frankenapi/ent/punishments_query.go
2022-09-08 09:18:04 +02:00

529 lines
14 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"math"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/FrankenBotDev/FrankenAPI/ent/predicate"
"github.com/FrankenBotDev/FrankenAPI/ent/punishments"
)
// PunishmentsQuery is the builder for querying Punishments entities.
type PunishmentsQuery struct {
config
limit *int
offset *int
unique *bool
order []OrderFunc
fields []string
predicates []predicate.Punishments
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the PunishmentsQuery builder.
func (pq *PunishmentsQuery) Where(ps ...predicate.Punishments) *PunishmentsQuery {
pq.predicates = append(pq.predicates, ps...)
return pq
}
// Limit adds a limit step to the query.
func (pq *PunishmentsQuery) Limit(limit int) *PunishmentsQuery {
pq.limit = &limit
return pq
}
// Offset adds an offset step to the query.
func (pq *PunishmentsQuery) Offset(offset int) *PunishmentsQuery {
pq.offset = &offset
return pq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (pq *PunishmentsQuery) Unique(unique bool) *PunishmentsQuery {
pq.unique = &unique
return pq
}
// Order adds an order step to the query.
func (pq *PunishmentsQuery) Order(o ...OrderFunc) *PunishmentsQuery {
pq.order = append(pq.order, o...)
return pq
}
// First returns the first Punishments entity from the query.
// Returns a *NotFoundError when no Punishments was found.
func (pq *PunishmentsQuery) First(ctx context.Context) (*Punishments, error) {
nodes, err := pq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{punishments.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (pq *PunishmentsQuery) FirstX(ctx context.Context) *Punishments {
node, err := pq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first Punishments ID from the query.
// Returns a *NotFoundError when no Punishments ID was found.
func (pq *PunishmentsQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = pq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{punishments.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (pq *PunishmentsQuery) FirstIDX(ctx context.Context) int {
id, err := pq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single Punishments entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one Punishments entity is found.
// Returns a *NotFoundError when no Punishments entities are found.
func (pq *PunishmentsQuery) Only(ctx context.Context) (*Punishments, error) {
nodes, err := pq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{punishments.Label}
default:
return nil, &NotSingularError{punishments.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (pq *PunishmentsQuery) OnlyX(ctx context.Context) *Punishments {
node, err := pq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only Punishments ID in the query.
// Returns a *NotSingularError when more than one Punishments ID is found.
// Returns a *NotFoundError when no entities are found.
func (pq *PunishmentsQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = pq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{punishments.Label}
default:
err = &NotSingularError{punishments.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (pq *PunishmentsQuery) OnlyIDX(ctx context.Context) int {
id, err := pq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of PunishmentsSlice.
func (pq *PunishmentsQuery) All(ctx context.Context) ([]*Punishments, error) {
if err := pq.prepareQuery(ctx); err != nil {
return nil, err
}
return pq.sqlAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (pq *PunishmentsQuery) AllX(ctx context.Context) []*Punishments {
nodes, err := pq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of Punishments IDs.
func (pq *PunishmentsQuery) IDs(ctx context.Context) ([]int, error) {
var ids []int
if err := pq.Select(punishments.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (pq *PunishmentsQuery) IDsX(ctx context.Context) []int {
ids, err := pq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (pq *PunishmentsQuery) Count(ctx context.Context) (int, error) {
if err := pq.prepareQuery(ctx); err != nil {
return 0, err
}
return pq.sqlCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (pq *PunishmentsQuery) CountX(ctx context.Context) int {
count, err := pq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (pq *PunishmentsQuery) Exist(ctx context.Context) (bool, error) {
if err := pq.prepareQuery(ctx); err != nil {
return false, err
}
return pq.sqlExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (pq *PunishmentsQuery) ExistX(ctx context.Context) bool {
exist, err := pq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the PunishmentsQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (pq *PunishmentsQuery) Clone() *PunishmentsQuery {
if pq == nil {
return nil
}
return &PunishmentsQuery{
config: pq.config,
limit: pq.limit,
offset: pq.offset,
order: append([]OrderFunc{}, pq.order...),
predicates: append([]predicate.Punishments{}, pq.predicates...),
// clone intermediate query.
sql: pq.sql.Clone(),
path: pq.path,
unique: pq.unique,
}
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// Serverid string `json:"serverid,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Punishments.Query().
// GroupBy(punishments.FieldServerid).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (pq *PunishmentsQuery) GroupBy(field string, fields ...string) *PunishmentsGroupBy {
grbuild := &PunishmentsGroupBy{config: pq.config}
grbuild.fields = append([]string{field}, fields...)
grbuild.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := pq.prepareQuery(ctx); err != nil {
return nil, err
}
return pq.sqlQuery(ctx), nil
}
grbuild.label = punishments.Label
grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// Serverid string `json:"serverid,omitempty"`
// }
//
// client.Punishments.Query().
// Select(punishments.FieldServerid).
// Scan(ctx, &v)
//
func (pq *PunishmentsQuery) Select(fields ...string) *PunishmentsSelect {
pq.fields = append(pq.fields, fields...)
selbuild := &PunishmentsSelect{PunishmentsQuery: pq}
selbuild.label = punishments.Label
selbuild.flds, selbuild.scan = &pq.fields, selbuild.Scan
return selbuild
}
func (pq *PunishmentsQuery) prepareQuery(ctx context.Context) error {
for _, f := range pq.fields {
if !punishments.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if pq.path != nil {
prev, err := pq.path(ctx)
if err != nil {
return err
}
pq.sql = prev
}
return nil
}
func (pq *PunishmentsQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*Punishments, error) {
var (
nodes = []*Punishments{}
_spec = pq.querySpec()
)
_spec.ScanValues = func(columns []string) ([]interface{}, error) {
return (*Punishments).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []interface{}) error {
node := &Punishments{config: pq.config}
nodes = append(nodes, node)
return node.assignValues(columns, values)
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, pq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
return nodes, nil
}
func (pq *PunishmentsQuery) sqlCount(ctx context.Context) (int, error) {
_spec := pq.querySpec()
_spec.Node.Columns = pq.fields
if len(pq.fields) > 0 {
_spec.Unique = pq.unique != nil && *pq.unique
}
return sqlgraph.CountNodes(ctx, pq.driver, _spec)
}
func (pq *PunishmentsQuery) sqlExist(ctx context.Context) (bool, error) {
n, err := pq.sqlCount(ctx)
if err != nil {
return false, fmt.Errorf("ent: check existence: %w", err)
}
return n > 0, nil
}
func (pq *PunishmentsQuery) querySpec() *sqlgraph.QuerySpec {
_spec := &sqlgraph.QuerySpec{
Node: &sqlgraph.NodeSpec{
Table: punishments.Table,
Columns: punishments.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: punishments.FieldID,
},
},
From: pq.sql,
Unique: true,
}
if unique := pq.unique; unique != nil {
_spec.Unique = *unique
}
if fields := pq.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, punishments.FieldID)
for i := range fields {
if fields[i] != punishments.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := pq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := pq.limit; limit != nil {
_spec.Limit = *limit
}
if offset := pq.offset; offset != nil {
_spec.Offset = *offset
}
if ps := pq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (pq *PunishmentsQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(pq.driver.Dialect())
t1 := builder.Table(punishments.Table)
columns := pq.fields
if len(columns) == 0 {
columns = punishments.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if pq.sql != nil {
selector = pq.sql
selector.Select(selector.Columns(columns...)...)
}
if pq.unique != nil && *pq.unique {
selector.Distinct()
}
for _, p := range pq.predicates {
p(selector)
}
for _, p := range pq.order {
p(selector)
}
if offset := pq.offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := pq.limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// PunishmentsGroupBy is the group-by builder for Punishments entities.
type PunishmentsGroupBy struct {
config
selector
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Aggregate adds the given aggregation functions to the group-by query.
func (pgb *PunishmentsGroupBy) Aggregate(fns ...AggregateFunc) *PunishmentsGroupBy {
pgb.fns = append(pgb.fns, fns...)
return pgb
}
// Scan applies the group-by query and scans the result into the given value.
func (pgb *PunishmentsGroupBy) Scan(ctx context.Context, v interface{}) error {
query, err := pgb.path(ctx)
if err != nil {
return err
}
pgb.sql = query
return pgb.sqlScan(ctx, v)
}
func (pgb *PunishmentsGroupBy) sqlScan(ctx context.Context, v interface{}) error {
for _, f := range pgb.fields {
if !punishments.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("invalid field %q for group-by", f)}
}
}
selector := pgb.sqlQuery()
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := pgb.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (pgb *PunishmentsGroupBy) sqlQuery() *sql.Selector {
selector := pgb.sql.Select()
aggregation := make([]string, 0, len(pgb.fns))
for _, fn := range pgb.fns {
aggregation = append(aggregation, fn(selector))
}
// If no columns were selected in a custom aggregation function, the default
// selection is the fields used for "group-by", and the aggregation functions.
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(pgb.fields)+len(pgb.fns))
for _, f := range pgb.fields {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
return selector.GroupBy(selector.Columns(pgb.fields...)...)
}
// PunishmentsSelect is the builder for selecting fields of Punishments entities.
type PunishmentsSelect struct {
*PunishmentsQuery
selector
// intermediate query (i.e. traversal path).
sql *sql.Selector
}
// Scan applies the selector query and scans the result into the given value.
func (ps *PunishmentsSelect) Scan(ctx context.Context, v interface{}) error {
if err := ps.prepareQuery(ctx); err != nil {
return err
}
ps.sql = ps.PunishmentsQuery.sqlQuery(ctx)
return ps.sqlScan(ctx, v)
}
func (ps *PunishmentsSelect) sqlScan(ctx context.Context, v interface{}) error {
rows := &sql.Rows{}
query, args := ps.sql.Query()
if err := ps.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}