41 lines
3.6 KiB
Plaintext
41 lines
3.6 KiB
Plaintext
10:11:31,951 root INFO starting up server
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10:11:31,951 root INFO starting up game manager
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10:11:31,951 root INFO preparing to start server
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10:11:31,952 root INFO starting up network manager
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10:11:31,952 root INFO starting up network manager
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10:11:31,952 root INFO starting up tcp server
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10:11:31,953 root INFO starting up thread for client socket accepting
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10:11:39,945 root INFO Connected with ('127.0.0.1', 40745)
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10:11:39,945 root INFO starting client handler thread for client at address ('127.0.0.1', 40745)
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10:11:39,959 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:11:39,960 root INFO user in message None
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10:11:39,960 root INFO user logging in
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10:11:39,960 root INFO task passed off to gameManager
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10:11:39,960 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002E7F1F034D0>>
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10:11:39,961 root INFO new length of user dictionary: 1
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10:11:39,962 root INFO connected users 1
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10:11:39,962 root INFO confirming login for user
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10:11:39,962 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:11:39,963 root INFO Received message from ('127.0.0.1', 40745): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:11:48,547 root INFO Connected with ('127.0.0.1', 40751)
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10:11:48,547 root INFO starting client handler thread for client at address ('127.0.0.1', 40751)
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10:11:48,578 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:11:48,578 root INFO user in message None
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10:11:48,578 root INFO user logging in
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10:11:48,579 root INFO task passed off to gameManager
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10:11:48,579 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000002E7F1F037D0>>
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10:11:48,579 root INFO new length of user dictionary: 2
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10:11:49,581 root INFO 2 players have join game starts
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10:11:49,582 root INFO game manager is starting the game
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10:11:49,585 root INFO connected users 2
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10:11:49,585 root INFO confirming login for user
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10:11:49,586 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:11:49,586 root INFO Received message from ('127.0.0.1', 40751): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:12:17,219 root INFO decoded message {'event': 'placecard', 'card': 1, 'type': 'Monster', 'user': 56607, 'x': 386.0, 'y': 568.0}
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10:12:17,219 root INFO user in message 56607
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10:12:17,219 root INFO incommingevent {'event': 'placecard', 'card': 1, 'type': 'Monster', 'user': 56607, 'x': 386.0, 'y': 568.0}
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10:12:17,219 root INFO send to client False
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10:12:17,219 root INFO send to client True
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10:12:17,219 root INFO Received message from ('127.0.0.1', 40745): {"event": "placecard", "card": 1, "type": "Monster", "user": 56607, "x": 386.0, "y": 568.0}
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10:12:26,488 root ERROR Connection with ('127.0.0.1', 40751) forcibly closed by remote host.
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