fixed issue crashing connections and added system logger

This commit is contained in:
2024-01-14 17:55:35 +01:00
parent 677552a617
commit 15cce52aea
16 changed files with 93 additions and 81 deletions

View File

@ -13,15 +13,7 @@ class TCPEventHandler:
# handles passing of event data to the right functions
def handleTCPEvents(self, event, gameManager:GameManager, address):
pass
class UDPEventHandler:
__udpSocket:socket
def __init__(self, socket:socket, gameManager:GameManager):
self.__udpSocket = socket
def handleUDPEvents(self, event):
gameManager.getLogger().info(f"incommingevent {event}")
if event["event"] == "PlaceCard":
pass
elif event["event"] == "MoveCard":
@ -35,4 +27,5 @@ class UDPEventHandler:
elif event["event"] == "ActivateEffectCard":
pass
elif event["event"] == "ActivateMonsterCard":
pass
pass
pass