HOTFIX: changed false material from WOOL -> WHITE_WOOL
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@ -31,7 +31,7 @@ public class GameManager {
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this.plugin.getLogger().info("saddle");
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char[] s_ing = { 'L', 'S', 'I', 'W' };
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String[] s_rec = { "LLL", "SWS", "I I" };
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Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_INGOT, Material.WOOL};
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Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_INGOT, Material.WHITE_WOOL};
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this.recipyManager.RegisterNew(s_ing, s_mat, s_rec, 1, Material.SADDLE, "Saddle");
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this.plugin.getLogger().info("String");
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