Added Documentation
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readme.md
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readme.md
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Simply dealing with as the description says "nearly" all kind of software which means it deals with a few much used socket protocols
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Simply dealing with as the description says "nearly" all kind of software which means it deals with a few much used socket protocols
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Since it also handles web socket request it can be used as real coss side server
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Since it also handles web socket request it can be used as real coss side server
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# Documentation may folow later
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# Documentation
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You do not realy need much to get your Server Running
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basicly all you need is the Packet Structur and the the know how, how to create events.
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## Packets
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thats easy look!
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Packets are platform and socket wide the same
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A Normal Packet would look like this
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```json
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{"event":"name", "payload":"your_data"}
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```
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But you can parse even more Objects inside the Packet
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```json
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{"event":"name", "payload":{"arg1":"arg_value_1","arg2":"arg_value_2","arg3":"arg_value_3"}});
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```
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and this can go on for ever but, this should show the point of a packet
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## Events
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Something need to happen with your packet and the Event Handler is handling it
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The Handler is taking in a **Event Name** and a **Function** for it
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so it should look like this:
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```
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{name:'logout', function() {eventFunction(possible,arguments)}},
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```
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but somewhere your event need to be defined
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as default they are stored in *bin/classes/events*
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and a normal event is build like this
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```js
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event_funcition(){
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Console.log('Your code here please');
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}
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```
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Not realy difficult right?
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well then good luck and happy coding with it :D
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