After a Player's death, a Chest with his prior inventory should be created.
The player receives a paper as the key to the Chest when respawning.
The key stores the player's name, UUID and the name and location of the chest in its name. The format should be looking as follows: gravekey: <chest_loc> - <chest_name> - <player_name> - <player_uuid>
It's important to note that this feature is not yet final, and data may move into the keys UUID instead.
The player has to right-click the chest with the grave key in order to unlock it.
Once it's unlocked, the chest disappears and the player gets all items from the chest back.
After a Player's death, a Chest with his prior inventory should be created.
The player receives a paper as the key to the Chest when respawning.
The key stores the player's name, UUID and the name and location of the chest in its name. The format should be looking as follows:
`gravekey: <chest_loc> - <chest_name> - <player_name> - <player_uuid>`
It's important to note that this feature is not yet final, and data may move into the keys UUID instead.
The player has to right-click the chest with the grave key in order to unlock it.
Once it's unlocked, the chest disappears and the player gets all items from the chest back.
Steev
added this to the 1.3 milestone 2024-11-25 11:41:10 +01:00
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After a Player's death, a Chest with his prior inventory should be created.
The player receives a paper as the key to the Chest when respawning.
The key stores the player's name, UUID and the name and location of the chest in its name. The format should be looking as follows:
gravekey: <chest_loc> - <chest_name> - <player_name> - <player_uuid>It's important to note that this feature is not yet final, and data may move into the keys UUID instead.
The player has to right-click the chest with the grave key in order to unlock it.
Once it's unlocked, the chest disappears and the player gets all items from the chest back.