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import utils from '../utils';
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// Events are different on various devices. We det the correct events, based on userAgent.
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const getStartEvents = () => {
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let startEvents = ['click'];
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// For mobile users the start event will be one of
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// touchstart, touchend and touchmove.
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if (navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPad/i) || navigator.userAgent.match(/Android/i)) {
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startEvents = [
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'touchstart',
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'touchend',
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'touchmove',
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];
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}
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return startEvents;
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};
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export default class Ads {
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constructor(player) {
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// Check if an adTagUrl is provided.
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if (!player.config.ads.adTagUrl) {
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return this;
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}
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// Check if the Google IMA3 SDK is loaded.
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if (!utils.is.object(window.google)) {
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utils.loadScript(player.config.urls.googleIMA.api);
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}
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this.player = player;
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this.startEvents = getStartEvents();
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this.adDisplayContainer = null;
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this.adDisplayElement = null;
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this.adsManager = null;
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this.adsLoader = null;
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this.adCuePoints = null;
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this.currentAd = null;
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this.events = {};
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this.videoElement = document.createElement('video');
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// Setup the ad display container.
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this.setupAdDisplayContainer();
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// Setup the IMA SDK.
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this.setupIMA();
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// Set listeners on the Plyr instance.
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// this.setupListeners();
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}
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setupIMA() {
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const { container } = this.player.elements;
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// Create ads loader.
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this.adsLoader = new window.google.ima.AdsLoader(this.adDisplayContainer, this.videoElement);
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// Tell the adsLoader we are handling ad breaks manually.
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this.adsLoader.getSettings().setAutoPlayAdBreaks(false);
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// Listen and respond to ads loaded and error events.
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this.adsLoader.addEventListener(window.google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED, adEvent => this.onAdsManagerLoaded(adEvent), false);
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this.adsLoader.addEventListener(window.google.ima.AdErrorEvent.Type.AD_ERROR, adError => this.onAdError(adError), false);
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// Request video ads.
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const adsRequest = new window.google.ima.AdsRequest();
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adsRequest.adTagUrl = this.player.config.ads.adTagUrl;
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// Specify the linear and nonlinear slot sizes. This helps the SDK to
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// select the correct creative if multiple are returned.
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adsRequest.linearAdSlotWidth = container.offsetWidth;
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adsRequest.linearAdSlotHeight = container.offsetHeight;
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adsRequest.nonLinearAdSlotWidth = container.offsetWidth;
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adsRequest.nonLinearAdSlotHeight = container.offsetHeight;
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this.adsLoader.requestAds(adsRequest);
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}
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onAdsManagerLoaded(adsManagerLoadedEvent) {
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const { videoElement } = this;
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// Get the ads manager.
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const adsRenderingSettings = new window.google.ima.AdsRenderingSettings();
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adsRenderingSettings.restoreCustomPlaybackStateOnAdBreakComplete = true;
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adsRenderingSettings.enablePreloading = true;
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// The SDK is polling currentTime on the contentPlayback. And needs a duration
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// so it can determine when to start the mid- and post-roll.
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this.adsManager = adsManagerLoadedEvent.getAdsManager(videoElement, adsRenderingSettings);
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// Get the cue points for any mid-rolls by filtering out the pre- and post-roll.
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this.adsCuePoints = this.adsManager.getCuePoints().filter(x => x > 0 && x !== -1);
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// Add listeners to the required events.
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this.adsManager.addEventListener(window.google.ima.AdErrorEvent.Type.AD_ERROR, adError => this.onAdError(adError));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED, adEvent => this.onAdEvent(adEvent));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED, adEvent => this.onAdEvent(adEvent));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.ALL_ADS_COMPLETED, adEvent => this.onAdEvent(adEvent));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.AD_BREAK_READY, adEvent => this.onAdEvent(adEvent));
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// Listen to any additional events, if necessary.
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.LOADED, adEvent => this.onAdEvent(adEvent));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.STARTED, adEvent => this.onAdEvent(adEvent));
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this.adsManager.addEventListener(window.google.ima.AdEvent.Type.COMPLETE, adEvent => this.onAdEvent(adEvent));
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}
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onAdEvent(adEvent) {
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const { container } = this.player.elements;
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// Retrieve the ad from the event. Some events (e.g. ALL_ADS_COMPLETED)
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// don't have ad object associated.
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const ad = adEvent.getAd();
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// Set the currently played ad. This information could be used by callback
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// events.
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this.currentAd = ad;
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// let intervalTimer;
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switch (adEvent.type) {
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case window.google.ima.AdEvent.Type.LOADED:
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// This is the first event sent for an ad - it is possible to
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// determine whether the ad is a video ad or an overlay.
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// Show the ad display element.
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this.adDisplayElement.style.display = 'block';
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this.handleEventListeners('LOADED');
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if (!ad.isLinear()) {
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// Position AdDisplayContainer correctly for overlay.
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ad.width = container.offsetWidth;
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ad.height = container.offsetHeight;
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}
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break;
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case window.google.ima.AdEvent.Type.STARTED:
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// This event indicates the ad has started - the video player
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// can adjust the UI, for example display a pause button and
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// remaining time.
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this.player.pause();
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this.handleEventListeners('STARTED');
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// if (ad.isLinear()) {
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// For a linear ad, a timer can be started to poll for
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// the remaining time.
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// intervalTimer = setInterval(
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// () => {
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// let remainingTime = this.adsManager.getRemainingTime();
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// console.log(remainingTime);
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// },
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// 300); // every 300ms
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// }
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break;
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case window.google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED:
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this.handleEventListeners('CONTENT_PAUSE_REQUESTED');
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break;
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case window.google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED:
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this.handleEventListeners('CONTENT_RESUME_REQUESTED');
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break;
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case window.google.ima.AdEvent.Type.AD_BREAK_READY:
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// This event indicates that a mid-roll ad is ready to start.
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// We pause the player and tell the adsManager to start playing the ad.
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this.player.pause();
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this.adsManager.start();
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this.handleEventListeners('AD_BREAK_READY');
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break;
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case window.google.ima.AdEvent.Type.COMPLETE:
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// This event indicates the ad has finished - the video player
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// can perform appropriate UI actions, such as removing the timer for
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// remaining time detection.
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// clearInterval(intervalTimer);
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this.handleEventListeners('COMPLETE');
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this.adDisplayElement.style.display = 'none';
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if (this.player.currentTime < this.player.duration) {
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this.player.play();
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}
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break;
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case window.google.ima.AdEvent.Type.ALL_ADS_COMPLETED:
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this.handleEventListeners('ALL_ADS_COMPLETED');
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break;
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default:
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break;
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}
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}
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onAdError(adErrorEvent) {
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// Handle the error logging.
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this.adDisplayElement.remove();
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if (this.adsManager) {
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this.adsManager.destroy();
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}
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if (this.player.debug) {
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throw new Error(adErrorEvent);
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}
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}
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setupAdDisplayContainer() {
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const { container } = this.player.elements;
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// We assume the adContainer is the video container of the plyr element
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// that will house the ads.
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this.adDisplayContainer = new window.google.ima.AdDisplayContainer(container);
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this.adDisplayElement = container.firstChild;
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// The AdDisplayContainer call from google IMA sets the style attribute
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// by default. We remove the inline style and set it through the stylesheet.
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this.adDisplayElement.removeAttribute('style');
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// Set class name on the adDisplayContainer element.
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this.adDisplayElement.setAttribute('class', 'plyr__ads');
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// Play ads when clicked.
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this.setOnClickHandler(this.adDisplayElement, this.playAds);
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}
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playAds() {
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const { container } = this.player.elements;
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// Initialize the container. Must be done via a user action on mobile devices.
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this.adDisplayContainer.initialize();
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try {
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// Initialize the ads manager. Ad rules playlist will start at this time.
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this.adsManager.init(container.offsetWidth, container.offsetHeight, window.google.ima.ViewMode.NORMAL);
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// Call play to start showing the ad. Single video and overlay ads will
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// start at this time; the call will be ignored for ad rules.
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this.adsManager.start();
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} catch (adError) {
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// An error may be thrown if there was a problem with the VAST response.
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this.player.play();
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this.adDisplayElement.remove();
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if (this.player.debug) {
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throw new Error(adError);
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}
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}
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}
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/**
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* Setup hooks for Plyr and window events. This ensures
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* the mid- and post-roll launch at the correct time. And
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* resize the advertisement when the player resizes.
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*/
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setupListeners() {
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const { container } = this.player.elements;
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let time;
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// Add listeners to the required events.
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this.player.on('ended', () => {
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this.adsLoader.contentComplete();
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});
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this.player.on('timeupdate', event => {
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const { currentTime } = event.detail.plyr;
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this.videoElement.currentTime = Math.ceil(currentTime);
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});
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this.player.on('seeking', event => {
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time = event.detail.plyr.currentTime;
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return time;
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});
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this.player.on('seeked', event => {
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const seekedTime = event.detail.plyr.currentTime;
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for (let i = 0; i < this.adsCuePoints.length; i += 1) {
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const cuePoint = this.adsCuePoints[i];
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if (time < cuePoint && cuePoint < seekedTime) {
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this.adsManager.discardAdBreak();
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this.adsCuePoints.splice(i, 1);
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}
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}
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});
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// Listen to the resizing of the window. And resize ad accordingly.
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window.addEventListener('resize', () => {
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this.adsManager.resize(container.offsetWidth, container.offsetHeight, window.google.ima.ViewMode.NORMAL);
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});
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}
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/**
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* Handles callbacks after an ad event was invoked.
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*/
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handleEventListeners(event) {
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if (typeof this.events[event] !== 'undefined') {
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this.events[event].call(this);
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}
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}
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/**
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* Set start event listener on a DOM element and triggers the
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* callback when clicked.
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* @param {HtmlElment} element - The element on which to set the listener
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* @param {Function} callback - The callback which will be invoked once triggered.
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*/
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setOnClickHandler(element, callback) {
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for (let i = 0; i < this.startEvents.length; i += 1) {
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const startEvent = this.startEvents[i];
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element.addEventListener(
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startEvent,
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event => {
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if ((event.type === 'touchend' && startEvent === 'touchend') || event.type === 'click') {
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callback.call(this);
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}
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},
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{ once: true },
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);
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}
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}
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/**
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* Add event listeners
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* @param {string} event - Event type
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* @param {function} callback - Callback for when event occurs
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*/
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on(event, callback) {
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this.events[event] = callback;
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
}
|