07:48:23,537 root INFO starting up server
07:48:23,538 root INFO starting up game manager
07:48:23,538 root INFO preparing to start server
07:48:23,538 root INFO starting up network manager
07:48:23,538 root INFO starting up network manager
07:48:23,539 root INFO starting up tcp server
07:48:23,541 root INFO starting up thread for client socket accepting
07:48:36,336 root INFO Connected with ('127.0.0.1', 50229)
07:48:36,337 root INFO starting client handler thread for client at address ('127.0.0.1', 50229)
07:48:36,369 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
07:48:36,370 root INFO user in message None
07:48:36,371 root INFO user logging in
07:48:36,372 root INFO task passed off to gameManager
07:48:36,372 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000023BB01BAEA0>>
07:48:36,372 root INFO new length of user dictionary: 1
07:48:36,372 root INFO connected users 1
07:48:36,372 root INFO confirming login for user
07:48:36,374 root INFO incommingevent {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
07:48:36,374 root INFO Received message from ('127.0.0.1', 50229): {"event": "login", "username": "player", "deck": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
07:48:47,859 root ERROR Connection with ('127.0.0.1', 50229) forcibly closed by remote host.
07:48:47,859 root INFO new player length 1
07:49:03,206 root INFO Connected with ('127.0.0.1', 50235)
07:49:03,207 root INFO starting client handler thread for client at address ('127.0.0.1', 50235)
07:49:03,207 root INFO decoded message {'event': 'login', 'username': 'player', 'deck': [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]}
07:49:03,208 root INFO user in message None
07:49:03,208 root INFO user logging in
07:49:03,208 root INFO task passed off to gameManager
07:49:03,208 root INFO creating user with id: <bound method Player.getID of <Classes.Game.Player.Player object at 0x0000023BB01BAD80>>
07:49:03,208 root INFO new length of user dictionary: 2
07:49:03,208 root INFO 2 players have join game starts
