61 lines
2.1 KiB
JavaScript
61 lines
2.1 KiB
JavaScript
require("dotenv").config();
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const { Client, GatewayIntentBits, Collection, REST, Routes, Events, Partials } = require('discord.js');
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const fs = require('fs');
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const sql = require('mysql');
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const {CreateUser} = require('./Commons/Data/User')
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const bot = new Client({
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intents: [ GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildMessageReactions, GatewayIntentBits.GuildMembers ],
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partials: [Partials.Message, Partials.Channel, Partials.Reaction],
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});
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bot.commands = new Collection();
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const server = sql.createConnection({
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host : process.env.DB_HOST,
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user : process.env.DB_USERNAME,
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password : process.env.DB_PASSWORD,
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database : process.env.DB_NAME
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});
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server.connect(function(err) {
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if (err) {
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console.error('error connecting Database in Data.Database: ' + err.stack);
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process.exit(1)
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}
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});
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/* ===============
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* File Import *
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=============== */
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const commandFiles = fs.readdirSync("./Commands/").filter((file) => file.endsWith(".js"));
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for (const file of commandFiles) {
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const command = require(`./Commands/${file}`);
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bot.commands.set(command.name, command);
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}
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bot.on(Events.GuildMemberAdd, async user => {
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console.log(`new user found`, user.guild.id.toString(), user.user.id.toString(), user.user.username, false)
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await CreateUser(server, user.guild.id.toString(), user.user.id.toString(), user.user.username, false);
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})
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bot.on(Events.InteractionCreate, async interaction => {
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// TODO: Adde Rolebased Permission Tracking rather then relying on discord permission system
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if (!interaction.isChatInputCommand()) return;
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let commandfile = bot.commands.get(interaction.commandName);
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if (commandfile) commandfile.run(bot, interaction);
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})
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// Handles Reactions
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bot.on(Events.MessageReactionAdd, async (reaction, user) => {
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if (user.bot) return;
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HandleReaction(reaction, user, undefined, "add", bot)
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})
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bot.on(Events.MessageReactionRemove, async (reaction, user) => {
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if (user.bot) return;
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HandleReaction(reaction, user, server, "remove", bot)
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})
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bot.login(process.env.TOKEN)
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