import pygame class Card: __name:str __artwork:pygame.image def __init__(self, name:str, imagePath:str): if name == "": return ValueError.add_note("Card: name cannot be empty") if imagePath == "": return ValueError.add_note("Card: imagePath cannot be empty") self.__name = name self.__image = pygame.image.load(imagePath) def getName(self) -> str: return self.__name def getArtwork(self) -> pygame.image: return self.__image