Merge pull request 'config_support' (#31) from config_support into Testing
Reviewed-on: #31
This commit is contained in:
commit
300a1bf67c
24
README.md
24
README.md
@ -1,3 +1,27 @@
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# betterminecraft
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sandboxplugin to fix mojang fuckups
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you can use my code when you link this repo and name the author
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# Contribution
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## contribute by code
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In order to contribute you need to do the following things
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1. Create an issue with the changes you want to add
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2. Wait for your feature to be approved
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3. Fork the Project and make a branch with the features name
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4. make a pull request from your project to the testing branch (pr's to any other branch will be removed)
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Now your contribution is in testing where people can start using it as beta on their own servers and report back issues
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Once the testing phase is over and now reports come in the feature will be pulled to release from which it then gets its own downloadable release created
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## contribute with requests
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if you want a certain feature in my plugin write an issue with the enhancement label
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you issue should follow this structure
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### Feature request
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**Name:** how should the feature be named
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**Version:** when would you like the feature to be implemented (this might differ from actual implementation)
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**Description:** get creative and technical what do you want this feature to do. Your description even might contain pseudo code if you want to provide such
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Your feature now can be reviewed by the community and be disscussed uppon and maybe changed to fit the plugin
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once it is approved it will be given a releaes milestone and its own feature branch from where it then will continue on the development proccess
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1
pom.xml
1
pom.xml
@ -37,6 +37,7 @@
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<directory>${project.basedir}/src/main/resources</directory>
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<includes>
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<include>plugin.yml</include>
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<include>config.yml</include>
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</includes>
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</resource>
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</resources>
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@ -41,6 +41,7 @@ public class BetterMinecraft extends JavaPlugin implements Listener {
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this.getLogger().info(prefix + ChatColor.WHITE + "Plugin Startet");
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this.getLogger().info(prefix + ChatColor.WHITE + "Initializing Gamemanager");
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gameManager = new GameManager(this);
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this.saveDefaultConfig();
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// Registers Events
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this.getLogger().info(prefix + ChatColor.WHITE + "Lade Events");
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@ -17,8 +17,14 @@ public class back implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
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if (!this.gameManager.getConfigManager().GetBool("back_command")) {
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commandSender.sendMessage("back command ist nicht aktiv");
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return false;
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}
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Player player = (Player) commandSender.getServer().getPlayer(commandSender.getName());
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Location lastDeath;
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try {
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lastDeath = this.gameManager.getPlugin().getPlayerDataConfig().getLocation(player.getUniqueId() + ".death");
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player.teleport(lastDeath);
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@ -27,6 +33,7 @@ public class back implements CommandExecutor {
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} catch (Exception ex) {
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commandSender.sendMessage("Tot nicht gefunden!");
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}
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return false;
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}
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}
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@ -21,7 +21,7 @@ public class BedListener implements Listener {
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@EventHandler // Adding to the Player Variable
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public void onPlayerBedEnter(PlayerBedEnterEvent event) {
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final World world = event.getPlayer().getWorld();
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if(world.getTime() >= 13000 || world.getThunderDuration() > 0) {
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if(world.getTime() >= 13000 || world.getThunderDuration() > 0 && this.gameManager.getConfigManager().GetBool("improved_bed")) {
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this.gameManager.getPlugin().playerInBed++;
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// Checks if enough Players (currentSleeping >= OnlinePlayerAmount/2) are Sleeping
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if(this.gameManager.getPlugin().playerInBed >= (int)this.gameManager.getPlugin().getServer().getOnlinePlayers().size()/2) {
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@ -21,7 +21,7 @@ public class InteractListener implements Listener {
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event){
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if(event.getAction().equals(Action.RIGHT_CLICK_BLOCK)){
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if(event.getAction().equals(Action.RIGHT_CLICK_BLOCK) && this.gameManager.getConfigManager().GetBool("replanting")){
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/** the clicked block */
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Block target = event.getClickedBlock();
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@ -29,12 +29,12 @@ public class KillListener implements Listener {
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int[] amounts;
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Material[] drops;
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if(event.getEntity() instanceof Player){
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if(event.getEntity() instanceof Player && this.gameManager.getConfigManager().GetBool("back_command")){
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Location death = ((Player) event.getEntity()).getPlayer().getLocation();
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UUID uuid = ((Player) event.getEntity()).getPlayer().getUniqueId();
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this.gameManager.getPlugin().getPlayerDataConfig().set("" + uuid + ".death", death);
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} else if(event.getEntity() instanceof Animals) {
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if(event.getEntity().toString() == "CraftPig"){
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if(event.getEntity().toString() == "CraftPig" && this.gameManager.getConfigManager().GetBool("custom_drops")){
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amounts = new int[]{ 2,2 };
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drops = new Material[]{Material.LEATHER, Material.PORKCHOP};
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Death.onAnimalDeath(amounts, drops, this.gameManager.getPlugin(), event);
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14
src/main/java/de/steev/bm/Manager/ConfigManager.java
Normal file
14
src/main/java/de/steev/bm/Manager/ConfigManager.java
Normal file
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package de.steev.bm.Manager;
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public class ConfigManager {
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private GameManager gameManager;
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public ConfigManager(GameManager gameManager) {
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this.gameManager = gameManager;
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}
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public boolean GetBool(String Key){
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return gameManager.getPlugin().getConfig().getBoolean(Key);
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}
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}
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@ -12,6 +12,7 @@ public class GameManager {
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private BetterMinecraft plugin;
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private RecipyManager recipyManager;
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private PlayerManager playerManager;
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private ConfigManager configManager;
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/**
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* initilizes the Gamemanager and all systems beneath it
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@ -26,20 +27,22 @@ public class GameManager {
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this.recipyManager = new RecipyManager(this);
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this.playerManager = new PlayerManager(this);
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this.configManager = new ConfigManager(this);
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this.plugin.getLogger().info("registring Recipies");
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this.plugin.getLogger().info("saddle");
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char[] s_ing = { 'L', 'S', 'I', 'W' };
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String[] s_rec = { "LLL", "SWS", "I I" };
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Material[] s_mat = { Material.LEATHER, Material.STRING, Material.IRON_INGOT, Material.WOOL};
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this.recipyManager.RegisterNew(s_ing, s_mat, s_rec, 1, Material.SADDLE, "Saddle");
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this.plugin.getLogger().info("String");
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char[] w_ing = { 'W', 'F', };
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String[] w_rec = { " W ", "WFW", " W " };
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Material[] w_mat = { Material.WHITE_WOOL, Material.FLINT };
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this.recipyManager.RegisterNew(w_ing, w_mat, w_rec, 4, Material.STRING, "String");
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if (this.configManager.GetBool("custom_recipes")) {
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this.plugin.getLogger().info("registring Recipies");
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this.plugin.getLogger().info("saddle");
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char[] s_ing = {'L', 'S', 'I', 'W'};
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String[] s_rec = {"LLL", "SWS", "I I"};
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Material[] s_mat = {Material.LEATHER, Material.STRING, Material.IRON_INGOT, Material.WHITE_WOOL};
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this.recipyManager.RegisterNew(s_ing, s_mat, s_rec, 1, Material.SADDLE, "Saddle");
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this.plugin.getLogger().info("String");
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char[] w_ing = {'W', 'F',};
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String[] w_rec = {" W ", "WFW", " W "};
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Material[] w_mat = {Material.WHITE_WOOL, Material.FLINT};
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this.recipyManager.RegisterNew(w_ing, w_mat, w_rec, 4, Material.STRING, "String");
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}
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}
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public BetterMinecraft getPlugin(){
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@ -53,5 +56,9 @@ public class GameManager {
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public PlayerManager getPlayerManager() {
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return playerManager;
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}
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public ConfigManager getConfigManager() {
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return configManager;
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}
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}
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5
src/main/resources/config.yml
Normal file
5
src/main/resources/config.yml
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improved_bed: true
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custom_drops: true
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custom_recipes: true
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replanting: true
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back_command: true
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@ -1,5 +1,5 @@
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name: BetterMinecraft
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main: de.steev.bm.main
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main: de.steev.bm.BetterMinecraft
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version: 1.0
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api-version: 1.17
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commands:
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