added build automization

This commit is contained in:
2023-10-03 18:35:35 +02:00
parent e8252d1a60
commit f0c2ce71c7
11 changed files with 405 additions and 400 deletions

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package de.steev.bm.Commands;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
public class back implements CommandExecutor {
// TODO save death coordinates in playerdata
// TODO grab them
// TODO ensure the position is safe
// TODO teleport player back
@Override
public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
return false;
}
}

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package de.steev.bm.changes.env;
import org.bukkit.World;
public class weather {
static long lastThunder = 0;
long delay = 24000;
private static boolean isThunder(World world) {
return world.getThunderDuration() > 0;
}
public static void changeWeather(World world) {
if(isThunder(world)) {
if(lastThunder + 24000 > world.getFullTime()) {
world.setClearWeatherDuration(1000);
}else {
lastThunder = world.getFullTime();
}
}
}
}

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package de.steev.bm.changes.interaction;
import de.steev.bm.main;
import org.bukkit.Material;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.inventory.ItemStack;
import java.util.concurrent.ThreadLocalRandom;
public class Death {
/**
* handles animal loot drops only works as array
* @param amount the drop amount
* @param drops the dropping items
* @param plugin plugin reference
*/
public static void onAnimalDeath(int[] amount, Material[] drops, main plugin, EntityDeathEvent event){
// Random Drop amount generation DO NOT TOUCH!!!!
int i1_amnt = ThreadLocalRandom.current().nextInt(1, amount[0] + 1);
int i2_amnt = ThreadLocalRandom.current().nextInt(1, amount[1] + 1);
// Clears Vanilla drops
event.getDrops().clear();
// Drops specified amount of the specified items
for(int i = 0; i < i1_amnt; i++) { event.getEntity().getLocation().getWorld().dropItem(event.getEntity().getLocation(), new ItemStack(drops[0])); }
for(int i = 0; i < i2_amnt; i++) { event.getEntity().getLocation().getWorld().dropItem(event.getEntity().getLocation(), new ItemStack(drops[1])); }
}
}

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package de.steev.bm.changes.interaction;
import de.steev.bm.main;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe;
public class Item_Recipy_Override {
main plugin;
NamespacedKey item;
static ShapedRecipe rec_item;
/**
* Overrides vanilla recipes
* @param plugin Plugin Reference
* @param Item Item name
* @param result the dropping item
* @param amount the droprate
*/
public Item_Recipy_Override(main plugin, String Item, Material result, int amount){
this.plugin = plugin;
item = new NamespacedKey(plugin, Item);
ItemStack itemStack = new ItemStack(result);
itemStack.setAmount(amount);
rec_item = new ShapedRecipe(item, itemStack);
}
/**
* registers recipe to bukkit recipe handler
* @param ing Ingredience reference
* @param mat material ing will reference
* @param rec the recipe shape
*/
public static void register_recipy(char[] ing, Material[] mat, String[] rec){
//Recipe shapes
rec_item.shape(rec[0], rec[1], rec[2]);
for(int i = 0; i < ing.length; i++) {
// Material Definitions
rec_item.setIngredient(ing[i], mat[i]);
}
// Add recipes to Server
Bukkit.addRecipe(rec_item);
}
}

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package de.steev.bm.changes.interaction;
import de.steev.bm.main;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.Ageable;
import org.bukkit.event.Listener;
import org.bukkit.inventory.ItemStack;
public class replanting {
private main plugin;
/**
* event constructor
* @param plugin plugin instance
*/
public replanting(main plugin) {
plugin.getLogger().info("replanting handler Registered");
this.plugin = plugin;
}
/**
* simplified function for handling replanting works only with arrays
* @param item the material of each drop
* @param amount the drop amount of each item
*/
public static void planting(Material[] item, int[] amount, Block target){
Ageable crop = (Ageable) target.getBlockData();
Location loc = target.getLocation().clone().add(0.5, 0.5, 0.5);
// TODO: validate if code may throw errors
if(crop.getAge() == crop.getMaximumAge()){
for(int i = 0; i < amount[0]; i++) {
target.getLocation().getWorld().dropItem(loc, new ItemStack(item[0]));
}
for(int i = 0; i < amount[1]; i++) {
target.getLocation().getWorld().dropItem(loc, new ItemStack(item[1]));
}
crop.setAge(0);
target.setBlockData(crop);
}
}
}

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package de.steev.bm.events;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerBedEnterEvent;
import org.bukkit.event.player.PlayerBedLeaveEvent;
import de.steev.bm.main;
public class BedEvent implements Listener {
private main plugin;
public BedEvent(main plugin) {
plugin.getLogger().info("Bed events Registered");
this.plugin = plugin;
}
@EventHandler // Adding to the Player Variable
public void onPlayerBedEnter(PlayerBedEnterEvent event) {
final World world = event.getPlayer().getWorld();
if(world.getTime() >= 13000 || world.getThunderDuration() > 0) {
plugin.playerInBed++;
// Checks if enough Players (currentSleeping >= OnlinePlayerAmount/2) are Sleeping
if(plugin.playerInBed >= (int)plugin.getServer().getOnlinePlayers().size()/2) {
// Delayed Task for detecting useless entries
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
if(plugin.playerInBed >= (int)plugin.getServer().getOnlinePlayers().size()/2) {
world.setTime(0);
world.setWeatherDuration(7 * 24000);
}
}
}, 20L);
}
}
}
@EventHandler // Subtracting to the Player Variable
public void onPlayerBedLeave(PlayerBedLeaveEvent event) {
// Subtraction from the PlayerInBed variable
if(plugin.playerInBed > 0) {
plugin.playerInBed--;
// Failsafe to prevent integer underflow
}else if(plugin.playerInBed > 0) {
plugin.playerInBed = 0;
}
}
}

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package de.steev.bm.events;
import de.steev.bm.changes.interaction.replanting;
import de.steev.bm.main;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
public class InteractEvent implements Listener {
private main plugin;
public InteractEvent(main plugin){
this.plugin = plugin;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event){
if(event.getAction().equals(Action.RIGHT_CLICK_BLOCK)){
/** the clicked block */
Block target = event.getClickedBlock();
/** the location of the clicked block */
Location loc = target.getLocation().clone().add(0.5, 0.5, 0.5);
Material[] drops;
int[] amounts;
// Detects which type to replant
switch(target.getType().toString()){
case "CARROTS":
/** Droping items */
drops = new Material[] { Material.CARROT };
amounts = new int[] {3};
replanting.planting(drops, amounts, target);
break;
case "POTATOES":
drops = new Material[] { Material.POTATO };
amounts = new int[] {2};
replanting.planting(drops, amounts, target);
break;
case "WHEAT":
drops = new Material[] { Material.WHEAT, Material.WHEAT_SEEDS };
amounts = new int[] {1,2};
replanting.planting(drops, amounts, target);
break;
case "BEETROOTS":
drops = new Material[] { Material.BEETROOT, Material.BEETROOT_SEEDS };
amounts = new int[] {1,2};
replanting.planting(drops, amounts, target);
break;
}
}
}
}

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package de.steev.bm.events;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDeathEvent;
import de.steev.bm.main;
import de.steev.bm.changes.interaction.Death;
public class KillEvent implements Listener{
private main plugin;
public KillEvent(main plugin) {
plugin.getLogger().info("Mob Death events Registered");
this.plugin = plugin;
}
/**
* Implements drops on death and can handle other deaths
* @param event the parsed event on any death
*/
@EventHandler
public void onEntityDeath(EntityDeathEvent event) {
int[] amounts;
Material[] drops;
if(event.getEntity() instanceof Player){
Location death = ((Player) event.getEntity()).getPlayer().getLocation();
UUID uuid = ((Player) event.getEntity()).getPlayer().getUniqueId();
plugin.playerDataConfig.set("" + uuid + ".death", death);
} else if(event.getEntity() instanceof Animals) {
if(event.getEntity().toString() == "CraftPig"){
amounts = new int[]{ 2,2 };
drops = new Material[]{Material.LEATHER, Material.PORKCHOP};
Death.onAnimalDeath(amounts, drops, plugin, event);
}
}
}
}

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package de.steev.bm;
import de.steev.bm.changes.interaction.Item_Recipy_Override;
import de.steev.bm.events.BedEvent;
import de.steev.bm.events.InteractEvent;
import de.steev.bm.events.KillEvent;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
public class main extends JavaPlugin implements Listener {
// Global Variables that might come helpfull later
public int playerInBed = 0;
public World world;
String version = "1.2";
// Custom Playerdata File
public File playerdata;
public FileConfiguration playerDataConfig;
public final String playerdatafilename = "playerdata.yml";
// Handles initialisation
public void onEnable() {
// Messaging
this.getLogger().info(ChatColor.AQUA + "Plugin Startet");
// Registers Events
this.getLogger().info(ChatColor.AQUA + "Lade Events");
this.getServer().getPluginManager().registerEvents(new BedEvent(this), this);
this.getServer().getPluginManager().registerEvents(new KillEvent(this), this);
this.getServer().getPluginManager().registerEvents(new InteractEvent(this), this);
this.getServer().getPluginManager().registerEvents(this, this);
// PlayerData
playerdata = new File(this.getDataFolder(), playerdatafilename);
playerDataConfig = YamlConfiguration.loadConfiguration(playerdata);
saveplayerdata();
// More Messaging
this.getLogger().info(ChatColor.AQUA + "Erstelle Rezepte");
Item_Recipy_Override Saddle = new Item_Recipy_Override(this, "Saddle", Material.SADDLE, 1);
char[] s_ing = { 'L', 'S', 'I' };
String[] s_rec = { "LLL", "LSL", " I " };
Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_NUGGET };
Saddle.register_recipy(s_ing, s_mat, s_rec);
Item_Recipy_Override Wool = new Item_Recipy_Override(this, "String", Material.STRING, 8);
char[] w_ing = { 'W', 'F', };
String[] w_rec = { " W ", "WFW", " W " };
Material[] w_mat = { Material.WHITE_WOOL, Material.FLINT };
Wool.register_recipy(w_ing, w_mat, w_rec);
// More Messaging
this.getLogger().info(ChatColor.AQUA + "Ich bin Fertig :D");
}
@EventHandler
void onPlayerJoin(PlayerJoinEvent e) {
Player p = (Player) e.getPlayer();
UUID uuid = p.getUniqueId();
// prevent this allways resetting the job count
if (this.playerDataConfig.get(uuid + "." + version + ".read") == null) {
p.sendMessage("================= Better Minecraft " + version + " =================");
p.sendMessage("Command: /back eingefügt");
p.sendMessage("=====================================================");
this.playerDataConfig.set(uuid + ".name", p.getName());
this.playerDataConfig.set(uuid + "." + version + ".read", "true");
saveplayerdata();
}
}
void saveplayerdata() {
try {
playerDataConfig.save(playerdata);
} catch (IOException e) {
this.getLogger().warning("Unable to save " + playerdatafilename); // shouldn't really happen, but save
// throws the exception
}
}
public void onDisable() {
// Even more Messaging
this.getLogger().info(ChatColor.AQUA + "Ich geh dann mal :c");
}
}