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.fr.vtt', }, ],
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// };
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// TODO: So there is still this thing where a video should only be allowed to start
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// playing when the IMA SDK is ready or has failed
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if (this.player.ended) {
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this.loadAds();
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} else {
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// The SDK won't allow new ads to be called without receiving a contentComplete()
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this.loader.contentComplete();
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}
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break;
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case google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED:
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// This event indicates the ad has started - the video player can adjust the UI,
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// for example display a pause button and remaining time. Fired when content should
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// be paused. This usually happens right before an ad is about to cover the content
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this.pauseContent();
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break;
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case google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED:
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// This event indicates the ad has finished - the video player can perform
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// appropriate UI actions, such as removing the timer for remaining time detection.
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// Fired when content should be resumed. This usually happens when an ad finishes
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// or collapses
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this.pollCountdown();
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this.resumeContent();
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break;
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case google.ima.AdEvent.Type.LOG:
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if (adData.adError) {
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this.player.debug.warn(`Non-fatal ad error: ${adData.adError.getMessage()}`);
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}
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break;
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default:
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break;
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}
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}
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/**
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* Any ad error handling comes through here
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* @param {Event} event
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*/
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onAdError(event) {
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this.cancel();
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this.player.debug.warn('Ads error', event);
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}
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/**
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* Setup hooks for Plyr and window events. This ensures
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* the mid- and post-roll launch at the correct time. And
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* resize the advertisement when the player resizes
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*/
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listeners() {
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const { container } = this.player.elements;
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let time;
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this.player.on('canplay', () => {
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this.addCuePoints();
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});
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this.player.on('ended', () => {
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this.loader.contentComplete();
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});
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this.player.on('timeupdate', () => {
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time = this.player.currentTime;
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});
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this.player.on('seeked', () => {
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const seekedTime = this.player.currentTime;
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if (is.empty(this.cuePoints)) {
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return;
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}
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this.cuePoints.forEach((cuePoint, index) => {
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if (time < cuePoint && cuePoint < seekedTime) {
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this.manager.discardAdBreak();
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this.cuePoints.splice(index, 1);
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}
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});
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});
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// Listen to the resizing of the window. And resize ad accordingly
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// TODO: eventually implement ResizeObserver
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window.addEventListener('resize', () => {
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if (this.manager) {
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this.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
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}
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});
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}
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/**
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* Initialize the adsManager and start playing advertisements
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*/
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play() {
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const { container } = this.player.elements;
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if (!this.managerPromise) {
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this.resumeContent();
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}
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// Play the requested advertisement whenever the adsManager is ready
|
|
this.managerPromise
|
|
.then(() => {
|
|
// Set volume to match player
|
|
this.manager.setVolume(this.player.volume);
|
|
|
|
// Initialize the container. Must be done via a user action on mobile devices
|
|
this.elements.displayContainer.initialize();
|
|
|
|
try {
|
|
if (!this.initialized) {
|
|
// Initialize the ads manager. Ad rules playlist will start at this time
|
|
this.manager.init(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
|
|
|
|
// Call play to start showing the ad. Single video and overlay ads will
|
|
// start at this time; the call will be ignored for ad rules
|
|
this.manager.start();
|
|
}
|
|
|
|
this.initialized = true;
|
|
} catch (adError) {
|
|
// An error may be thrown if there was a problem with the
|
|
// VAST response
|
|
this.onAdError(adError);
|
|
}
|
|
})
|
|
.catch(() => {});
|
|
}
|
|
|
|
/**
|
|
* Resume our video
|
|
*/
|
|
resumeContent() {
|
|
// Hide the advertisement container
|
|
this.elements.container.style.zIndex = '';
|
|
|
|
// Ad is stopped
|
|
this.playing = false;
|
|
|
|
// Play video
|
|
silencePromise(this.player.media.play());
|
|
}
|
|
|
|
/**
|
|
* Pause our video
|
|
*/
|
|
pauseContent() {
|
|
// Show the advertisement container
|
|
this.elements.container.style.zIndex = 3;
|
|
|
|
// Ad is playing
|
|
this.playing = true;
|
|
|
|
// Pause our video.
|
|
this.player.media.pause();
|
|
}
|
|
|
|
/**
|
|
* Destroy the adsManager so we can grab new ads after this. If we don't then we're not
|
|
* allowed to call new ads based on google policies, as they interpret this as an accidental
|
|
* video requests. https://developers.google.com/interactive-
|
|
* media-ads/docs/sdks/android/faq#8
|
|
*/
|
|
cancel() {
|
|
// Pause our video
|
|
if (this.initialized) {
|
|
this.resumeContent();
|
|
}
|
|
|
|
// Tell our instance that we're done for now
|
|
this.trigger('error');
|
|
|
|
// Re-create our adsManager
|
|
this.loadAds();
|
|
}
|
|
|
|
/**
|
|
* Re-create our adsManager
|
|
*/
|
|
loadAds() {
|
|
// Tell our adsManager to go bye bye
|
|
this.managerPromise
|
|
.then(() => {
|
|
// Destroy our adsManager
|
|
if (this.manager) {
|
|
this.manager.destroy();
|
|
}
|
|
|
|
// Re-set our adsManager promises
|
|
this.managerPromise = new Promise((resolve) => {
|
|
this.on('loaded', resolve);
|
|
this.player.debug.log(this.manager);
|
|
});
|
|
// Now that the manager has been destroyed set it to also be un-initialized
|
|
this.initialized = false;
|
|
|
|
// Now request some new advertisements
|
|
this.requestAds();
|
|
})
|
|
.catch(() => {});
|
|
}
|
|
|
|
/**
|
|
* Handles callbacks after an ad event was invoked
|
|
* @param {String} event - Event type
|
|
*/
|
|
trigger(event, ...args) {
|
|
const handlers = this.events[event];
|
|
|
|
if (is.array(handlers)) {
|
|
handlers.forEach((handler) => {
|
|
if (is.function(handler)) {
|
|
handler.apply(this, args);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Add event listeners
|
|
* @param {String} event - Event type
|
|
* @param {Function} callback - Callback for when event occurs
|
|
* @return {Ads}
|
|
*/
|
|
on(event, callback) {
|
|
if (!is.array(this.events[event])) {
|
|
this.events[event] = [];
|
|
}
|
|
|
|
this.events[event].push(callback);
|
|
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Setup a safety timer for when the ad network doesn't respond for whatever reason.
|
|
* The advertisement has 12 seconds to get its things together. We stop this timer when the
|
|
* advertisement is playing, or when a user action is required to start, then we clear the
|
|
* timer on ad ready
|
|
* @param {Number} time
|
|
* @param {String} from
|
|
*/
|
|
startSafetyTimer(time, from) {
|
|
this.player.debug.log(`Safety timer invoked from: ${from}`);
|
|
|
|
this.safetyTimer = setTimeout(() => {
|
|
this.cancel();
|
|
this.clearSafetyTimer('startSafetyTimer()');
|
|
}, time);
|
|
}
|
|
|
|
/**
|
|
* Clear our safety timer(s)
|
|
* @param {String} from
|
|
*/
|
|
clearSafetyTimer(from) {
|
|
if (!is.nullOrUndefined(this.safetyTimer)) {
|
|
this.player.debug.log(`Safety timer cleared from: ${from}`);
|
|
|
|
clearTimeout(this.safetyTimer);
|
|
this.safetyTimer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
export default Ads;
|