// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/FrankenBotDev/FrankenAPI/ent/punishments" ) // PunishmentsCreate is the builder for creating a Punishments entity. type PunishmentsCreate struct { config mutation *PunishmentsMutation hooks []Hook } // SetServerid sets the "serverid" field. func (pc *PunishmentsCreate) SetServerid(s string) *PunishmentsCreate { pc.mutation.SetServerid(s) return pc } // SetWarnamount sets the "warnamount" field. func (pc *PunishmentsCreate) SetWarnamount(s string) *PunishmentsCreate { pc.mutation.SetWarnamount(s) return pc } // SetActiontype sets the "actiontype" field. func (pc *PunishmentsCreate) SetActiontype(s string) *PunishmentsCreate { pc.mutation.SetActiontype(s) return pc } // SetDuration sets the "duration" field. func (pc *PunishmentsCreate) SetDuration(s string) *PunishmentsCreate { pc.mutation.SetDuration(s) return pc } // SetReason sets the "reason" field. func (pc *PunishmentsCreate) SetReason(s string) *PunishmentsCreate { pc.mutation.SetReason(s) return pc } // SetID sets the "id" field. func (pc *PunishmentsCreate) SetID(i int) *PunishmentsCreate { pc.mutation.SetID(i) return pc } // Mutation returns the PunishmentsMutation object of the builder. func (pc *PunishmentsCreate) Mutation() *PunishmentsMutation { return pc.mutation } // Save creates the Punishments in the database. func (pc *PunishmentsCreate) Save(ctx context.Context) (*Punishments, error) { var ( err error node *Punishments ) if len(pc.hooks) == 0 { if err = pc.check(); err != nil { return nil, err } node, err = pc.sqlSave(ctx) } else { var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PunishmentsMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err = pc.check(); err != nil { return nil, err } pc.mutation = mutation if node, err = pc.sqlSave(ctx); err != nil { return nil, err } mutation.id = &node.ID mutation.done = true return node, err }) for i := len(pc.hooks) - 1; i >= 0; i-- { if pc.hooks[i] == nil { return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)") } mut = pc.hooks[i](mut) } v, err := mut.Mutate(ctx, pc.mutation) if err != nil { return nil, err } nv, ok := v.(*Punishments) if !ok { return nil, fmt.Errorf("unexpected node type %T returned from PunishmentsMutation", v) } node = nv } return node, err } // SaveX calls Save and panics if Save returns an error. func (pc *PunishmentsCreate) SaveX(ctx context.Context) *Punishments { v, err := pc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (pc *PunishmentsCreate) Exec(ctx context.Context) error { _, err := pc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (pc *PunishmentsCreate) ExecX(ctx context.Context) { if err := pc.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (pc *PunishmentsCreate) check() error { if _, ok := pc.mutation.Serverid(); !ok { return &ValidationError{Name: "serverid", err: errors.New(`ent: missing required field "Punishments.serverid"`)} } if _, ok := pc.mutation.Warnamount(); !ok { return &ValidationError{Name: "warnamount", err: errors.New(`ent: missing required field "Punishments.warnamount"`)} } if _, ok := pc.mutation.Actiontype(); !ok { return &ValidationError{Name: "actiontype", err: errors.New(`ent: missing required field "Punishments.actiontype"`)} } if _, ok := pc.mutation.Duration(); !ok { return &ValidationError{Name: "duration", err: errors.New(`ent: missing required field "Punishments.duration"`)} } if _, ok := pc.mutation.Reason(); !ok { return &ValidationError{Name: "reason", err: errors.New(`ent: missing required field "Punishments.reason"`)} } return nil } func (pc *PunishmentsCreate) sqlSave(ctx context.Context) (*Punishments, error) { _node, _spec := pc.createSpec() if err := sqlgraph.CreateNode(ctx, pc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int(id) } return _node, nil } func (pc *PunishmentsCreate) createSpec() (*Punishments, *sqlgraph.CreateSpec) { var ( _node = &Punishments{config: pc.config} _spec = &sqlgraph.CreateSpec{ Table: punishments.Table, ID: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: punishments.FieldID, }, } ) if id, ok := pc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := pc.mutation.Serverid(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: punishments.FieldServerid, }) _node.Serverid = value } if value, ok := pc.mutation.Warnamount(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: punishments.FieldWarnamount, }) _node.Warnamount = value } if value, ok := pc.mutation.Actiontype(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: punishments.FieldActiontype, }) _node.Actiontype = value } if value, ok := pc.mutation.Duration(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: punishments.FieldDuration, }) _node.Duration = value } if value, ok := pc.mutation.Reason(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: punishments.FieldReason, }) _node.Reason = value } return _node, _spec } // PunishmentsCreateBulk is the builder for creating many Punishments entities in bulk. type PunishmentsCreateBulk struct { config builders []*PunishmentsCreate } // Save creates the Punishments entities in the database. func (pcb *PunishmentsCreateBulk) Save(ctx context.Context) ([]*Punishments, error) { specs := make([]*sqlgraph.CreateSpec, len(pcb.builders)) nodes := make([]*Punishments, len(pcb.builders)) mutators := make([]Mutator, len(pcb.builders)) for i := range pcb.builders { func(i int, root context.Context) { builder := pcb.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PunishmentsMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation nodes[i], specs[i] = builder.createSpec() var err error if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, pcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, pcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, pcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (pcb *PunishmentsCreateBulk) SaveX(ctx context.Context) []*Punishments { v, err := pcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (pcb *PunishmentsCreateBulk) Exec(ctx context.Context) error { _, err := pcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (pcb *PunishmentsCreateBulk) ExecX(ctx context.Context) { if err := pcb.Exec(ctx); err != nil { panic(err) } }