import socket class TCPEventHandler: def __init__(self, socket:socket): self.tcp_socket = socket def handleEvents(self, event): pass class UDPEventHandler: def __init__(self, socket:socket): self.udp_socket = socket def handleEvents(self, event): if event["event"] == "PlaceCard": pass elif event["event"] == "MoveCard": pass elif event["event"] == "RemoveCard": pass elif event["event"] == "AttackCard": pass elif event["event"] == "AttackPlayer": pass elif event["event"] == "ActivateEffectCard": pass elif event["event"] == "ActivateMonsterCard": pass