10:08:28,843 root INFO starting up server 10:08:28,843 root INFO starting up game manager 10:08:28,844 root INFO preparing to start server 10:08:28,844 root INFO starting up network manager 10:08:28,844 root INFO starting up network manager 10:08:28,844 root INFO starting up tcp server 10:08:28,846 root INFO starting up thread for client socket accepting 10:08:40,764 root INFO Connected with ('127.0.0.1', 40708) 10:08:40,764 root INFO starting client handler thread for client at address ('127.0.0.1', 40708) 10:08:40,785 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]} 10:08:40,787 root INFO user in message None 10:08:40,787 root INFO user logging in 10:08:40,788 root INFO task passed off to gameManager 10:08:40,789 root INFO creating user with id: > 10:08:40,789 root INFO new length of user dictionary: 1 10:08:40,789 root INFO connected users 1 10:08:40,790 root INFO confirming login for user 10:08:40,790 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]} 10:08:40,790 root INFO Received message from ('127.0.0.1', 40708): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]} 10:08:50,849 root INFO Connected with ('127.0.0.1', 40709) 10:08:50,850 root INFO starting client handler thread for client at address ('127.0.0.1', 40709) 10:08:50,865 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]} 10:08:50,866 root INFO user in message None 10:08:50,866 root INFO user logging in 10:08:50,866 root INFO task passed off to gameManager 10:08:50,867 root INFO creating user with id: > 10:08:50,868 root INFO new length of user dictionary: 2 10:08:51,868 root INFO 2 players have join game starts 10:08:51,868 root INFO game manager is starting the game 10:08:51,868 root ERROR failed to start game due to error: list indices must be integers or slices, not str 10:08:51,869 root ERROR failed to start game due to error: list indices must be integers or slices, not str 10:08:51,869 root INFO connected users 2 10:08:51,869 root INFO confirming login for user 10:08:51,869 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]} 10:08:51,869 root INFO Received message from ('127.0.0.1', 40709): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}