added labels to ui
This commit is contained in:
46
Game_Client/Classes/System/Components/Label.py
Normal file
46
Game_Client/Classes/System/Components/Label.py
Normal file
@ -0,0 +1,46 @@
|
||||
import pygame
|
||||
|
||||
class Label:
|
||||
rect:pygame.rect
|
||||
image:pygame.image
|
||||
__screen:pygame.surface
|
||||
__text:str
|
||||
__pos:pygame.Vector2
|
||||
__font:pygame.font
|
||||
font:pygame.font
|
||||
__name:str
|
||||
|
||||
def __init__(self, name:str, screen:pygame.surface, text:str, pos:pygame.Vector2, size:float=20, color:str="white"):
|
||||
self.__font = pygame.font.SysFont("Arial", size)
|
||||
self.font = pygame.font.SysFont("Arial", size)
|
||||
self.image = self.font.render(text, 1, color)
|
||||
_, _, w, h = self.image.get_rect()
|
||||
self.__pos = pos
|
||||
self.rect = pygame.Rect(self.__pos.x, self.__pos.y, w, h)
|
||||
self.__screen = screen
|
||||
self.__text = text
|
||||
|
||||
def getText(self) -> str:
|
||||
return self.__text
|
||||
|
||||
def getFont(self) -> pygame.font:
|
||||
return self.__font
|
||||
|
||||
def getPos(self) -> pygame.Vector2:
|
||||
return self.__pos
|
||||
|
||||
def getName(self) -> str:
|
||||
return self.__name
|
||||
|
||||
def setText(self, newtext:str, color:str="white"):
|
||||
self.image = self.font.render(newtext, 1, color)
|
||||
|
||||
def setFont(self, font:pygame.font, size:float, color:str="white"):
|
||||
self.__font = pygame.font.SysFont(font, size)
|
||||
self.change_text(self.text, color)
|
||||
|
||||
def setPos(self, pos:pygame.Vector2):
|
||||
self.__pos = pos
|
||||
|
||||
def draw(self):
|
||||
self.__screen.blit(self.image, (self.rect))
|
Reference in New Issue
Block a user