60 lines
5.6 KiB
Plaintext
60 lines
5.6 KiB
Plaintext
22:53:50,717 root INFO starting up server
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22:53:50,718 root INFO starting up game manager
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22:53:50,718 root INFO preparing to start server
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22:53:50,718 root INFO starting up network manager
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22:53:50,718 root INFO starting up network manager
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22:53:50,718 root INFO starting up tcp server
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22:53:50,719 root INFO starting up thread for client socket accepting
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22:53:57,759 root INFO Connected with ('127.0.0.1', 51806)
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22:53:57,759 root INFO starting client handler thread for client at address ('127.0.0.1', 51806)
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22:53:57,761 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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22:53:57,764 root INFO user in message None
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22:53:58,552 root INFO user logging in
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22:53:58,584 root INFO task passed off to gameManager
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22:53:58,657 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000025100466710>>
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22:53:58,751 root INFO new length of user dictionary: 1
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22:53:58,980 root INFO connected users 1
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22:53:59,2 root INFO confirming login for user
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22:53:59,505 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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22:53:59,516 root INFO Received message from ('127.0.0.1', 51806): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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22:54:02,832 root INFO Connected with ('127.0.0.1', 51810)
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22:54:02,832 root INFO starting client handler thread for client at address ('127.0.0.1', 51810)
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22:54:02,832 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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22:54:02,834 root INFO user in message None
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22:54:03,426 root INFO user logging in
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22:54:03,448 root INFO task passed off to gameManager
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22:54:03,480 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x00000251009BEC90>>
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22:54:03,586 root INFO new length of user dictionary: 2
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22:54:03,818 root INFO 2 players have join game starts
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22:54:03,923 root INFO game manager is starting the game
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22:54:04,230 root INFO connected users 2
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22:54:04,262 root INFO confirming login for user
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22:54:04,741 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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22:54:04,774 root INFO Received message from ('127.0.0.1', 51810): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:35,624 root INFO Connected with ('127.0.0.1', 51984)
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23:01:35,624 root INFO starting client handler thread for client at address ('127.0.0.1', 51984)
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23:01:35,625 root ERROR Connection with ('127.0.0.1', 51806) forcibly closed by remote host.
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23:01:35,625 root ERROR Connection with ('127.0.0.1', 51810) forcibly closed by remote host.
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23:01:36,21 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:36,22 root INFO user in message None
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23:01:36,637 root INFO user logging in
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23:01:36,700 root INFO task passed off to gameManager
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23:01:36,762 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002517FEFAC10>>
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23:01:36,975 root INFO new length of user dictionary: 3
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23:01:37,228 root INFO connected users 3
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23:01:37,312 root INFO confirming login for user
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23:01:37,756 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:37,852 root INFO Received message from ('127.0.0.1', 51984): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:41,725 root INFO Connected with ('127.0.0.1', 51989)
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23:01:41,725 root INFO starting client handler thread for client at address ('127.0.0.1', 51989)
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23:01:41,727 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:41,727 root INFO user in message None
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23:01:42,769 root INFO user logging in
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23:01:42,801 root INFO task passed off to gameManager
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23:01:42,853 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x00000251008D6B50>>
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23:01:43,191 root INFO new length of user dictionary: 4
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23:01:43,244 root INFO connected users 4
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23:01:43,349 root INFO confirming login for user
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23:01:43,822 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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23:01:43,843 root INFO Received message from ('127.0.0.1', 51989): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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