package de.steev.bm.Manager; import org.bukkit.Location; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import java.awt.*; /** * houses all functions controlling players */ public class PlayerManager { private GameManager gameManager; /** * initilizes a player manager * @param gameManager the Gamemanager reference */ public PlayerManager(GameManager gameManager) { this.gameManager = gameManager; } /** * teleports a player to a location * @param player the wanted player * @param loc the wanted location */ public void teleportPlayer(Player player, Location loc) { player.teleport(loc); } /** * gives a player a given itemstack * @param player the players reference * @param itemStack the items the player should receive */ public void givePlayerItems(Player player, ItemStack itemStack){ player.getInventory().addItem(itemStack); } }