diff --git a/Game_Client/Classes/Game/Events/GameStart.py b/Game_Client/Classes/Game/Events/GameStart.py index 08b908f..5faf41d 100644 --- a/Game_Client/Classes/Game/Events/GameStart.py +++ b/Game_Client/Classes/Game/Events/GameStart.py @@ -4,4 +4,5 @@ from Classes.Game.World import World # send from the server to tell the player the game starts # gives the client its and the opponents stats (not cards!!) def GameStart(world: World): + print("game starts") pass \ No newline at end of file diff --git a/Game_Client/Classes/System/Network/EventHandler.py b/Game_Client/Classes/System/Network/EventHandler.py index ba262f2..b1ecd8a 100644 --- a/Game_Client/Classes/System/Network/EventHandler.py +++ b/Game_Client/Classes/System/Network/EventHandler.py @@ -9,6 +9,10 @@ class TCPEventHandler: if message["event"] == "login": # todo: handle login response here pass + elif message["event"] == "startgame": + # todo: handle starting the game here + print("game starts") + pass class UDPEventHandler: def __init__(self, socket:socket): @@ -16,7 +20,7 @@ class UDPEventHandler: def handleEvents(self, message): if message["event"] == "PlaceCard": - pass + pass elif message["event"] == "MoveCard": pass elif message["event"] == "RemoveCard": diff --git a/Game_Client/Classes/System/Network/__pycache__/EventHandler.cpython-311.pyc b/Game_Client/Classes/System/Network/__pycache__/EventHandler.cpython-311.pyc index 0e8c79b..525d7ce 100644 Binary files a/Game_Client/Classes/System/Network/__pycache__/EventHandler.cpython-311.pyc and b/Game_Client/Classes/System/Network/__pycache__/EventHandler.cpython-311.pyc differ