// Include discord.js ShardingMana const { ShardingManager, REST, Routes, Events } = require('discord.js'); const fs = require('fs'); require("dotenv").config(); const commands = []; // Create your ShardingManager instance const manager = new ShardingManager("./index.js", { // for ShardingManager options see: // https://discord.js.org/#/docs/main/stable/class/ShardingManager totalShards: "auto", token: process.env.TOKEN }); /* =============== * File Import * =============== */ const commandFiles = fs.readdirSync("./Commands/").filter((file) => file.endsWith(".js")); for (const file of commandFiles) { const command = require(`./Commands/${file}`); console.log(command.CommandCreator()) commands.push(command.CommandCreator()); } console.log(commands) const rest = new REST({ version: '10' }).setToken(process.env.TOKEN); (async () => { try { console.log('Started refreshing application (/) commands.'); await rest.put(Routes.applicationCommands(process.env.APPID), { body: commands }); console.log('Successfully reloaded application (/) commands.'); } catch (error) { console.error(error); } })(); // Emitted when a shard is created manager.on("shardCreate", shard => console.log(`Shard ${shard.id} launched`)); // Spawn your shards manager.spawn();