[remap] importer="wavefront_obj" type="Mesh" path="res://.import/gamefield.obj-b58996afc17d34de3c3418adfe116db1.mesh" [deps] files=[ "res://.import/gamefield.obj-b58996afc17d34de3c3418adfe116db1.mesh" ] source_file="res://Assets/MapAssets/gamefield.obj" dest_files=[ "res://.import/gamefield.obj-b58996afc17d34de3c3418adfe116db1.mesh", "res://.import/gamefield.obj-b58996afc17d34de3c3418adfe116db1.mesh" ] [params] generate_tangents=true scale_mesh=Vector3( 1, 1, 1 ) offset_mesh=Vector3( 0, 0, 0 ) optimize_mesh=true