63 lines
2.1 KiB
JavaScript
63 lines
2.1 KiB
JavaScript
const {MessageReaction, PartialMessageReaction, User} = require("discord.js")
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const {Connection} = require("mysql")
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/**
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reaction programming syntax
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-----------------------------------------------------------------------------------------------------
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MessageID:
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ReactionEmoji:
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Role = a role mention
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Restriction:
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None: this action has no restrictions
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AddOnly: nonremovable action
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AddOnce: can only be added oncuechange
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Temporary: will only be added for a given time
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StaffOnly: can only be added to staff [not final]
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PremiumOnly: can only be added to as premium specified users [not final]
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Duration: the time duration an action stays active if Restriction Temporary is
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-----------------------------------------------------------------------------------------------------
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gets moved to a more permanent documentation once syntax is final
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*/
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// Development dummy data
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const DevData = {
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"1049942781579247627": {
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"👀":{
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Role: "test",
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Restriction: "AddOnly"
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}
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}
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}
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/**
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* handles reactions in both ways
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* @param {MessageReaction | PartialMessageReaction} reaction the message reaction
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* @param {User} user
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* @param {Connection} Database current databes instance
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* @param {string} Action string of current action happening
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*/
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const HandleReaction = async (reaction, user, database, Action) => {
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// Handle if reaction is partial and therefor might throw api errors
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if (reaction.partial){
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try{
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// global values
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let message = reaction.message
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// Route Actions
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switch (Action) {
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case "add":
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console.log(DevData[message.id][reaction._emoji.name])
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break;
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case "remove":
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break;
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}
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}catch (e) {
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console.log(e)
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return
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}
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} else {
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console.error("error while checking if reaction was partial")
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}
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}
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module.exports = {HandleReaction} |