import pygame class Player: __hp:int __name:str __handCards:pygame.Sprite.Group def __init__(self, hp:int, name:str): self.__hp = hp self.__name = name def getName(self) -> str: return self.__name def getHP(self) -> int: return self.__hp def adjustHP(self, hp:int) -> int: self.__hp = self.__hp + hp def getHand(self) -> pygame.Sprite.Group: return self.__handCards def getAddToHand(self, card) -> pygame.Sprite.Group: return self.__handCards def removeFromHand(self, pos:int) -> pygame.Sprite.Group: self.__handCards.remove(pos) return self.__handCards