stabilized login, first successfull stream of cards accross clients
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35
OLD_Server/log/xtjfeaau.log
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35
OLD_Server/log/xtjfeaau.log
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@@ -0,0 +1,35 @@
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10:09:58,809 root INFO starting up server
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10:09:58,809 root INFO starting up game manager
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10:09:58,809 root INFO preparing to start server
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10:09:58,809 root INFO starting up network manager
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10:09:58,810 root INFO starting up network manager
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10:09:58,810 root INFO starting up tcp server
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10:09:58,812 root INFO starting up thread for client socket accepting
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10:10:02,221 root INFO Connected with ('127.0.0.1', 40727)
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10:10:02,221 root INFO starting client handler thread for client at address ('127.0.0.1', 40727)
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10:10:02,225 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:10:02,225 root INFO user in message None
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10:10:02,225 root INFO user logging in
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10:10:02,226 root INFO task passed off to gameManager
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10:10:02,226 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001E9B7BE34D0>>
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10:10:02,226 root INFO new length of user dictionary: 1
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10:10:02,227 root INFO connected users 1
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10:10:02,227 root INFO confirming login for user
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10:10:02,227 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:10:02,228 root INFO Received message from ('127.0.0.1', 40727): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:10:22,682 root INFO Connected with ('127.0.0.1', 40736)
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10:10:22,682 root INFO starting client handler thread for client at address ('127.0.0.1', 40736)
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10:10:22,709 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:10:22,709 root INFO user in message None
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10:10:22,710 root INFO user logging in
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10:10:22,710 root INFO task passed off to gameManager
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10:10:22,710 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x000001E9B7BE37D0>>
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10:10:22,712 root INFO new length of user dictionary: 2
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10:10:23,713 root INFO 2 players have join game starts
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10:10:23,714 root INFO game manager is starting the game
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10:10:23,714 root ERROR failed to start game due to error: list indices must be integers or slices, not tuple
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10:10:23,715 root ERROR failed to start game due to error: list indices must be integers or slices, not tuple
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10:10:23,715 root INFO connected users 2
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10:10:23,715 root INFO confirming login for user
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10:10:23,715 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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10:10:23,715 root INFO Received message from ('127.0.0.1', 40736): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
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