moved card placing and keeping of cards to world class

This commit is contained in:
2023-12-17 20:38:39 +01:00
parent c71980789c
commit 39e07e4cb6
5 changed files with 50 additions and 85 deletions

View File

@ -12,7 +12,7 @@ class TrapCard(pygame.sprite.Sprite):
__dragging:bool = False
__offset:pygame.Vector2 = pygame.Vector2(0,0)
__inputHandler: InputHandler
__type:str = "SpellCard"
__type:str = "TrapCard"
image:pygame.image
rect:pygame.rect

View File

@ -1,10 +1,13 @@
import pygame
from Classes.Objects.BoardField import BoardField
from Classes.System.Components.Label import Label
from Classes.Objects.Cards.MonsterCard import MonsterCard
from Classes.System.Components.InputHandler import InputHandler
class World():
__boardFields:list
__labels:list
__cards:pygame.sprite.Group()
__screen:pygame.surface
__cardWidth:int = 150
__cardHeight:int = 200
@ -13,6 +16,7 @@ class World():
def __init__(self, screen:pygame.surface, cardWidth:int=200, cardHeight:int=250, cardOffset:int=400):
self.__boardFields = []
self.__labels = []
self.__cards = []
self.__screen = screen
self.__cardWidth = cardWidth
self.__cardHeight = cardHeight
@ -59,6 +63,7 @@ class World():
self.__boardFields.append(BoardField("EnemyMonsterField-"+str(i), "Enemy", "MonsterField", eMonsterPos, "Assets/Cards/Arena/field.png"))
self.__boardFields.append(BoardField("EnemySpellTrapField-"+str(i), "Enemy", "EffectField", eEffectPos, "Assets/Cards/Arena/field.png"))
def getBoardFields(self) -> list:
return self.__boardFields
@ -69,4 +74,10 @@ class World():
return self.__cardWidth
def getCardHeight(self) -> int:
return self.__cardHeight
return self.__cardHeight
def getCards(self) -> pygame.sprite.Group:
return self.__cards
def spawnCard(self, asset:str, pos:pygame.Vector2, inputHandler:InputHandler) -> MonsterCard:
self.__cards.add(MonsterCard(pos, asset, inputHandler))