#include "TextComponent.hpp" #include TextComponent::TextComponent(const std::string& text, const std::string& fontPath, int fontSize, SDL_Color color) : text(text), fontPath(fontPath), fontSize(fontSize), color(color) { } TextComponent::~TextComponent() { } void TextComponent::Init(SDL_Renderer* renderer) { } void TextComponent::Update(float dt) { } void TextComponent::Render(SDL_Renderer* renderer) { } void TextComponent::SetText(const std::string& newText) { }