moved game management into own class serverside
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@ -1,12 +1,6 @@
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import json
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from Classes.Objects.Player import Player
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class Player:
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__users:list
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def __init__(self):
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self.__users = []
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def createUser(self, user:json):
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self.__users.append(user)
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@ -23,12 +17,7 @@ class Player:
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def getUsers(self) -> list:
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return self.__users
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def getUser(self, user:int) -> (any | None):
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def getUser(self, user:int):
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for user in self.__users:
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if int(user["id"]) == user:
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return user
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def getUser(self, user:str) -> (any | None):
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for user in self.__users:
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if user["name"] == user:
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return user
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