for now removed card class from hirarchy and added possibillity to render sprites on screen
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Game_Client/Assets/Cards/MonsterCards/testmonstercard/card.png
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Game_Client/Assets/Cards/MonsterCards/testmonstercard/card.png
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{
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"name": "testmonster",
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"image":"Assets/Cards/testmonstercard/artwork.png",
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"name": "Test Monster",
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"image": "Assets/Cards/testmonstercard/cards.png",
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"description": "can attack other monsters",
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"costs": 30,
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"defence": 40,
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"defense": 40,
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"attacks":[
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{
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"id":1,
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"name":"test attack",
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"damage":80
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},
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{
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"id":2,
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"name":"test attack",
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"damage":80
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}
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