Testing workflow #42
@ -29,16 +29,16 @@ public class GameManager {
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this.plugin.getLogger().info("registring Recipies");
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this.plugin.getLogger().info("registring Recipies");
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this.plugin.getLogger().info("saddle");
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this.plugin.getLogger().info("saddle");
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char[] s_ing = { 'L', 'S', 'I' };
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char[] s_ing = { 'L', 'S', 'I', 'W' };
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String[] s_rec = { "LLL", "LSL", " I " };
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String[] s_rec = { "LLL", "SWS", "I I" };
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Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_NUGGET };
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Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_INGOT, Material.WOOL};
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this.recipyManager.RegisterNew(s_ing, s_mat, s_rec, 1, Material.SADDLE, "Saddle");
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this.recipyManager.RegisterNew(s_ing, s_mat, s_rec, 1, Material.SADDLE, "Saddle");
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this.plugin.getLogger().info("String");
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this.plugin.getLogger().info("String");
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char[] w_ing = { 'W', 'F', };
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char[] w_ing = { 'W', 'F', };
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String[] w_rec = { " W ", "WFW", " W " };
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String[] w_rec = { " W ", "WFW", " W " };
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Material[] w_mat = { Material.WHITE_WOOL, Material.FLINT };
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Material[] w_mat = { Material.WHITE_WOOL, Material.FLINT };
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this.recipyManager.RegisterNew(w_ing, w_mat, w_rec, 1, Material.STRING, "String");
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this.recipyManager.RegisterNew(w_ing, w_mat, w_rec, 4, Material.STRING, "String");
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}
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}
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