initial commit
This commit is contained in:
commit
2a9b9d621a
5
.gitattributes
vendored
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5
.gitattributes
vendored
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@ -0,0 +1,5 @@
|
|||||||
|
# Disable autocrlf on generated files, they always generate with LF
|
||||||
|
# Add any extra files or paths here to make git stop saying they
|
||||||
|
# are changed when only line endings change.
|
||||||
|
src/generated/**/.cache/cache text eol=lf
|
||||||
|
src/generated/**/*.json text eol=lf
|
25
.gitignore
vendored
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25
.gitignore
vendored
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@ -0,0 +1,25 @@
|
|||||||
|
# eclipse
|
||||||
|
bin
|
||||||
|
*.launch
|
||||||
|
.settings
|
||||||
|
.metadata
|
||||||
|
.classpath
|
||||||
|
.project
|
||||||
|
|
||||||
|
# idea
|
||||||
|
out
|
||||||
|
*.ipr
|
||||||
|
*.iws
|
||||||
|
*.iml
|
||||||
|
.idea
|
||||||
|
|
||||||
|
# gradle
|
||||||
|
build
|
||||||
|
.gradle
|
||||||
|
|
||||||
|
# other
|
||||||
|
eclipse
|
||||||
|
run
|
||||||
|
|
||||||
|
# Files from Forge MDK
|
||||||
|
forge*changelog.txt
|
65
CREDITS.txt
Normal file
65
CREDITS.txt
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@ -0,0 +1,65 @@
|
|||||||
|
Minecraft Forge: Credits/Thank You
|
||||||
|
|
||||||
|
Forge is a set of tools and modifications to the Minecraft base game code to assist
|
||||||
|
mod developers in creating new and exciting content. It has been in development for
|
||||||
|
several years now, but I would like to take this time thank a few people who have
|
||||||
|
helped it along it's way.
|
||||||
|
|
||||||
|
First, the people who originally created the Forge projects way back in Minecraft
|
||||||
|
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
|
||||||
|
of me taking over the project, who knows what Minecraft modding would be today.
|
||||||
|
|
||||||
|
Secondly, someone who has worked with me, and developed some of the core features
|
||||||
|
that allow modding to be as functional, and as simple as it is, cpw. For developing
|
||||||
|
FML, which stabelized the client and server modding ecosystem. As well as the base
|
||||||
|
loading system that allows us to modify Minecraft's code as elegently as possible.
|
||||||
|
|
||||||
|
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
|
||||||
|
sane as well as guiding the community into creating better additions to Forge.
|
||||||
|
|
||||||
|
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
|
||||||
|
I am a part}. For creating some of the core tools needed to make Minecraft modding
|
||||||
|
both possible, and as stable as can be.
|
||||||
|
On that note, here is some specific information of the MCP data we use:
|
||||||
|
* Minecraft Coder Pack (MCP) *
|
||||||
|
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
|
||||||
|
download components of MCP and distribute MCP data files. This permission is not
|
||||||
|
transitive and others wishing to redistribute the Minecraft Forge source independently
|
||||||
|
should seek permission of MCP or remove the MCP data files and request their users
|
||||||
|
to download MCP separately.
|
||||||
|
|
||||||
|
And lastly, the countless community members who have spent time submitting bug reports,
|
||||||
|
pull requests, and just helping out the community in general. Thank you.
|
||||||
|
|
||||||
|
--LexManos
|
||||||
|
|
||||||
|
=========================================================================
|
||||||
|
|
||||||
|
This is Forge Mod Loader.
|
||||||
|
|
||||||
|
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
|
||||||
|
|
||||||
|
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
|
||||||
|
and minecraft clients.
|
||||||
|
|
||||||
|
The code is authored by cpw.
|
||||||
|
|
||||||
|
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
|
||||||
|
http://www.minecraftforum.net/topic/75440-
|
||||||
|
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
|
||||||
|
|
||||||
|
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
|
||||||
|
http://www.minecraftforge.net/
|
||||||
|
|
||||||
|
Additionally, it contains an implementation of topological sort based on that
|
||||||
|
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
|
||||||
|
|
||||||
|
It also contains code from the Maven project for performing versioned dependency
|
||||||
|
resolution. http://maven.apache.org/
|
||||||
|
|
||||||
|
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
|
||||||
|
with credit to it's authors.
|
||||||
|
|
||||||
|
Forge Mod Loader downloads components from the Minecraft Coder Pack
|
||||||
|
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
|
||||||
|
|
523
LICENSE.txt
Normal file
523
LICENSE.txt
Normal file
@ -0,0 +1,523 @@
|
|||||||
|
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||||
|
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||||
|
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||||
|
copied below.
|
||||||
|
|
||||||
|
Homepage: http://minecraftforge.net/
|
||||||
|
https://github.com/MinecraftForge/MinecraftForge
|
||||||
|
|
||||||
|
|
||||||
|
A note on authorship:
|
||||||
|
All source artifacts are property of their original author, with
|
||||||
|
the exclusion of the contents of the patches directory and others
|
||||||
|
copied from it from time to time. Authorship of the contents of
|
||||||
|
the patches directory is retained by the Minecraft Forge project.
|
||||||
|
This is because the patches are partially machine generated
|
||||||
|
artifacts, and are changed heavily due to the way forge works.
|
||||||
|
Individual attribution within them is impossible.
|
||||||
|
|
||||||
|
Consent:
|
||||||
|
All contributions to Forge must consent to the release of any
|
||||||
|
patch content to the Forge project.
|
||||||
|
|
||||||
|
A note on infectivity:
|
||||||
|
The LGPL is chosen specifically so that projects may depend on Forge
|
||||||
|
features without being infected with its license. That is the
|
||||||
|
purpose of the LGPL. Mods and others using this code via ordinary
|
||||||
|
Java mechanics for referencing libraries are specifically not bound
|
||||||
|
by Forge's license for the Mod code.
|
||||||
|
|
||||||
|
|
||||||
|
=== MCP Data ===
|
||||||
|
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||||
|
from them. The license to MCP data is not transitive - distribution of this data by
|
||||||
|
third parties requires independent licensing from the MCP team. This data is not
|
||||||
|
redistributable without permission from the MCP team.
|
||||||
|
|
||||||
|
=== Sharing ===
|
||||||
|
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||||
|
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||||
|
|
||||||
|
-- Runtime patcher --
|
||||||
|
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||||
|
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
-- ASM transformers --
|
||||||
|
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||||
|
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
=========================================================================
|
||||||
|
This software includes portions from the Apache Maven project at
|
||||||
|
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||||
|
included based on guidelines at
|
||||||
|
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||||
|
with notices intact. The only change is a non-functional change of package name.
|
||||||
|
|
||||||
|
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||||
|
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||||
|
authored by genman, heikok, pivot.
|
||||||
|
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||||
|
|
||||||
|
This software includes the Monocraft font from https://github.com/IdreesInc/Monocraft/ for use in the early loading
|
||||||
|
display.
|
||||||
|
=========================================================================
|
||||||
|
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 2.1, February 1999
|
||||||
|
|
||||||
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
[This is the first released version of the Lesser GPL. It also counts
|
||||||
|
as the successor of the GNU Library Public License, version 2, hence
|
||||||
|
the version number 2.1.]
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
|
free software--to make sure the software is free for all its users.
|
||||||
|
|
||||||
|
This license, the Lesser General Public License, applies to some
|
||||||
|
specially designated software packages--typically libraries--of the
|
||||||
|
Free Software Foundation and other authors who decide to use it. You
|
||||||
|
can use it too, but we suggest you first think carefully about whether
|
||||||
|
this license or the ordinary General Public License is the better
|
||||||
|
strategy to use in any particular case, based on the explanations below.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom of use,
|
||||||
|
not price. Our General Public Licenses are designed to make sure that
|
||||||
|
you have the freedom to distribute copies of free software (and charge
|
||||||
|
for this service if you wish); that you receive source code or can get
|
||||||
|
it if you want it; that you can change the software and use pieces of
|
||||||
|
it in new free programs; and that you are informed that you can do
|
||||||
|
these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
distributors to deny you these rights or to ask you to surrender these
|
||||||
|
rights. These restrictions translate to certain responsibilities for
|
||||||
|
you if you distribute copies of the library or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of the library, whether gratis
|
||||||
|
or for a fee, you must give the recipients all the rights that we gave
|
||||||
|
you. You must make sure that they, too, receive or can get the source
|
||||||
|
code. If you link other code with the library, you must provide
|
||||||
|
complete object files to the recipients, so that they can relink them
|
||||||
|
with the library after making changes to the library and recompiling
|
||||||
|
it. And you must show them these terms so they know their rights.
|
||||||
|
|
||||||
|
We protect your rights with a two-step method: (1) we copyright the
|
||||||
|
library, and (2) we offer you this license, which gives you legal
|
||||||
|
permission to copy, distribute and/or modify the library.
|
||||||
|
|
||||||
|
To protect each distributor, we want to make it very clear that
|
||||||
|
there is no warranty for the free library. Also, if the library is
|
||||||
|
modified by someone else and passed on, the recipients should know
|
||||||
|
that what they have is not the original version, so that the original
|
||||||
|
author's reputation will not be affected by problems that might be
|
||||||
|
introduced by others.
|
||||||
|
|
||||||
|
Finally, software patents pose a constant threat to the existence of
|
||||||
|
any free program. We wish to make sure that a company cannot
|
||||||
|
effectively restrict the users of a free program by obtaining a
|
||||||
|
restrictive license from a patent holder. Therefore, we insist that
|
||||||
|
any patent license obtained for a version of the library must be
|
||||||
|
consistent with the full freedom of use specified in this license.
|
||||||
|
|
||||||
|
Most GNU software, including some libraries, is covered by the
|
||||||
|
ordinary GNU General Public License. This license, the GNU Lesser
|
||||||
|
General Public License, applies to certain designated libraries, and
|
||||||
|
is quite different from the ordinary General Public License. We use
|
||||||
|
this license for certain libraries in order to permit linking those
|
||||||
|
libraries into non-free programs.
|
||||||
|
|
||||||
|
When a program is linked with a library, whether statically or using
|
||||||
|
a shared library, the combination of the two is legally speaking a
|
||||||
|
combined work, a derivative of the original library. The ordinary
|
||||||
|
General Public License therefore permits such linking only if the
|
||||||
|
entire combination fits its criteria of freedom. The Lesser General
|
||||||
|
Public License permits more lax criteria for linking other code with
|
||||||
|
the library.
|
||||||
|
|
||||||
|
We call this license the "Lesser" General Public License because it
|
||||||
|
does Less to protect the user's freedom than the ordinary General
|
||||||
|
Public License. It also provides other free software developers Less
|
||||||
|
of an advantage over competing non-free programs. These disadvantages
|
||||||
|
are the reason we use the ordinary General Public License for many
|
||||||
|
libraries. However, the Lesser license provides advantages in certain
|
||||||
|
special circumstances.
|
||||||
|
|
||||||
|
For example, on rare occasions, there may be a special need to
|
||||||
|
encourage the widest possible use of a certain library, so that it becomes
|
||||||
|
a de-facto standard. To achieve this, non-free programs must be
|
||||||
|
allowed to use the library. A more frequent case is that a free
|
||||||
|
library does the same job as widely used non-free libraries. In this
|
||||||
|
case, there is little to gain by limiting the free library to free
|
||||||
|
software only, so we use the Lesser General Public License.
|
||||||
|
|
||||||
|
In other cases, permission to use a particular library in non-free
|
||||||
|
programs enables a greater number of people to use a large body of
|
||||||
|
free software. For example, permission to use the GNU C Library in
|
||||||
|
non-free programs enables many more people to use the whole GNU
|
||||||
|
operating system, as well as its variant, the GNU/Linux operating
|
||||||
|
system.
|
||||||
|
|
||||||
|
Although the Lesser General Public License is Less protective of the
|
||||||
|
users' freedom, it does ensure that the user of a program that is
|
||||||
|
linked with the Library has the freedom and the wherewithal to run
|
||||||
|
that program using a modified version of the Library.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow. Pay close attention to the difference between a
|
||||||
|
"work based on the library" and a "work that uses the library". The
|
||||||
|
former contains code derived from the library, whereas the latter must
|
||||||
|
be combined with the library in order to run.
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License Agreement applies to any software library or other
|
||||||
|
program which contains a notice placed by the copyright holder or
|
||||||
|
other authorized party saying it may be distributed under the terms of
|
||||||
|
this Lesser General Public License (also called "this License").
|
||||||
|
Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
A "library" means a collection of software functions and/or data
|
||||||
|
prepared so as to be conveniently linked with application programs
|
||||||
|
(which use some of those functions and data) to form executables.
|
||||||
|
|
||||||
|
The "Library", below, refers to any such software library or work
|
||||||
|
which has been distributed under these terms. A "work based on the
|
||||||
|
Library" means either the Library or any derivative work under
|
||||||
|
copyright law: that is to say, a work containing the Library or a
|
||||||
|
portion of it, either verbatim or with modifications and/or translated
|
||||||
|
straightforwardly into another language. (Hereinafter, translation is
|
||||||
|
included without limitation in the term "modification".)
|
||||||
|
|
||||||
|
"Source code" for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For a library, complete source code means
|
||||||
|
all the source code for all modules it contains, plus any associated
|
||||||
|
interface definition files, plus the scripts used to control compilation
|
||||||
|
and installation of the library.
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running a program using the Library is not restricted, and output from
|
||||||
|
such a program is covered only if its contents constitute a work based
|
||||||
|
on the Library (independent of the use of the Library in a tool for
|
||||||
|
writing it). Whether that is true depends on what the Library does
|
||||||
|
and what the program that uses the Library does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Library's
|
||||||
|
complete source code as you receive it, in any medium, provided that
|
||||||
|
you conspicuously and appropriately publish on each copy an
|
||||||
|
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||||
|
all the notices that refer to this License and to the absence of any
|
||||||
|
warranty; and distribute a copy of this License along with the
|
||||||
|
Library.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy,
|
||||||
|
and you may at your option offer warranty protection in exchange for a
|
||||||
|
fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Library or any portion
|
||||||
|
of it, thus forming a work based on the Library, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The modified work must itself be a software library.
|
||||||
|
|
||||||
|
b) You must cause the files modified to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
c) You must cause the whole of the work to be licensed at no
|
||||||
|
charge to all third parties under the terms of this License.
|
||||||
|
|
||||||
|
d) If a facility in the modified Library refers to a function or a
|
||||||
|
table of data to be supplied by an application program that uses
|
||||||
|
the facility, other than as an argument passed when the facility
|
||||||
|
is invoked, then you must make a good faith effort to ensure that,
|
||||||
|
in the event an application does not supply such function or
|
||||||
|
table, the facility still operates, and performs whatever part of
|
||||||
|
its purpose remains meaningful.
|
||||||
|
|
||||||
|
(For example, a function in a library to compute square roots has
|
||||||
|
a purpose that is entirely well-defined independent of the
|
||||||
|
application. Therefore, Subsection 2d requires that any
|
||||||
|
application-supplied function or table used by this function must
|
||||||
|
be optional: if the application does not supply it, the square
|
||||||
|
root function must still compute square roots.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Library,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Library, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote
|
||||||
|
it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Library.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Library
|
||||||
|
with the Library (or with a work based on the Library) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||||
|
License instead of this License to a given copy of the Library. To do
|
||||||
|
this, you must alter all the notices that refer to this License, so
|
||||||
|
that they refer to the ordinary GNU General Public License, version 2,
|
||||||
|
instead of to this License. (If a newer version than version 2 of the
|
||||||
|
ordinary GNU General Public License has appeared, then you can specify
|
||||||
|
that version instead if you wish.) Do not make any other change in
|
||||||
|
these notices.
|
||||||
|
|
||||||
|
Once this change is made in a given copy, it is irreversible for
|
||||||
|
that copy, so the ordinary GNU General Public License applies to all
|
||||||
|
subsequent copies and derivative works made from that copy.
|
||||||
|
|
||||||
|
This option is useful when you wish to copy part of the code of
|
||||||
|
the Library into a program that is not a library.
|
||||||
|
|
||||||
|
4. You may copy and distribute the Library (or a portion or
|
||||||
|
derivative of it, under Section 2) in object code or executable form
|
||||||
|
under the terms of Sections 1 and 2 above provided that you accompany
|
||||||
|
it with the complete corresponding machine-readable source code, which
|
||||||
|
must be distributed under the terms of Sections 1 and 2 above on a
|
||||||
|
medium customarily used for software interchange.
|
||||||
|
|
||||||
|
If distribution of object code is made by offering access to copy
|
||||||
|
from a designated place, then offering equivalent access to copy the
|
||||||
|
source code from the same place satisfies the requirement to
|
||||||
|
distribute the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
5. A program that contains no derivative of any portion of the
|
||||||
|
Library, but is designed to work with the Library by being compiled or
|
||||||
|
linked with it, is called a "work that uses the Library". Such a
|
||||||
|
work, in isolation, is not a derivative work of the Library, and
|
||||||
|
therefore falls outside the scope of this License.
|
||||||
|
|
||||||
|
However, linking a "work that uses the Library" with the Library
|
||||||
|
creates an executable that is a derivative of the Library (because it
|
||||||
|
contains portions of the Library), rather than a "work that uses the
|
||||||
|
library". The executable is therefore covered by this License.
|
||||||
|
Section 6 states terms for distribution of such executables.
|
||||||
|
|
||||||
|
When a "work that uses the Library" uses material from a header file
|
||||||
|
that is part of the Library, the object code for the work may be a
|
||||||
|
derivative work of the Library even though the source code is not.
|
||||||
|
Whether this is true is especially significant if the work can be
|
||||||
|
linked without the Library, or if the work is itself a library. The
|
||||||
|
threshold for this to be true is not precisely defined by law.
|
||||||
|
|
||||||
|
If such an object file uses only numerical parameters, data
|
||||||
|
structure layouts and accessors, and small macros and small inline
|
||||||
|
functions (ten lines or less in length), then the use of the object
|
||||||
|
file is unrestricted, regardless of whether it is legally a derivative
|
||||||
|
work. (Executables containing this object code plus portions of the
|
||||||
|
Library will still fall under Section 6.)
|
||||||
|
|
||||||
|
Otherwise, if the work is a derivative of the Library, you may
|
||||||
|
distribute the object code for the work under the terms of Section 6.
|
||||||
|
Any executables containing that work also fall under Section 6,
|
||||||
|
whether or not they are linked directly with the Library itself.
|
||||||
|
|
||||||
|
6. As an exception to the Sections above, you may also combine or
|
||||||
|
link a "work that uses the Library" with the Library to produce a
|
||||||
|
work containing portions of the Library, and distribute that work
|
||||||
|
under terms of your choice, provided that the terms permit
|
||||||
|
modification of the work for the customer's own use and reverse
|
||||||
|
engineering for debugging such modifications.
|
||||||
|
|
||||||
|
You must give prominent notice with each copy of the work that the
|
||||||
|
Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (1) uses at run time a
|
||||||
|
copy of the library already present on the user's computer system,
|
||||||
|
rather than copying library functions into the executable, and (2)
|
||||||
|
will operate properly with a modified version of the library, if
|
||||||
|
the user installs one, as long as the modified version is
|
||||||
|
interface-compatible with the version that the work was made with.
|
||||||
|
|
||||||
|
c) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
d) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
e) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the materials to be distributed need not include anything that is
|
||||||
|
normally distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
46
README.txt
Normal file
46
README.txt
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
|
||||||
|
Source installation information for modders
|
||||||
|
-------------------------------------------
|
||||||
|
This code follows the Minecraft Forge installation methodology. It will apply
|
||||||
|
some small patches to the vanilla MCP source code, giving you and it access
|
||||||
|
to some of the data and functions you need to build a successful mod.
|
||||||
|
|
||||||
|
Note also that the patches are built against "un-renamed" MCP source code (aka
|
||||||
|
SRG Names) - this means that you will not be able to read them directly against
|
||||||
|
normal code.
|
||||||
|
|
||||||
|
Setup Process:
|
||||||
|
==============================
|
||||||
|
|
||||||
|
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
||||||
|
|
||||||
|
Step 2: You're left with a choice.
|
||||||
|
If you prefer to use Eclipse:
|
||||||
|
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
|
||||||
|
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
|
||||||
|
or run `gradlew eclipse` to generate the project.
|
||||||
|
|
||||||
|
If you prefer to use IntelliJ:
|
||||||
|
1. Open IDEA, and import project.
|
||||||
|
2. Select your build.gradle file and have it import.
|
||||||
|
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
|
||||||
|
4. Refresh the Gradle Project in IDEA if required.
|
||||||
|
|
||||||
|
If at any point you are missing libraries in your IDE, or you've run into problems you can
|
||||||
|
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
|
||||||
|
{this does not affect your code} and then start the process again.
|
||||||
|
|
||||||
|
Mapping Names:
|
||||||
|
=============================
|
||||||
|
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
|
||||||
|
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
|
||||||
|
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
|
||||||
|
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
|
||||||
|
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||||
|
|
||||||
|
Additional Resources:
|
||||||
|
=========================
|
||||||
|
Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/
|
||||||
|
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
|
||||||
|
Forge Forum: https://forums.minecraftforge.net/
|
||||||
|
Forge Discord: https://discord.gg/UvedJ9m
|
207
build.gradle
Normal file
207
build.gradle
Normal file
@ -0,0 +1,207 @@
|
|||||||
|
plugins {
|
||||||
|
id 'eclipse'
|
||||||
|
id 'idea'
|
||||||
|
id 'maven-publish'
|
||||||
|
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
|
||||||
|
}
|
||||||
|
|
||||||
|
version = '1.20.1-0.0.1.1'
|
||||||
|
group = 'de.slpnetwork'
|
||||||
|
|
||||||
|
base {
|
||||||
|
archivesName = 'Brewcraft'
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
|
||||||
|
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
|
||||||
|
|
||||||
|
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
|
||||||
|
minecraft {
|
||||||
|
// The mappings can be changed at any time and must be in the following format.
|
||||||
|
// Channel: Version:
|
||||||
|
// official MCVersion Official field/method names from Mojang mapping files
|
||||||
|
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
|
||||||
|
//
|
||||||
|
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
|
||||||
|
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||||
|
//
|
||||||
|
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
|
||||||
|
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
|
||||||
|
//
|
||||||
|
// Use non-default mappings at your own risk. They may not always work.
|
||||||
|
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||||
|
mappings channel: mapping_channel, version: mapping_version
|
||||||
|
|
||||||
|
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
|
||||||
|
// In most cases, it is not necessary to enable.
|
||||||
|
// enableEclipsePrepareRuns = true
|
||||||
|
// enableIdeaPrepareRuns = true
|
||||||
|
|
||||||
|
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
|
||||||
|
// It is REQUIRED to be set to true for this template to function.
|
||||||
|
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
|
||||||
|
copyIdeResources = true
|
||||||
|
|
||||||
|
// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
|
||||||
|
// The folder name can be set on a run configuration using the "folderName" property.
|
||||||
|
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
|
||||||
|
// generateRunFolders = true
|
||||||
|
|
||||||
|
// This property enables access transformers for use in development.
|
||||||
|
// They will be applied to the Minecraft artifact.
|
||||||
|
// The access transformer file can be anywhere in the project.
|
||||||
|
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
|
||||||
|
// This default location is a best practice to automatically put the file in the right place in the final jar.
|
||||||
|
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
|
||||||
|
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||||
|
|
||||||
|
// Default run configurations.
|
||||||
|
// These can be tweaked, removed, or duplicated as needed.
|
||||||
|
runs {
|
||||||
|
// applies to all the run configs below
|
||||||
|
configureEach {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
// Recommended logging data for a userdev environment
|
||||||
|
// The markers can be added/remove as needed separated by commas.
|
||||||
|
// "SCAN": For mods scan.
|
||||||
|
// "REGISTRIES": For firing of registry events.
|
||||||
|
// "REGISTRYDUMP": For getting the contents of all registries.
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
// Recommended logging level for the console
|
||||||
|
// You can set various levels here.
|
||||||
|
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
mods {
|
||||||
|
"${mod_id}" {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
client {
|
||||||
|
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
|
||||||
|
property 'forge.enabledGameTestNamespaces', mod_id
|
||||||
|
}
|
||||||
|
|
||||||
|
server {
|
||||||
|
property 'forge.enabledGameTestNamespaces', mod_id
|
||||||
|
args '--nogui'
|
||||||
|
}
|
||||||
|
|
||||||
|
// This run config launches GameTestServer and runs all registered gametests, then exits.
|
||||||
|
// By default, the server will crash when no gametests are provided.
|
||||||
|
// The gametest system is also enabled by default for other run configs under the /test command.
|
||||||
|
gameTestServer {
|
||||||
|
property 'forge.enabledGameTestNamespaces', mod_id
|
||||||
|
}
|
||||||
|
|
||||||
|
data {
|
||||||
|
// example of overriding the workingDirectory set in configureEach above
|
||||||
|
workingDirectory project.file('run-data')
|
||||||
|
|
||||||
|
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
|
||||||
|
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Include resources generated by data generators.
|
||||||
|
sourceSets.main.resources { srcDir 'src/generated/resources' }
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
// Put repositories for dependencies here
|
||||||
|
// ForgeGradle automatically adds the Forge maven and Maven Central for you
|
||||||
|
|
||||||
|
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
|
||||||
|
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
|
||||||
|
// flatDir {
|
||||||
|
// dir 'libs'
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
// Specify the version of Minecraft to use.
|
||||||
|
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
|
||||||
|
// The "userdev" classifier will be requested and setup by ForgeGradle.
|
||||||
|
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
|
||||||
|
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
|
||||||
|
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
|
||||||
|
|
||||||
|
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
|
||||||
|
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
|
||||||
|
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
|
||||||
|
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
|
||||||
|
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
|
||||||
|
|
||||||
|
// Example mod dependency using a mod jar from ./libs with a flat dir repository
|
||||||
|
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
|
||||||
|
// The group id is ignored when searching -- in this case, it is "blank"
|
||||||
|
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
|
||||||
|
|
||||||
|
// For more info:
|
||||||
|
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||||
|
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||||
|
}
|
||||||
|
|
||||||
|
// This block of code expands all declared replace properties in the specified resource targets.
|
||||||
|
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
|
||||||
|
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
|
||||||
|
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
|
||||||
|
tasks.named('processResources', ProcessResources).configure {
|
||||||
|
var replaceProperties = [
|
||||||
|
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
|
||||||
|
forge_version: forge_version, forge_version_range: forge_version_range,
|
||||||
|
loader_version_range: loader_version_range,
|
||||||
|
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
|
||||||
|
mod_authors: mod_authors, mod_description: mod_description,
|
||||||
|
]
|
||||||
|
inputs.properties replaceProperties
|
||||||
|
|
||||||
|
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
|
||||||
|
expand replaceProperties + [project: project]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Example for how to get properties into the manifest for reading at runtime.
|
||||||
|
tasks.named('jar', Jar).configure {
|
||||||
|
manifest {
|
||||||
|
attributes([
|
||||||
|
'Specification-Title' : mod_id,
|
||||||
|
'Specification-Vendor' : mod_authors,
|
||||||
|
'Specification-Version' : '1', // We are version 1 of ourselves
|
||||||
|
'Implementation-Title' : project.name,
|
||||||
|
'Implementation-Version' : project.jar.archiveVersion,
|
||||||
|
'Implementation-Vendor' : mod_authors,
|
||||||
|
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||||
|
])
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is the preferred method to reobfuscate your jar file
|
||||||
|
finalizedBy 'reobfJar'
|
||||||
|
}
|
||||||
|
|
||||||
|
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
|
||||||
|
// tasks.named('publish').configure {
|
||||||
|
// dependsOn 'reobfJar'
|
||||||
|
// }
|
||||||
|
|
||||||
|
// Example configuration to allow publishing using the maven-publish plugin
|
||||||
|
publishing {
|
||||||
|
publications {
|
||||||
|
register('mavenJava', MavenPublication) {
|
||||||
|
artifact jar
|
||||||
|
}
|
||||||
|
}
|
||||||
|
repositories {
|
||||||
|
maven {
|
||||||
|
url "file://${project.projectDir}/mcmodsrepo"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
|
||||||
|
}
|
923
changelog.txt
Normal file
923
changelog.txt
Normal file
@ -0,0 +1,923 @@
|
|||||||
|
1.20.1 Changelog
|
||||||
|
47.2
|
||||||
|
====
|
||||||
|
- 47.2.0 1.20.1 RB
|
||||||
|
|
||||||
|
47.1
|
||||||
|
====
|
||||||
|
- 47.1.47 Keep order of sources in PackRepository (#9702)
|
||||||
|
Co-authored-by: dhyces <10985914+dhyces@users.noreply.github.com>
|
||||||
|
- 47.1.46 Fix DelegatingPackResources searching resource path twice (#9697)
|
||||||
|
- 47.1.45 Fix `Level` leak in debug HUD (#9699)
|
||||||
|
Co-authored-by: malte0811 <malte0811@web.de>
|
||||||
|
- 47.1.44 Fix PlayerSpawnPhantomsEvent not being fired (#9689)
|
||||||
|
- 47.1.43 Enhance LivingBreathEvent and LivingDrownEvent. Closes #9680
|
||||||
|
Also remove 3.5MB of useless data from the installer.
|
||||||
|
- 47.1.42 Partially revert LazyOptional changes, now no longer internally uses weak references.
|
||||||
|
- 47.1.41 Make LazyOptional's internal references to invalidation listeners use WeakReference, and allow modders to unregister themselves. Closes #8805
|
||||||
|
- 47.1.40 Revert EntityEvent.Size changes to before #9018 was called. (#9679)
|
||||||
|
Kept newly added methods for binary compatibility but deprecated them all for removal.
|
||||||
|
The entire pose/eye/size system needs to be reevaluated and address some of Mojang's changes.
|
||||||
|
However this should fix any bugs that pulling that PR may of caused.
|
||||||
|
- 47.1.39 Add a config option to restore the calculate all normals behavior in case some setups require old broken behavior. (#9670)
|
||||||
|
- 47.1.38 Fix rounding errors on models with 45 degree normals by favoring one Direction (#9669)
|
||||||
|
Should fix flickering issues when breaking custom models and having our vanilla solution disabled.
|
||||||
|
- 47.1.37 Moved ForgeHooksClient.onCreativeModeTabBuildContents to ForgeHooks to fix #9662
|
||||||
|
- 47.1.36 Fix tag removal functionality that broke during the 1.19 update. Closes #9053 and #8949
|
||||||
|
- 47.1.35 Replace string with forge tag in vanilla recipes. Closes #9062
|
||||||
|
- 47.1.34 Fix new brain hooks not persisting active activities.
|
||||||
|
- 47.1.33 Fix breaking overlay flickering on campfires by using vanilla method to calculate block normals. (#9664)
|
||||||
|
- 47.1.32 Cleanup usages of static imports and build script so that our build doesn't spam useless error like messages.
|
||||||
|
So that it is easier to see real errors.
|
||||||
|
Add compatibility checking to standard testing tasks.
|
||||||
|
- 47.1.31 Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175
|
||||||
|
- 47.1.30 Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. (#9656)
|
||||||
|
- 47.1.29 Re-add EntityEvent.Size methods to maintain bincompat
|
||||||
|
- 47.1.28 Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292
|
||||||
|
- 47.1.27 Add LivingSwapHandItemsEvent
|
||||||
|
- 47.1.26 Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358
|
||||||
|
- 47.1.25 Re-add in-game mod menu (#9652)
|
||||||
|
- 47.1.24 Fix Entity eye height for multipart entities.
|
||||||
|
- 47.1.23 Fix conflicting keybindings not having the correct click count set. #9360
|
||||||
|
- 47.1.22 Fix the Emissive Rendering for Experimental Light Pipeline (#9651)
|
||||||
|
- 47.1.21 Fixed AdvancementsScreen.java.patch buttons not rendering (#9649)
|
||||||
|
- 47.1.20 Properly Handle Fluid Updates while in a Boat #9428
|
||||||
|
- 47.1.19 New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446
|
||||||
|
- 47.1.18 Fix invalid index when ticking itemstacks in a player nventory by adding a new onInventoryTick event. Closes #9453
|
||||||
|
- 47.1.17 Make the FireworkShapes enum extensible (Closes #9486)
|
||||||
|
- 47.1.16 Add `EmptyEnergyStorage` (#9487)
|
||||||
|
- 47.1.15 Support IPv6 address compression for logged IPs
|
||||||
|
- 47.1.14 Make item name rendering and status bar rendering respect additional gui overlays being rendered by mods (#9648)
|
||||||
|
- 47.1.13 Fix EyeHeight event being fired twice (#9647)
|
||||||
|
- 47.1.12 Add PlayerSpawnPhantomsEvent, utilized to block or forcefully allow PhantomSpawner to spawn phantoms (#9644)
|
||||||
|
- 47.1.11 Fix creative mode screen not correctly using CreativeModeTab::getTabsImage (#9627)
|
||||||
|
- 47.1.10 Add option to advertise dedicated servers to LAN.
|
||||||
|
- 47.1.9 Fix entity eye height loop.
|
||||||
|
- 47.1.8 Particle Description Data Provider.
|
||||||
|
- 47.1.7 Add LivingBreatheEvent and LivingDrownEvent (#9525)
|
||||||
|
- 47.1.6 Fix entity size event not being fired, changed it to split eye height and size calculations. (#9535)
|
||||||
|
- 47.1.5 AlterGroundEvent for modifying block placement performed by AlterGroundDecorator (#9637)
|
||||||
|
- 47.1.4 Change ProjectileHitEvent to return a result instead of being cancelable. Closes #9642
|
||||||
|
- 47.1.3 Replace static import with regular one to fix S2S and non-official mappings. (#9633)
|
||||||
|
- 47.1.2 Add missing null check for TagsProvider#existingFileHelper (#9638)
|
||||||
|
- 47.1.1 Add GuiGraphics helpers for blitNineSliced and blitRepeating that support specifying a custom texture size (#9641)
|
||||||
|
- 47.1.0 1.20.1 Recommended Build
|
||||||
|
|
||||||
|
47.0
|
||||||
|
====
|
||||||
|
- 47.0.50 Fix FMLOnly loading. Closes #9609
|
||||||
|
- 47.0.49 Improve logging for server connections (#9618)
|
||||||
|
- 47.0.48 Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 (#9586)
|
||||||
|
- 47.0.47 Expose loaded RegistryAccess through AddReloadListenerEvent (#9613)
|
||||||
|
- 47.0.46 Fix GLM applying to entities when killed. Closes #9551
|
||||||
|
- 47.0.45 Add unordered creative tabs after vanilla and perform a second level sorting of tabs by registry name to ensure tabs are ordered the same between game restarts (#9612)
|
||||||
|
- 47.0.44 Fix Early Loading window FPS snafu where it could spam (#9619)
|
||||||
|
unlimited screen updates. Probably a good way to gently toast an ancient laptop.
|
||||||
|
- 47.0.43 Make overloads consistent for defineListAllowEmpty in ForgeConfigSpec.Builder (#9604)
|
||||||
|
- 47.0.42 Moved GameShuttingDownEvent hook to DedicatedServer class. Fixes #9601
|
||||||
|
- 47.0.41 Fix PitcherCropBlock not calling canSustainPlant, not allowing it to be placed on custom farmland. Close #9611
|
||||||
|
- 47.0.40 Add null check to NetworkHooks.openScreen. Closes #9597
|
||||||
|
- 47.0.39 Fix ShieldBlockEvent not correctly performing damaged functions when not all damage is blocked. (#9615)
|
||||||
|
- 47.0.38 Add IP address to client disconnect message. Closes #9603
|
||||||
|
- 47.0.37 Fix hotbar items not dimming when sleeping in bed. Closes #9616
|
||||||
|
- 47.0.36 Bump Eventbus to address NullPointerException when classloading things on some threads. Closes #9570
|
||||||
|
- 47.0.35 Try and be a bit nicer about handling bad [feature] definitions (#9606)
|
||||||
|
* Try and be a bit nicer about handling bad [feature] definitions - they're single square bracket defined and require strings for feature bound values.
|
||||||
|
* Some more tweaks to the feature system to output useful and well formatted error messages when bounds fail. Requires SPI 7.0.1 and the language string "fml.modloading.feature.missing" has changed.
|
||||||
|
* Use immutable lists where possible and generally tidy things a bit
|
||||||
|
- 47.0.34 [HotFix]: Somehow not caught by CI, but there was an issue in the SpawnUtils to handle.
|
||||||
|
- 47.0.33 Remove amount from FluidStack hashCode to fix the equal/hashCode java contract (#9602)
|
||||||
|
- 47.0.32 Add example usage for configs to the MDK (#9596)
|
||||||
|
Demonstrates proper usage of different config value types, validation, transformation/parsing, load/reload handling and direct field access.
|
||||||
|
- 47.0.31 Demonstrate configureEach in run configs (#9594)
|
||||||
|
- 47.0.30 Reduce verbosity of prepareRuns doc in MDK (#9593)
|
||||||
|
- 47.0.29 Lazily configure MDK tasks, improve IDE support (#9592)
|
||||||
|
- 47.0.28 Fix not dropping xp for player sourced explosions and various other cases when xp should drop (#9588)
|
||||||
|
- 47.0.27 add item handler capability to chiseled bookshelf (#9587)
|
||||||
|
- 47.0.26 Fix ignoring maxUpStep method overrides on entities (#9583)
|
||||||
|
- 47.0.25 Add missing damage type tag provider modid, existing file helper constructor overload (#9581)
|
||||||
|
- 47.0.24 Expose holder lookup registry provider as a helper in RegistriesDatapackGenerator (#9580)
|
||||||
|
- 47.0.23 Fix gametest collection causing secondary crash in loading error state (#9568)
|
||||||
|
- 47.0.22 Fix SpriteCoordinateExpander not working with chained methods (MC-263524) (#9564)
|
||||||
|
- 47.0.21 Expose EntityRendererProvider.Context to AddLayers event (#9562)
|
||||||
|
- 47.0.20 [1.20] Add events for checking spawn conditions (SpawnPlacementCheck and PositionCheck) (#9469)
|
||||||
|
- 47.0.19 Another tweak to the early display. We start a timer process while we create the window, in case it hangs. Also add a skip version config, to try and help in cases where the driver is stupid. (#9595)
|
||||||
|
- 47.0.18 Auto generate names for modded loot pools. Fixes #9589 (#9591)
|
||||||
|
- 47.0.17 More tweaks to the mod loading callbacks to make loading bars work better (#9585)
|
||||||
|
- 47.0.16 Reimplement LootPool name patches and hooks (#9573)
|
||||||
|
- 47.0.15 Fix experimental lighting pipeline breaking vanilla's emissive rendering. Closes #9552 (#9582)
|
||||||
|
- 47.0.14 Update early loading default configs to match standard expectations. (#9577)
|
||||||
|
Also allow a global override env variable for darkmode always. "FML_EARLY_WINDOW_DARK"
|
||||||
|
- 47.0.13 Add proper duplicate mod error message that includes the mod id(s) and mod files. (#9474)
|
||||||
|
- 47.0.12 Add missing stack tooltip rendering hooks (#9533)
|
||||||
|
Fix automatic tooltip wrapping discarding empty lines used as spacers
|
||||||
|
- 47.0.11 Add piston push reaction overrides to Block class (#9538)
|
||||||
|
- 47.0.10 Fix missing calls to level-sensitive block SoundType getter (#9553)
|
||||||
|
- 47.0.9 Fix forge registries that have wrappers/support tags not being in the HolderLookup Provider that is provided to the GatherDataEvent (#9566)
|
||||||
|
- 47.0.8 Make IItemDecorator a functional interface again. Fixes #9563 (#9574)
|
||||||
|
- 47.0.7 Make 1.20.x the main TC branch.
|
||||||
|
- 47.0.6 Fix custom geometry in parent models not being resolved (#9572)
|
||||||
|
- 47.0.5 Make the scheduled thread factory setDaemon on it's threads. Should allow things to close properly if something deadly happens early on. (#9575)
|
||||||
|
- 47.0.4 This is an early display window system for forge. (#9558)
|
||||||
|
- 47.0.3 fix the JIJ break by bumping SJH. apologies.
|
||||||
|
- 47.0.2 update libs (#9565)
|
||||||
|
- 47.0.1 Update Armor Layer Implementation to Match Vanilla (#9547)
|
||||||
|
- 47.0.0 1.20.1 Update
|
||||||
|
|
||||||
|
46.0
|
||||||
|
====
|
||||||
|
- 46.0.14 Fix JAR compatibility checks for 1.20 (#9556)
|
||||||
|
- 46.0.13 [1.20] Add `AFTER_LEVEL` render level stage (#9555)
|
||||||
|
- 46.0.12 Reorder overlay layers to match vanilla (#9550)
|
||||||
|
- 46.0.11 Re-implement missing level-sensitive block light hook in ChunkAccess (#9536)
|
||||||
|
- 46.0.10 Fix issues in the deserialization of empty ingredients (#9537)
|
||||||
|
- 46.0.9 Fix wrong variable passed into EnchantmentClue lookup Fixes #9543 (#9544)
|
||||||
|
- 46.0.8 Fix incorrect depth test state in debug graph rendering Fixes #9534 (#9539)
|
||||||
|
- 46.0.7 Fix initCapabilities patch location in ServerLevel Fixes #9526 (#9531)
|
||||||
|
- 46.0.6 Use Spinning Effect Intensity instead of Partial Tick for Portal Overlay Fixes #9529 (#9530)
|
||||||
|
- 46.0.5 Fix getArmorModelHook patch, Fixex #9523 (#9528)
|
||||||
|
- 46.0.4 Fix duplicate Map writes in PlayerList patch. (#9521)
|
||||||
|
- 46.0.3 Fix Forge Version including MC version in MDK.
|
||||||
|
- 46.0.2 Fix patch in light propagation (#9532)
|
||||||
|
- 46.0.1 Attempt to fix jar signing
|
||||||
|
Gradle 8 is stupid and doesn't (easily) allow in-place tasks, so a temporary fix has been made in ForgeGradle 6
|
||||||
|
- 46.0.0 Forge 1.20
|
||||||
|
- Creative mode tabs are now a registry; the `BuildContents` event was renamed to `BuildCreativeModeTabContentsEvent` and moved it to its own class
|
||||||
|
- The pack format is now 15 for both resource packs and data packs
|
||||||
|
- `ScreenUtils` was deprecated in favor of a `GuiGraphics` extension
|
||||||
|
- Forge and the MDK were updated to Gradle 8 and FG6
|
||||||
|
- The Forge common config file was removed (it only contained the deprecated old fields for resource caching, which was removed in 1.19.3)
|
||||||
|
- Registry dummy entries were removed
|
||||||
|
- `RemappingVertexPipeline` was fixed to forward the `endVertex()` call
|
||||||
|
- Forge tool tags were removed in favor of vanilla ones
|
||||||
|
Co-authored-by: ChampionAsh5357 <ash@ashwork.net>
|
||||||
|
Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
|
||||||
|
Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com>
|
||||||
|
Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
|
||||||
|
|
||||||
|
45.1
|
||||||
|
====
|
||||||
|
- 45.1.0 1.19.4 Recommended Build
|
||||||
|
|
||||||
|
45.0
|
||||||
|
====
|
||||||
|
- 45.0.66 Add method to GatherDataEvent to obtain collection of all input paths. (#9499)
|
||||||
|
- 45.0.65 Log error when Sheets is class-loaded before registration is completed (#9475)
|
||||||
|
- 45.0.64 [1.19.x] Re-implement RenderTooltipEvent.Color (#9497)
|
||||||
|
* Reimplement RenderTooltipEvent.Color
|
||||||
|
* Formatting, comments, EXC
|
||||||
|
* Deprecate instead of replacing
|
||||||
|
- 45.0.63 Add API for registering custom world preset editors (#9436)
|
||||||
|
- 45.0.62 Remove unneeded extra reload of datapacks on world creation screen (#9454)
|
||||||
|
- 45.0.61 Bump ASM to 9.5
|
||||||
|
- 45.0.60 Fix crash when running server from root directory
|
||||||
|
Fixes #9498
|
||||||
|
- 45.0.59 Fix root transform matrix format, allow using all four root transform formats (#9496)
|
||||||
|
- 45.0.58 Add missing AT lines to allow registering custom game rule boolean/integer types (#9489)
|
||||||
|
- 45.0.57 [1.19.x] Fix SaplingGrowTreeEvent#setFeature being ignored in FungusBlock (#9485)
|
||||||
|
Co-authored-by: Brennan Ward <3682588+Shadows-of-Fire@users.noreply.github.com>
|
||||||
|
- 45.0.56 Restore AccessibilityOnboardingScreen
|
||||||
|
Fixes #9488
|
||||||
|
- 45.0.55 Update documentation on FinalizeSpawn (#9467)
|
||||||
|
- 45.0.54 Fix fluids without sound event causing exception in tryFillContainer and tryEmptyContainer (#9445)
|
||||||
|
- 45.0.53 Make FakePlayerFactory respect the given ServerLevel (#9479)
|
||||||
|
- 45.0.52 Collect and log exceptions occurring in DeferredWorkQueue tasks (#9449)
|
||||||
|
- 45.0.51 Fix `NamespacedWrapper#wrapAsHolder` (#9450)
|
||||||
|
- 45.0.50 Fixes ChatScreen calling .setScreen (#9443)
|
||||||
|
Fix test compile failures also.
|
||||||
|
- 45.0.49 Determine the Forge version the PR was built against when running PR compat checks (#9374)
|
||||||
|
- 45.0.48 Add buildscript test to error on deprecated members that should of been removed. (#9460)
|
||||||
|
- 45.0.47 Remove erroneous brace patch in Inventory (#9462)
|
||||||
|
Fixes #9459
|
||||||
|
- 45.0.46 [1.19.4] Move root transform builder to ModelBuilder to allow use in ItemModelBuilder (#9456)
|
||||||
|
- 45.0.45 Fix forge grindstone hooks allowing stacks of non-stackable items (#9457)
|
||||||
|
- 45.0.44 [1.19.4] Fix FMLOnly (#9415)
|
||||||
|
- 45.0.43 Fix ItemLayerModel erroneously adding particle texture to layer texture list (#9441)
|
||||||
|
- 45.0.42 Temporary fix for Canceling ProjectileImpactEvents of Piercing ammo.
|
||||||
|
Event needs to be re-worked to have finer control. #9370
|
||||||
|
- 45.0.41 Fix dummy air blocks not being marked as air (#9440)
|
||||||
|
- 45.0.40 Add support for splitting the login packet (#9367)
|
||||||
|
It contains full copies of data registries and can easily surpass vanilla's limits
|
||||||
|
- 45.0.39 Remove Attack Range and Reach Distance and add Block Reach and Entity Reach (#9361)
|
||||||
|
- 45.0.38 Add default bucket sounds for milk (#9432)
|
||||||
|
- 45.0.37 Deprecate Item.onUsingTick, as vanilla provides the same function in Item.onUseTick now. Closes #9342
|
||||||
|
- 45.0.36 Fix ScreenEvent.Init.[Pre/Post] not working correctly (#9431)
|
||||||
|
- 45.0.35 Allow FenceGateBlock to be used without a WoodType. Closes #9392
|
||||||
|
- 45.0.34 Deprecate duplicate tool tags that vanilla added in 1.19.4
|
||||||
|
We will maintain a seperate 'tools' tag until Mojang adds all relevent tool tags.
|
||||||
|
Closes #9393
|
||||||
|
- 45.0.33 Fix BlockEvent.Break not using ItemStack enchantment hooks.
|
||||||
|
- 45.0.32 Move Block.onCatchFire to above block removal to allow usage of BlockEntity data. Closes #9400
|
||||||
|
- 45.0.31 Fix FinalizeSpawn not blocking spawns during worldgen (#9420)
|
||||||
|
- 45.0.30 Fixed issue with MutableHashedLinkedMap when removing multiple sequential entries in the middle of the map.
|
||||||
|
Added Unit tests for MutableHashLinkedMap
|
||||||
|
Added support for removing using the iterator
|
||||||
|
Added concurrent modification detection to the iterator
|
||||||
|
Added default constructor with basic hashing strategy.
|
||||||
|
Closes #9426
|
||||||
|
- 45.0.29 Loosen access for BucketItem's canBlockContainFluid (#9421)
|
||||||
|
- 45.0.28 Update and Regenerate Datapacks (#9419)
|
||||||
|
Add generation for pack.mcmeta
|
||||||
|
- 45.0.27 Restore ability to change message in ClientChatEvent (#9377)
|
||||||
|
- 45.0.26 Remove duplicate line in FoodData patch (#9424)
|
||||||
|
The line was accidentally duplicated in the 1.19.4 update and patching
|
||||||
|
process.
|
||||||
|
Fixes #9422
|
||||||
|
- 45.0.25 Rename RegisterParticleProviderEvent's register methods to describe what kind of particle providers they register (deprecating old methods to avoid breaking) and minor docs tweaks (#9388)
|
||||||
|
- 45.0.24 Update pack versions (#9414)
|
||||||
|
- 45.0.23 [1.19.4] Revamp and fix spawn events (#9133)
|
||||||
|
- 45.0.22 [1.19.4] Replace blitOffset parameter with PoseStack in IItemDecorator (#9409)
|
||||||
|
* Replace blitOffset with PoseStack in IItemDecorator
|
||||||
|
* Circumvent breaking changes
|
||||||
|
* Fix blitOffset type
|
||||||
|
- 45.0.21 Fix JSON model root transforms (#9410)
|
||||||
|
- 45.0.20 Fix tossed items not being able to be picked up by other players. Closes #9412 (#9404)
|
||||||
|
- 45.0.19 Fix infinite BE render bounds failing frustum intersection test. Closes #9321 (#9407)
|
||||||
|
- 45.0.18 Make ForgeSlider use the new vanilla texture (#9406)
|
||||||
|
- 45.0.17 Add BlockSetType#register to accesstransformer.cfg (#9386)
|
||||||
|
- 45.0.16 Add option to completely hide a crash-callable depending on a runtime value (#9372)
|
||||||
|
- 45.0.15 Add isNewChunk to ChunkEvent.Load (#9369)
|
||||||
|
- 45.0.14 Remove DistExecutor calls in PistonEventTest (#9348)
|
||||||
|
- 45.0.13 Fix hardcoded precipitation in ClimateSettingsBuilder (#9402)
|
||||||
|
This effectively caused all biomes to have precipitation, such as
|
||||||
|
minecraft:desert.
|
||||||
|
Fixes #9397
|
||||||
|
- 45.0.12 Fix incorrect variable used for swimming check (#9403)
|
||||||
|
Because of the incorrect variable, the check to stop sprinting (and stop
|
||||||
|
swimming) never fired correctly.
|
||||||
|
1.19.3's `flag5` variable was renamed to `flag7` in 1.19.4; however,
|
||||||
|
this was not caught during patching because of the fuzzy patcher.
|
||||||
|
Fixes #9399
|
||||||
|
- 45.0.11 Fix incorrect boolean used for glint effect (#9401)
|
||||||
|
The `flag1` variable is ultimately controlled by whether the armor slot
|
||||||
|
being rendered is for the leggings, which explains this bug where the
|
||||||
|
leggings always had the enchantment glint but not any other armor piece.
|
||||||
|
Fixes #9394
|
||||||
|
- 45.0.10 Fixed ModMismatchDisconnectedScreen displaying missing mods wrongly (#9398)
|
||||||
|
- 45.0.9 Fix misaligned text render type patch (#9391)
|
||||||
|
- 45.0.8 Remove thread filter from processing clientside custom payloads. Closes @9390
|
||||||
|
- 45.0.7 Fix LivingEntity patch which caused crash while entities got hurt. Closes #9389
|
||||||
|
- 45.0.6 Fix wrong parameters in `Screen#renderTooltipInternal` patch (#9387)
|
||||||
|
- 45.0.5 Fix misaligned patch in LevelRenderer. Closes #9385
|
||||||
|
- 45.0.4 Remove our fix for MC-121048 as it has been fixed by Vanilla (#9381)
|
||||||
|
- 45.0.3 Fix advancements not loading, bug seems to be fixed by vanilla now. Closes #9384
|
||||||
|
- 45.0.2 Fixed patch verifier for cases where patches lowered access levels. Closes #9383
|
||||||
|
- 45.0.1 Fix crouching while sprinting stopping the player when step height is modified. Closes #9376
|
||||||
|
- 45.0.0 Forge 1.19.4
|
||||||
|
Properly move `ServerStatusPing` to codec
|
||||||
|
Reimplement custom display contexts
|
||||||
|
Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
|
||||||
|
Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
|
||||||
|
|
||||||
|
44.1
|
||||||
|
====
|
||||||
|
- 44.1.23 Fix experimental world warning screen appearing everytime (#9375)
|
||||||
|
- 44.1.22 Fix continuing to use items after dropping or when a shield breaks (MC-231097, MC-168573) (#9344)
|
||||||
|
- 44.1.21 Add onStopUsing hook to IForgeItem (#9343)
|
||||||
|
- 44.1.20 Document RegisterParticleProvidersEvent's APIs (#9346)
|
||||||
|
- 44.1.19 Fix incorrect ListTag.getLongArray result (MC-260378) (#9351)
|
||||||
|
- 44.1.18 Fix missing patch that left TagBuilder#replace unused (#9354)
|
||||||
|
- 44.1.17 Add 2 new RenderLevelStageEvent.Stage for After Entities and After Block Entities (#9259)
|
||||||
|
- 44.1.16 Cleanup StemBlock Patch (#9337)
|
||||||
|
- 44.1.15 Cleanup ItemProperties patch (#9332)
|
||||||
|
- 44.1.14 Make IForgeIntrinsicHolderTagAppender methods properly chainable (#9331)
|
||||||
|
- 44.1.13 Fix in custom fluids not respecting max height correctly. (#9319)
|
||||||
|
- 44.1.12 Fix inconsistent vaporization in BucketItem & FluidType (#9269)
|
||||||
|
- 44.1.11 Fix reloading event firing during server shutdown and add explicit unloading event instead (#9016)
|
||||||
|
- 44.1.10 Homogenize and/or holdersets when serializing to prevent serializing to NBT from crashing (#9048) Fixes #9043
|
||||||
|
- 44.1.9 [1.19.x] Fix `ForgeSlider` not respecting custom height (#9237)
|
||||||
|
- 44.1.8 Fix stepsound for blocks in the inside_step_sound_blocks tag. (#9318)
|
||||||
|
- 44.1.7 Fix missing hanging sign material for modded wood type (#9303)
|
||||||
|
- 44.1.6 Fire TickEvent.LevelTickEvent on ClientLevel tick (#9299)
|
||||||
|
- 44.1.5 Add ClientChatReceivedEvent for system messages (#9284)
|
||||||
|
- 44.1.4 PR Action update (#9274)
|
||||||
|
- 44.1.3 fix HangingSignEditScreen crash when using custom wood types using modid (#9294)
|
||||||
|
- 44.1.2 Bump SecureJarHandler version, to help identify invalid mods.
|
||||||
|
- 44.1.1 [1.19.3] Hotfix missing null check in createUnbakedItemElements (#9285)
|
||||||
|
- 44.1.0 Mark 1.19.3 Recommended Build
|
||||||
|
|
||||||
|
44.0
|
||||||
|
====
|
||||||
|
- 44.0.49 [1.19.3] Allow Item and Elements models to specify static color, sky light, and block light values. (#9106)
|
||||||
|
- 44.0.48 Fix StemBlock not checking canSustainPlant for the correct block, it now checks for Melons/Pumpkins instead of the stem itself. (#9270)
|
||||||
|
- 44.0.47 Add github shared actions for automation purposes. (#9251)
|
||||||
|
- 44.0.46 Add translate key for Forge pack.mcmeta description (#9260)
|
||||||
|
- 44.0.45 Fix broken link for update checker docs in mdk (#9271)
|
||||||
|
- 44.0.44 Remove duplicate updateNeighbourForOutputSignal call Fixes #9169 (#9234)
|
||||||
|
- 44.0.43 Add helper methods to access the set of loaded sprite locations (#9223)
|
||||||
|
- 44.0.42 Disable guiLight3d for generated item models (#9230)
|
||||||
|
- 44.0.41 Remove resource caching (#9254)
|
||||||
|
- 44.0.40 Add TradeWithVillagerEvent (#9244)
|
||||||
|
- 44.0.39 Update link for Parchment "Getting Started" (#9243)
|
||||||
|
- 44.0.38 Allows DatapackBuiltinEntriesProvider to datagen LevelStems (#9247)
|
||||||
|
- 44.0.37 Add a method to LootContext.Builder that allows changing the queried loot table id (#9084)
|
||||||
|
- 44.0.36 [1.19.3] Fix Datagen Tests and Providers (#9212)
|
||||||
|
- 44.0.35 Fix concrete powder not being hydrated by singular water sources (#9236)
|
||||||
|
- 44.0.34 [1.19.3] Fix LootTableLoadEvent not getting fired (#9239)
|
||||||
|
- 44.0.33 Allow using custom factories in button builders (#9238)
|
||||||
|
- 44.0.32 Fix logspam when a root resource is requested from DelegatingPackResources, fixes #9197 (#9227)
|
||||||
|
- 44.0.31 [1.19.3] Fix `retrieveRegistryLookup` attempting to get the registry lookup from a `HolderGetter` (#9225)
|
||||||
|
- 44.0.30 [1.19.3] Add ability to datagen forge specific values in pack.mcmeta (#9221)
|
||||||
|
Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
|
||||||
|
- 44.0.29 Add block atlas config to register forge:white texture (#9187)
|
||||||
|
- 44.0.28 Fix ExtendedButton not being highlighted when focused (#9144)
|
||||||
|
- 44.0.27 Separate checkAndFix from the check* tasks. (#9213)
|
||||||
|
- 44.0.26 Fix forge resources overriding vanilla ones (#9222)
|
||||||
|
- 44.0.25 Fix tooltip customization not working for creative inventory (#9218)
|
||||||
|
- 44.0.24 Fix glowing item frame entity's texture (#9126)
|
||||||
|
Fixes #9123
|
||||||
|
- 44.0.23 Fix datapack registries not being synced to clients (#9219)
|
||||||
|
- 44.0.22 Fix creatives tabs rendering overlapping tabs if the selected tab isn't on the current page. (#9214)
|
||||||
|
- 44.0.21 Fix `SidedInvWrapper` not accounting for vanilla stacking special cases in brewing stands and furnaces (#9189)
|
||||||
|
- 44.0.20 Update to the latest JarJar. (#9217)
|
||||||
|
- 44.0.19 Specify NetworkHooks#getEntitySpawningPacket Generic Return Type (#9220)
|
||||||
|
- 44.0.18 Fix using a DeferredRegister on a non-forge wrapped registry. Closes #9199
|
||||||
|
- 44.0.17 Add support for custom CreativeModeTab implementations (#9210)
|
||||||
|
- 44.0.16 Simplify tree grower patches (#9209)
|
||||||
|
- 44.0.15 Replace AdvancementProvider patch with Forge helper (#9188)
|
||||||
|
- 44.0.14 Allow using `PackOutput`s in Forge-added datagen classes (#9182)
|
||||||
|
- 44.0.13 Add simpleBlockWithItem for data gens (#9170)
|
||||||
|
- 44.0.12 Fix running test mods (#9211)
|
||||||
|
- 44.0.11 [1.19.3] Fix models nested in custom geometries not resolving parents (#9200)
|
||||||
|
- 44.0.10 Fix OBJ Loader caches not being thread-safe. (#9204)
|
||||||
|
- 44.0.9 [1.19.3] Add event before baked models are cached by the BlockModelShaper (#9190)
|
||||||
|
- 44.0.8 Fix compatibility checker task configuration (#9202)
|
||||||
|
- 44.0.7 Fix chat offset (#9184)
|
||||||
|
- 44.0.6 Redesign CreativeTab collection event to be a lot more straight forward. (#9198)
|
||||||
|
- 44.0.5 Move ICondition patch placement to before MC throws an error.
|
||||||
|
Disable the explicitly erroring test biome modifier.
|
||||||
|
- 44.0.4 Fix BlockStateProvider not waiting for models before finishing. (#9196) Fixes #9195:
|
||||||
|
- 44.0.3 Fix tooltips not rendering on screens. Closes #9191
|
||||||
|
- 44.0.2 Fix merged mod resource pack not returning all resources with the same name when asked. Closes #9194
|
||||||
|
- 44.0.1 Fix searching using the wrong prefix for items or tags. Fixes #9176 Fixes #9179 (#9177)
|
||||||
|
- 44.0.0 Forge 1.19.3
|
||||||
|
Created a CreativeModeTabEvent to register creative mode tabs and populate entries per tab
|
||||||
|
Moved datapack registries to DataPackRegistryEvent.NewRegistry event instead of tying them to ForgeRegistry
|
||||||
|
Made it easier for mods to datagen datapack builtin entries with DatapackBuiltinEntriesProvider
|
||||||
|
Provided access to lookupProvider for datagen
|
||||||
|
Updated dependencies to match versions used by vanilla and update JarJar to 0.3.18
|
||||||
|
Added a test mod for the new CreativeModeTabEvent
|
||||||
|
Throws better error message for Forge registries in tag datagen
|
||||||
|
Deleted ForgeRegistryTagsProvider
|
||||||
|
Updated ClientChatReceivedEvent and ServerChatEvent for Mojang changes
|
||||||
|
Added patches for both sign related methods in ModelLayers
|
||||||
|
Changed RegisterShadersEvent to use ResourceProvider
|
||||||
|
Migrated old Mojang math types to JOML
|
||||||
|
Co-authored-by: Marc Hermans <marc.hermans@ldtteam.com>
|
||||||
|
Co-authored-by: LexManos <LexManos@gmail.com>
|
||||||
|
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
|
||||||
|
Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
|
||||||
|
|
||||||
|
43.2
|
||||||
|
====
|
||||||
|
- 43.2.0 43.2 Recommended Build.
|
||||||
|
|
||||||
|
43.1
|
||||||
|
====
|
||||||
|
- 43.1.65 Allow discovering services from the mods folder that use java's modular definition. (#9143)
|
||||||
|
- 43.1.64 Make Datapack Registries support ICondition(s) (#9113)
|
||||||
|
- 43.1.63 Enable additional build types to handle pull request validation. (#9159)
|
||||||
|
- 43.1.62 Check source permission level before selector permission (#9147)
|
||||||
|
In some situations, such as execution of a function by an advancement as
|
||||||
|
part of its reward, a command source stack may have a backing source of
|
||||||
|
a ServerPlayer which may lack the entity selector permission and have an
|
||||||
|
explicit permission level that should allow the use of entity selectors,
|
||||||
|
through CommandSourceStack#withPermission.
|
||||||
|
We now check if the permission level of the command source stack is
|
||||||
|
sufficient for entity selectors _before_ checking if the source is a
|
||||||
|
player and if they have the requisite permission.
|
||||||
|
This means that an operator permission level of 2 will always override
|
||||||
|
the Forge entity selector permission.
|
||||||
|
Fixes #9137
|
||||||
|
- 43.1.61 Fix fires spreading too/igniting custom portal frames. (#9142)
|
||||||
|
- 43.1.60 Add supplier to FlowerBlock so it works with custom MobEffects (#9139)
|
||||||
|
- 43.1.59 Fix some logical bugs related to the Grindstone Event (#9089)
|
||||||
|
- 43.1.58 Call baked model's `getModelData` before `getRenderTypes` (#9163)
|
||||||
|
- 43.1.57 Make Util.memoize thread-safe (#9155)
|
||||||
|
- 43.1.56 Rendering tweaks and fixes: Part 4 (#9065)
|
||||||
|
- 43.1.55 Fix `Transformation` loading `PoseStack` (#9083)
|
||||||
|
- 43.1.54 Add simple block appearance API (#9066)
|
||||||
|
- 43.1.53 Fix invalidated modded packets when on LAN (#9157)
|
||||||
|
- 43.1.52 Improve extensibility of DetectorRailBlock and PoweredRailBlock (#9130)
|
||||||
|
- 43.1.51 Fix launch handler minecraft classpath locator (#9120)
|
||||||
|
- 43.1.50 Add HitResult to `EntityTeleportEvent$EnderPearl` (#9135)
|
||||||
|
- 43.1.49 Throw aggregate exception for erroneous registry event dispatch (#9111)
|
||||||
|
This means that exceptions occurring during the dispatch of the registry
|
||||||
|
events, such as those from the suppliers of RegistryObjects, properly
|
||||||
|
cause a crash rather than merely being logged and allowing the game to
|
||||||
|
reach the main menu.
|
||||||
|
Fixes #8720
|
||||||
|
- 43.1.48 Add missing semi-colon near the Dist import statement in example mod.
|
||||||
|
- 43.1.47 Fix ClientModEvents example not subscribing to client-sided events (#9097)
|
||||||
|
- 43.1.46 Use GitHub action to lock issues with the `spam` label (#9087)
|
||||||
|
- 43.1.45 Remove structures slave map to Feature registry (#9091)
|
||||||
|
- 43.1.44 Improve logging of missing or unsupported dependencies (#9104)
|
||||||
|
- 43.1.43 [1.19.x] Fix ValueSpec caching the return value incorrectly (#9046)
|
||||||
|
- 43.1.42 [1.19.x] Add event for registering spawn placements, and modifying existing (#9024)
|
||||||
|
- 43.1.41 [1.19.x] Add event for items being stacked or swapped in a GUI. (#9050)
|
||||||
|
- 43.1.40 [1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server (#9079)
|
||||||
|
- 43.1.39 Fix canceling phantom spawns preventing any further attempts that tick. (#9041)
|
||||||
|
- 43.1.38 Rename fluid type milk translation keys (#9077)
|
||||||
|
- 43.1.37 Fix minecart speed with water (#9076)
|
||||||
|
- 43.1.36 Add a cancellable event that gets fired when a Totem of Undying is used (#9069)
|
||||||
|
- 43.1.35 Fix performance issue and logging when resource caching is enabled (#9029)
|
||||||
|
- 43.1.34 Fix NPE when feeding wolves and cats (#9074)
|
||||||
|
- 43.1.33 Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. (#9061)
|
||||||
|
- 43.1.32 Fix ServiceLoader bug
|
||||||
|
- 43.1.31 Fix ClientChatReceivedEvent for system messages
|
||||||
|
- 43.1.30 Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. (#9056)
|
||||||
|
- 43.1.29 Fix control modifier for mac with `KeyMapping`s using Alt instead of Super (#9057)
|
||||||
|
- 43.1.28 Fix is_desert tag not being applied correctly. (#9051)
|
||||||
|
- 43.1.27 Fix mob griefing event for SmallFireballs not using owner entity. (#9038)
|
||||||
|
- 43.1.26 Fix minecarts on rails not properly slowing down in water (#9033)
|
||||||
|
- 43.1.25 Change codestyle for BookShelves tag. Closes #9027
|
||||||
|
Add IS_CAVE tag Closes #8885
|
||||||
|
Add IS_DESERT tag Closes #8979
|
||||||
|
Simplify Mangrove Swamp tags Closes #8980
|
||||||
|
- 43.1.24 Allow faces of an "elements" model to have disabled ambient occlusion (#9019)
|
||||||
|
- 43.1.23 [1.19.x] Recipe ID-based grouping between modded and vanilla recipes. (#8876)
|
||||||
|
- 43.1.22 Update fence_gates/wooden (#8936)
|
||||||
|
- 43.1.21 [1.19.x] Added event for growing fungus (#8981)
|
||||||
|
- 43.1.20 Added Bookshelves block tag (#8991)
|
||||||
|
- 43.1.19 Create a Forge EntityType Tag for Bosses (#9017)
|
||||||
|
- 43.1.18 Allow mods to specify shader import namespace (#9021)
|
||||||
|
- 43.1.17 Grindstone Events (#8934)
|
||||||
|
One to modify the output, and one to modify the input.
|
||||||
|
- 43.1.16 Fix the serialized names of the enum (#9014)
|
||||||
|
- 43.1.15 Fix `tryEmptyContainerAndStow` duping fluids with stackable containers (#9004)
|
||||||
|
- 43.1.14 Add mod mismatch event (#8989)
|
||||||
|
- 43.1.13 [1.19.x] add methods with more context to tree growers (#8956)
|
||||||
|
- 43.1.12 [1.19.X] Adding more precise events for Advancements (#8360)
|
||||||
|
- 43.1.11 Default IItemHandler capability for shulker box itemstacks (#8827)
|
||||||
|
Co-authored-by: LexManos <LexManos@gmail.com>
|
||||||
|
- 43.1.10 [1.19] Add hook for items to remain in the hotbar when picking blocks/entities (#8872)
|
||||||
|
- 43.1.9 [1.19.x] Block Model Builder Root Transform Support (#8860)
|
||||||
|
Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
|
||||||
|
- 43.1.8 [1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918) (#8954)
|
||||||
|
- 43.1.7 [1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 (#8999)
|
||||||
|
- 43.1.6 [1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() (#9000)
|
||||||
|
- 43.1.5 fix misplaced patch in sapling block (#9005)
|
||||||
|
- 43.1.4 Fix failed entity interactions consuming the click. (#9007)
|
||||||
|
- 43.1.3 Fix entity selector permission check to check original source (#8995)
|
||||||
|
Permission checks should be against the command source and not the
|
||||||
|
target entity, as is done in vanilla.
|
||||||
|
Fixes #8994
|
||||||
|
- 43.1.2 Hotfix for 1.19.2 item animation bug (#8987)
|
||||||
|
* [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
|
||||||
|
- 43.1.1 Add ability to Auto register capabilities via annotation (#8972)
|
||||||
|
- 43.1.0 1.19.2 RB
|
||||||
|
|
||||||
|
43.0
|
||||||
|
====
|
||||||
|
- 43.0.22 Added ItemDecorator API (#8794)
|
||||||
|
- 43.0.21 [1.19.x] Custom usage animations for items (#8932)
|
||||||
|
- 43.0.20 Allow registering custom `ColorResolver`s (#8880)
|
||||||
|
- 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
|
||||||
|
- 43.0.18 Redirect checks for entity selector use to a permission (#8947)
|
||||||
|
This allows greater flexibility for configuring servers with
|
||||||
|
operator-like permissions to user groups through the permissions API and
|
||||||
|
their permissions handler of choice without needing to grant the
|
||||||
|
vanilla operator permission to any player.
|
||||||
|
The new permission is "forge:use_entity_selectors", which is granted by
|
||||||
|
default to players with permission level 2 (GAMEMASTERS) and above.
|
||||||
|
The hook falls back to checking the permission level if the source of
|
||||||
|
the command is not a ServerPlayer, such as for command blocks and
|
||||||
|
functions.
|
||||||
|
- 43.0.17 Allow FakePlayer to report its position (#8963)
|
||||||
|
- 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
|
||||||
|
- 43.0.15 Add cancellable ToastAddEvent (#8952)
|
||||||
|
- 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
|
||||||
|
- 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
|
||||||
|
- 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
|
||||||
|
Make vanilla custom packets able to be sent multiple times. Closes #8969
|
||||||
|
- 43.0.11 Filter name spaces to directories only. Closes #8413
|
||||||
|
- 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
|
||||||
|
- 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
|
||||||
|
- 43.0.8 Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
|
||||||
|
- 43.0.7 Fix comments and documentation that were missed during the review of #8712 (#8945)
|
||||||
|
- 43.0.6 Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
|
||||||
|
- 43.0.5 Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
|
||||||
|
- 43.0.4 Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
|
||||||
|
- 43.0.3 Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
|
||||||
|
- 43.0.2 Fix certain particles not updating their bounding box when their position changes (#8925)
|
||||||
|
- 43.0.1 Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
|
||||||
|
- 43.0.0 1.19.2
|
||||||
|
|
||||||
|
42.0
|
||||||
|
====
|
||||||
|
- 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
|
||||||
|
- 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
|
||||||
|
- 42.0.7 Add Biomes.BEACH to Tags (#8892)
|
||||||
|
- 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs. (#8921)
|
||||||
|
- 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
|
||||||
|
- 42.0.4 Re-add PotentialSpawns event (#8712)
|
||||||
|
- 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
|
||||||
|
- 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
|
||||||
|
- 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
|
||||||
|
- 42.0.0 Forge 1.19.1
|
||||||
|
Load natives from classpath
|
||||||
|
Make command argument types a forge registry
|
||||||
|
Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
|
||||||
|
Overhaul `ServerChatEvent` to use `ChatDecorator` system
|
||||||
|
Remove `ClientChatEvent#setMessage` for now
|
||||||
|
Gradle 7.5
|
||||||
|
|
||||||
|
41.1
|
||||||
|
====
|
||||||
|
- 41.1.0 Mark 1.19 RB
|
||||||
|
|
||||||
|
41.0
|
||||||
|
====
|
||||||
|
- 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
|
||||||
|
- 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
|
||||||
|
- 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
|
||||||
|
- 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
|
||||||
|
- 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
|
||||||
|
- 41.0.108 Fix Forge's packet handling on play messages. (#8875)
|
||||||
|
- 41.0.107 Add API for tab list header/footer (#8803)
|
||||||
|
- 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
|
||||||
|
- 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
|
||||||
|
Fix weighted baked models not respecting children render types
|
||||||
|
Allow fluid container model to use base texture as particle
|
||||||
|
Fix inverted behavior in composite model building. Fixes #8871
|
||||||
|
- 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
|
||||||
|
- 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
|
||||||
|
Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
|
||||||
|
- 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
|
||||||
|
- 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
|
||||||
|
- 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
|
||||||
|
- 41.0.99 add event to SugarCaneBlock (#8877)
|
||||||
|
- 41.0.98 Fix Global Loot Modifiers not using Dispatch Codec (#8859)
|
||||||
|
- 41.0.97 Allow block render types to be set in datagen (#8852)
|
||||||
|
- 41.0.96 Fix renderBreakingTexture not using the target's model data (#8849)
|
||||||
|
- 41.0.95 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
|
||||||
|
* Add getter for the component names in an unbaked geometry
|
||||||
|
* Fix render type hint not being copied in BlockGeometryBakingContext
|
||||||
|
* Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
|
||||||
|
- 41.0.94 [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
|
||||||
|
See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
|
||||||
|
- 41.0.93 Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
|
||||||
|
- 41.0.92 Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
|
||||||
|
- 41.0.91 Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
|
||||||
|
- 41.0.90 Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
|
||||||
|
* Make cutout mipmaps explicitly opt-in for item/entity rendering
|
||||||
|
* Default render type domain to "minecraft" in model datagens
|
||||||
|
- 41.0.89 Fixed multipart block models not using the new model driven render type system. (#8844)
|
||||||
|
- 41.0.88 Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
|
||||||
|
- 41.0.87 Add FML config to disable DFU optimizations client-side. (#8842)
|
||||||
|
* Add client-side command line argument to disable DFU optimizations.
|
||||||
|
* Switch to using FMLConfig value instead.
|
||||||
|
- 41.0.86 [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
|
||||||
|
* Fixes BufferBuilder.putBulkData(ByteBuffer)
|
||||||
|
* use nextElementByte
|
||||||
|
* Fixed merge conflict
|
||||||
|
- 41.0.85 [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
|
||||||
|
* Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
|
||||||
|
* Switch to using Or and add comment.
|
||||||
|
* Switch Or to And.
|
||||||
|
- 41.0.84 [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
|
||||||
|
* Ported RenderLevelStageEvent from 1.18.2
|
||||||
|
* Updated to fix merge conflicts
|
||||||
|
- 41.0.83 [1.19.x] Fix door datagenerator (#8821)
|
||||||
|
* Fix door datagenerator
|
||||||
|
Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
|
||||||
|
* Fix extra space around parameter
|
||||||
|
Fix extra space before comma around a parameter.
|
||||||
|
- 41.0.82 Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
|
||||||
|
- 41.0.81 Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
|
||||||
|
- 41.0.80 [1.19.x] BiomeTags Fixes/Improvements (#8711)
|
||||||
|
* dimension specific tag fix
|
||||||
|
* remove forge:is_beach cause vanilla has it already
|
||||||
|
* remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
|
||||||
|
Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
|
||||||
|
- 41.0.79 1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
|
||||||
|
* convert GLM serializer class to codec
|
||||||
|
* cleanup
|
||||||
|
* GLM list needs to be sorted
|
||||||
|
* datagen
|
||||||
|
* simplify serialization
|
||||||
|
* fix test mods (oops)
|
||||||
|
* properly use suppliers for codec as they are registry obj
|
||||||
|
- 41.0.78 Implement item hooks for potions and enchantments (#8718)
|
||||||
|
* Implement item hooks for potions and enchantments
|
||||||
|
* code style fixes
|
||||||
|
- 41.0.77 Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
|
||||||
|
- 41.0.76 Double Bar Rendering fixed (#8806) (#8807)
|
||||||
|
* Double Bar Rendering fixed (#8806)
|
||||||
|
* Added requested changes by sciwhiz12
|
||||||
|
- 41.0.75 Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
|
||||||
|
* Add an easy way to get the NamedGuiOverlay from a vanilla overlay
|
||||||
|
* Fix static member ordering crash in UnitTextureAtlasSprite
|
||||||
|
* Allow boss bar rendering to be cancelled
|
||||||
|
* Make fluid container datagen use the new name
|
||||||
|
- 41.0.74 Add FogMode to ViewportEvent.RenderFog (#8825)
|
||||||
|
- 41.0.73 Provide additional context to the getFieldOfView event (#8830)
|
||||||
|
- 41.0.72 Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
|
||||||
|
- 41.0.71 Load custom ITransformationServices from the classpath in dev (#8818)
|
||||||
|
* Add a classpath transformer discoverer to load custom transformation services from the classpath
|
||||||
|
* Update ClasspathTransformerDiscoverer to 1.18
|
||||||
|
* Update license year
|
||||||
|
* Update license header
|
||||||
|
* Fix the other license headers
|
||||||
|
* Update ClasspathTransformerDiscoverer to 1.19
|
||||||
|
- 41.0.70 Handle modded packets on the network thread (#8703)
|
||||||
|
* Handle modded packets on the network thread
|
||||||
|
- On the server we simply need to remove the call to
|
||||||
|
ensureRunningOnSameThread.
|
||||||
|
- On the client side, we now handle the packet at the very start of the
|
||||||
|
call. We make sure we're running from a network thread to prevent
|
||||||
|
calling the handling code twice.
|
||||||
|
While this does mean we no longer call .release(), in practice this
|
||||||
|
doesn't cause any leaks as ClientboundCustomPayloadPacket releases
|
||||||
|
for us.
|
||||||
|
* Clarify behaviour a little in the documentation
|
||||||
|
* Javadoc formatting
|
||||||
|
* Add a helper method for handling packets on the main thread
|
||||||
|
Also rename the network thread one. Should make it clearer the expected
|
||||||
|
behaviour of the two, and make it clearer there's a potentially breaking
|
||||||
|
change.
|
||||||
|
* Add back consumer() methods
|
||||||
|
Also document EventNetworkChannel, to clarify the thread behaviour
|
||||||
|
there.
|
||||||
|
* Add since = "1.19" to deprecated annotations
|
||||||
|
- 41.0.69 Cache resource listing calls in resource packs (#8829)
|
||||||
|
* Make the resource lookups cached.
|
||||||
|
* Include configurability and handle patch cleanup.
|
||||||
|
* Document and comment the cache manager.
|
||||||
|
* Make thread selection configurable.
|
||||||
|
* Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
|
||||||
|
* Use boolean supplier and fix wildcard import.
|
||||||
|
* Clean up the VPR since this is more elegant.
|
||||||
|
* Clean up the VPR since this is more elegant.
|
||||||
|
* Address review comments.
|
||||||
|
* Address more review comments.
|
||||||
|
* Fix formatting on `getSource`
|
||||||
|
* Address comments by ichtt
|
||||||
|
* Adapt to pups requests.
|
||||||
|
* Stupid idea.
|
||||||
|
* Attempt this again with a copy on write list.
|
||||||
|
* Fix a concurrency and loading issue.
|
||||||
|
* Fix #8813
|
||||||
|
Checks if the paths are valid resource paths.
|
||||||
|
* Move the new methods on vanilla Patch.
|
||||||
|
- 41.0.68 Update SJH and JIJ
|
||||||
|
- 41.0.67 Fix #8833 (#8835)
|
||||||
|
- 41.0.66 Fix backwards fabulous check in SimpleBakedModel (#8832)
|
||||||
|
Yet another blunder we missed during the review of #8786.
|
||||||
|
- 41.0.65 Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
|
||||||
|
- 41.0.64 [1.19.X] Client code cleanup, updates, and other refactors (#8786)
|
||||||
|
* Revert "Allow safely registering RenderType predicates at any time (#8685)"
|
||||||
|
This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
|
||||||
|
* Renderable API refactors
|
||||||
|
- Rename "render values" to "context"
|
||||||
|
- Rename SimpleRenderable to CompositeRenderable to better reflect its use
|
||||||
|
- Remove IMultipartRenderValues since it doesn't have any real use
|
||||||
|
- Add extensive customization options to BakedModelRenderable
|
||||||
|
* ClientRegistry and MinecraftForgeClient refactors
|
||||||
|
- Add sprite loader manager and registration event
|
||||||
|
- Add spectator shader manager and registration event
|
||||||
|
- Add client tooltip factory manager and registration event
|
||||||
|
- Add recipe book manager and registration event
|
||||||
|
- Add key mapping registration event
|
||||||
|
- Remove ClientRegistry, as everything has been moved out of it
|
||||||
|
- Remove registration methods from MinecraftForgeClient, as they have dedicated events now
|
||||||
|
* Dimension special effects refactors
|
||||||
|
- Fold handlers into an extension class and remove public mutable fields
|
||||||
|
- Add dimension special effects manager and registration event
|
||||||
|
* HUD overlay refactors
|
||||||
|
- Rename to IGuiOverlay match vanilla (instead of Ingame)
|
||||||
|
- Add overlay manager and registration event
|
||||||
|
- Move vanilla overlays to a standalone enum
|
||||||
|
* Model loader refactors
|
||||||
|
- Rename IModelLoader to IGeometryLoader
|
||||||
|
- Add loader manager and registration event
|
||||||
|
- Fold all model events into one
|
||||||
|
- Move registration of additionally loaded models to an event
|
||||||
|
- Remove ForgeModelBakery and related classes as they served no purpose anymore
|
||||||
|
* Render properties refactors
|
||||||
|
- Rename all render properties to client extensions and relocate accordingly
|
||||||
|
- Move lookups to the respective interfaces
|
||||||
|
* Model data refactors
|
||||||
|
- Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
|
||||||
|
- Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
|
||||||
|
* GUI and widget refactors
|
||||||
|
- Move all widgets to the correct package
|
||||||
|
- Rename GuiUtils and children to match vanilla naming
|
||||||
|
* New vertex pipeline API
|
||||||
|
- Move to vanilla's VertexConsumer
|
||||||
|
- Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
|
||||||
|
* Lighting pipeline refactors
|
||||||
|
- Move to dedicated lighting package
|
||||||
|
- Separate flat and smooth lighters
|
||||||
|
- Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
|
||||||
|
* Model geometry API refactors
|
||||||
|
- Rename IModelGeometry to IUnbakedGeometry
|
||||||
|
- Rename IModelConfiguration to IGeometryBakingContext
|
||||||
|
- Rename other elements to match vanilla naming
|
||||||
|
- Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
|
||||||
|
- Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
|
||||||
|
* Make render types a first-class citizen in baked models
|
||||||
|
- Add named render types (block + entity + fabulous entity)
|
||||||
|
- Add named render type manager + registration event
|
||||||
|
- Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
|
||||||
|
- (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
|
||||||
|
* General event refactors
|
||||||
|
- Several renames to either match vanilla or improve clarity
|
||||||
|
- Relocate client chat event dispatching out of common code
|
||||||
|
* Forge model type refactors
|
||||||
|
- Rename SeparatePerspectiveModel to SeparateTransformsModel
|
||||||
|
- Rename ItemModelMesherForge to ForgeItemModelShaper
|
||||||
|
- Rename DynamicBucketModel to DynamicFluidContainerModel
|
||||||
|
- Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
|
||||||
|
- Extract ElementsModel from model loader registry
|
||||||
|
- Add EmptyModel (baked, unbaked and loader)
|
||||||
|
- Refactor CompositeModel to take over ItemMultiLayerBakedModel
|
||||||
|
- Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
|
||||||
|
- Move model loader registration to a proper event handler
|
||||||
|
- Update names of several JSON fields (backwards-compatible)
|
||||||
|
- Update datagens to match
|
||||||
|
* Miscellaneous changes and overlapping patches
|
||||||
|
- Dispatch all new registration events
|
||||||
|
- Convert ExtendedServerListData to a record
|
||||||
|
- Add/remove hooks from ForgeHooksClient as necessary
|
||||||
|
* Update test mods
|
||||||
|
* Fix VertexConsumerWrapper returning parent instead of itself
|
||||||
|
* Additional event cleanup pass
|
||||||
|
As discussed on Discord:
|
||||||
|
- Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
|
||||||
|
- Make all events that shouldn't be fired directly into abstract classes with protected constructors
|
||||||
|
- Another styling pass, just in case (caught some missed classes)
|
||||||
|
* Add proper deprecation javadocs and de-dupe some vertex consumer code
|
||||||
|
* Replace sets of chunk render types with a faster BitSet-backed collection
|
||||||
|
This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
|
||||||
|
* Requested changes
|
||||||
|
- Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
|
||||||
|
- Allow non-default elements to be passed into VertexConsumer and add support to derived classes
|
||||||
|
- Move array instantiation out of quad processing in lighting pipeline
|
||||||
|
- Fix flipped fluid container model
|
||||||
|
- Set default UV1 to the correct values in the remapping pipeline
|
||||||
|
- Minor documentation changes
|
||||||
|
* Add/update EXC entries and fix AT comment
|
||||||
|
* Add test mod as per Orion's request
|
||||||
|
* Additional requested changes
|
||||||
|
* Allow custom model types to request the particle texture to be loaded
|
||||||
|
* Even more requested changes
|
||||||
|
* Improve generics in ConcatenatedListView and add missing fallbacks
|
||||||
|
* Fix fluid render types being bound to the fluid and not its holder
|
||||||
|
* Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
|
||||||
|
Additionally, introduce chunk render type checks in ItemBlockRenderTypes
|
||||||
|
Co-authored-by: Dennis C <xfacthd@gmx.de>
|
||||||
|
- 41.0.63 Implement full support for IPv6 (#8742)
|
||||||
|
- 41.0.62 Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
|
||||||
|
- 41.0.61 Allow safely registering RenderType predicates at any time (#8685)
|
||||||
|
- 41.0.60 Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
|
||||||
|
- 41.0.59 Remove the configuration option for handling empty tags in ingredients. (#8799)
|
||||||
|
Now empty tags are considered broken in all states.
|
||||||
|
- 41.0.58 Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
|
||||||
|
- 41.0.57 Fire ChunkWatchEvents after sending packets (#8747)
|
||||||
|
- 41.0.56 Add item handler capability to chest boats (#8787)
|
||||||
|
- 41.0.55 Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
|
||||||
|
- 41.0.54 Fix BlockToolModificationEvent missing cancelable annotation (#8778)
|
||||||
|
- 41.0.53 Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
|
||||||
|
- 41.0.52 Fix default audio device config loading string comparison issue (#8767)
|
||||||
|
- 41.0.51 Fix missed vanilla method overrides in ForgeRegistry (#8766)
|
||||||
|
- 41.0.50 Add MinecraftServer reference to ServerTickEvent (#8765)
|
||||||
|
- 41.0.49 Fix TagsProviders for datapack registries not recognizing existing files (#8761)
|
||||||
|
- 41.0.48 Add callback after a BlockState was changed and the neighbors were updated (#8686)
|
||||||
|
- 41.0.47 Add biome tag entries for 1.19 biomes (#8684)
|
||||||
|
- 41.0.46 Make fishing rods use tool actions for relevant logic (#8681)
|
||||||
|
- 41.0.45 Update BootstrapLauncher to 1.1.1 and remove the forced
|
||||||
|
merge of text2speech since new BSL does it.
|
||||||
|
- 41.0.44 Merge text2speech libs together so the natives are part of the jar
|
||||||
|
- 41.0.43 Make Forge ConfigValues implement Supplier. (#8776)
|
||||||
|
- 41.0.42 Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
|
||||||
|
- 41.0.41 Add "send to mods in order" method to ModList and use it (#8759)
|
||||||
|
* Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
|
||||||
|
* Also preserve order in runAll
|
||||||
|
* Do better comparator thanks @pupnewfster
|
||||||
|
* postEvent as well.
|
||||||
|
- 41.0.40 Update SJH to 2.0.2.. (#8774)
|
||||||
|
* Update SJH to 2.0.3..
|
||||||
|
- 41.0.39 Sanity check the version specified in the mod file (#8749)
|
||||||
|
* Sanity check the version specified in the mod file to
|
||||||
|
make sure it's compatible with JPMS standards for
|
||||||
|
version strings.
|
||||||
|
Closes #8748
|
||||||
|
Requires SPI 6
|
||||||
|
- 41.0.38 Fix SP-Devtime world loading crash due to missing server configs (#8757)
|
||||||
|
- 41.0.37 Remove ForgeWorldPreset and related code (#8756)
|
||||||
|
Vanilla has a working replacement.
|
||||||
|
- 41.0.36 Change ConfigValue#get() to throw if called before config loaded (#8236)
|
||||||
|
This prevents silent issues where a mod gets the value of the setting
|
||||||
|
before configs are loaded, which means the default value is always
|
||||||
|
returned.
|
||||||
|
As there may be situations where the getting the config setting before
|
||||||
|
configs are loaded is needed, and it is not preferable to hardcode the
|
||||||
|
default value, the original behavior is made available through #getRaw.
|
||||||
|
Implements and closes #7716
|
||||||
|
* Remove getRaw() method
|
||||||
|
This is effectively replaced with the expression `spec.isLoaded() ?
|
||||||
|
configValue.get() : configValue.getDefault()`.
|
||||||
|
* Remove forceSystemNanoTime config setting
|
||||||
|
As implemented, it never had any effect as any place where the config
|
||||||
|
value would be queried happens before the configs are loaded.
|
||||||
|
- 41.0.35 Fix EnumArgument to use enum names for suggestions (#8728)
|
||||||
|
Previously, the suggestions used the string representation of the enum
|
||||||
|
through Enum#toString, which can differ from the name of the enum as
|
||||||
|
required by Enum#valueOf, causing invalid suggestions (both in gui and
|
||||||
|
through the error message).
|
||||||
|
- 41.0.34 Jar-In-Jar (#8715)
|
||||||
|
- 41.0.33 [1.19] Fix data-gen output path of custom data-pack registries (#8724)
|
||||||
|
- 41.0.32 Fix player dive and surface animations in custom fluids (#8738)
|
||||||
|
- 41.0.31 [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
|
||||||
|
- 41.0.30 [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
|
||||||
|
- 41.0.29 [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
|
||||||
|
- 41.0.28 [1.19.x] Fluid API Overhaul (#8695)
|
||||||
|
- 41.0.27 Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
|
||||||
|
- 41.0.26 Use stack sensitive translation key by default for FluidAttributes. (#8707)
|
||||||
|
- 41.0.25 Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
|
||||||
|
- 41.0.24 Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
|
||||||
|
- 41.0.23 Replace support bot with support action (#8700)
|
||||||
|
- 41.0.22 Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
|
||||||
|
- 41.0.21 [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
|
||||||
|
- 41.0.20 [1.19.x] Fix experimental confirmation screen (#8727)
|
||||||
|
- 41.0.19 Move is_mountain to forge's tag instead of vanilla's (#8726)
|
||||||
|
- 41.0.18 [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
|
||||||
|
- 41.0.17 Only rewrite datagen cache when needed (#8709)
|
||||||
|
- 41.0.16 Implement a simple feature system for Forge (#8670)
|
||||||
|
* Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
|
||||||
|
Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
|
||||||
|
* rebase onto 1.19 and add in SPI update
|
||||||
|
- 41.0.15 displayTest option in mods.toml (#8656)
|
||||||
|
* displayTest option in mods.toml
|
||||||
|
* "MATCH_VERSION" (or none) is existing match version string behaviour
|
||||||
|
* "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
|
||||||
|
* "IGNORE_ALL_VERSION" accepts anything and sends an empty string
|
||||||
|
* "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
|
||||||
|
* Update display test with feedback and added the mods.toml discussion in mdk.
|
||||||
|
- 41.0.14 Update forgeSPI to v5 (#8696)
|
||||||
|
- 41.0.13 Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
|
||||||
|
Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
|
||||||
|
- 41.0.12 Fixed misaligned patch to invalidateCaps in Entity (#8705)
|
||||||
|
- 41.0.11 Fix readAdditionalLevelSaveData (#8704)
|
||||||
|
- 41.0.10 Fixes setPos to syncPacketPositionCodec (#8702)
|
||||||
|
- 41.0.9 Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
|
||||||
|
- 41.0.8 Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
|
||||||
|
- 41.0.7 Update MDK for 1.19 changes (#8675)
|
||||||
|
- 41.0.6 Add helper to RecipeType, and fix eclipse compiler error in test class.
|
||||||
|
- 41.0.5 Update modlauncher to latest (#8691)
|
||||||
|
- 41.0.4 Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
|
||||||
|
- 41.0.3 Fire registry events in the order vanilla registers to registries (#8677)
|
||||||
|
Custom registries are still fired in alphabetical order, after all vanilla registries.
|
||||||
|
Move forge's data_serializers registry to forge namespace.
|
||||||
|
- 41.0.2 Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
|
||||||
|
Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
|
||||||
|
- 41.0.1 Fix the Curlie oopsie
|
||||||
|
- 41.0.0 Forge 1.19
|
||||||
|
* Bump pack.mcmeta formats
|
||||||
|
* 1.19 biome modifiers
|
||||||
|
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
|
||||||
|
* Add docs and package-info to client extension interfaces package
|
||||||
|
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
|
||||||
|
* Add package-infos to client events package
|
||||||
|
* Rename SoundLoadEvent to SoundEngineLoadEvent
|
||||||
|
This reduces confusion from consumers which may think the
|
||||||
|
name SoundLoadEvent refers to an individual sound being loaded rather
|
||||||
|
than the sound engine.
|
||||||
|
* Document and change SoundLoadEvent to fire on mod bus
|
||||||
|
Previously, it fired on both the mod bus and the Forge bus, which is
|
||||||
|
confusing for consumers.
|
||||||
|
* Delete SoundSetupEvent
|
||||||
|
Looking at its original implementation shows that there isn't an
|
||||||
|
appropriate place in the new sound code to reinsert the event, and the
|
||||||
|
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
|
||||||
|
* Perform some cleanup on client events
|
||||||
|
- Removed nullable annotations from ClientPlayerNetworkEvent
|
||||||
|
- Renamed #getPartialTicks methods to #getPartialTick, to be consistent
|
||||||
|
with vanilla's naming of the partial tick
|
||||||
|
- Cleanup documentation to remove line breaks, use the
|
||||||
|
spelling 'cancelled' over
|
||||||
|
'canceled', and improve docs on existing and
|
||||||
|
new methods.
|
||||||
|
* Remove EntityEvent.CanUpdate
|
||||||
|
Closes MinecraftForge/MinecraftForge#6394
|
||||||
|
* Switch to Jetbrains nullability annotations
|
||||||
|
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
|
||||||
|
* Remove ForgeWorldPresetScreens
|
||||||
|
* Remove IForgeRegistryEntry
|
||||||
|
* Remove use of List<Throwable> in FML's CompletableFutures
|
||||||
|
* Add docs to mod loading stages, stages, and phases
|
||||||
|
* Gradle 7.4.2
|
||||||
|
* Use SLF4J in FMLLoader and other subprojects
|
||||||
|
* Switch dynamic versions in subprojects to pinned ones
|
||||||
|
* Switch ForgeRoot and MDK to FG plugin markers
|
||||||
|
* Configure Forge javadoc task
|
||||||
|
The task now uses a custom stylesheet with MCForge elements, and
|
||||||
|
configured to combine the generation from the four FML subprojects
|
||||||
|
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
|
||||||
|
into the javadoc output.
|
||||||
|
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
|
||||||
|
* Make "Potentially dangerous alternative prefix" a debug warning, not info.
|
||||||
|
Co-authored-by: Curle <curle@gemwire.uk>
|
||||||
|
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
|
||||||
|
|
59
gradle.properties
Normal file
59
gradle.properties
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||||
|
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||||
|
org.gradle.jvmargs=-Xmx3G
|
||||||
|
org.gradle.daemon=false
|
||||||
|
|
||||||
|
|
||||||
|
## Environment Properties
|
||||||
|
|
||||||
|
# The Minecraft version must agree with the Forge version to get a valid artifact
|
||||||
|
minecraft_version=1.20.1
|
||||||
|
# The Minecraft version range can use any release version of Minecraft as bounds.
|
||||||
|
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
||||||
|
# as they do not follow standard versioning conventions.
|
||||||
|
minecraft_version_range=[1.20.1,1.21)
|
||||||
|
# The Forge version must agree with the Minecraft version to get a valid artifact
|
||||||
|
forge_version=47.2.0
|
||||||
|
# The Forge version range can use any version of Forge as bounds or match the loader version range
|
||||||
|
forge_version_range=[47,)
|
||||||
|
# The loader version range can only use the major version of Forge/FML as bounds
|
||||||
|
loader_version_range=[47,)
|
||||||
|
# The mapping channel to use for mappings.
|
||||||
|
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
|
||||||
|
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
|
||||||
|
#
|
||||||
|
# | Channel | Version | |
|
||||||
|
# |-----------|----------------------|--------------------------------------------------------------------------------|
|
||||||
|
# | official | MCVersion | Official field/method names from Mojang mapping files |
|
||||||
|
# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
|
||||||
|
#
|
||||||
|
# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
|
||||||
|
# See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||||
|
#
|
||||||
|
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
|
||||||
|
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
|
||||||
|
mapping_channel=official
|
||||||
|
# The mapping version to query from the mapping channel.
|
||||||
|
# This must match the format required by the mapping channel.
|
||||||
|
mapping_version=1.20.1
|
||||||
|
|
||||||
|
|
||||||
|
## Mod Properties
|
||||||
|
|
||||||
|
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
|
||||||
|
# Must match the String constant located in the main mod class annotated with @Mod.
|
||||||
|
mod_id=examplemod
|
||||||
|
# The human-readable display name for the mod.
|
||||||
|
mod_name=Example Mod
|
||||||
|
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
||||||
|
mod_license=All Rights Reserved
|
||||||
|
# The mod version. See https://semver.org/
|
||||||
|
mod_version=1.0.0
|
||||||
|
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
||||||
|
# This should match the base package used for the mod sources.
|
||||||
|
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
mod_group_id=com.example.examplemod
|
||||||
|
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
|
||||||
|
mod_authors=YourNameHere, OtherNameHere
|
||||||
|
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
|
||||||
|
mod_description=Example mod description.\nNewline characters can be used and will be replaced properly.
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
distributionBase=GRADLE_USER_HOME
|
||||||
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
|
||||||
|
networkTimeout=10000
|
||||||
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
|
zipStorePath=wrapper/dists
|
244
gradlew
vendored
Normal file
244
gradlew
vendored
Normal file
@ -0,0 +1,244 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright © 2015-2021 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
|
||||||
|
##############################################################################
|
||||||
|
#
|
||||||
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
|
# Resolve links: $0 may be a link
|
||||||
|
app_path=$0
|
||||||
|
|
||||||
|
# Need this for daisy-chained symlinks.
|
||||||
|
while
|
||||||
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
|
[ -h "$app_path" ]
|
||||||
|
do
|
||||||
|
ls=$( ls -ld "$app_path" )
|
||||||
|
link=${ls#*' -> '}
|
||||||
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
# This is normally unused
|
||||||
|
# shellcheck disable=SC2034
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD=maximum
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "$( uname )" in #(
|
||||||
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
|
Darwin* ) darwin=true ;; #(
|
||||||
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
|
NONSTOP* ) nonstop=true ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
# Determine the Java command to use to start the JVM.
|
||||||
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
|
else
|
||||||
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
|
fi
|
||||||
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
JAVACMD=java
|
||||||
|
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC3045
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC3045
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command;
|
||||||
|
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||||
|
# shell script including quotes and variable substitutions, so put them in
|
||||||
|
# double quotes to make sure that they get re-expanded; and
|
||||||
|
# * put everything else in single quotes, so that it's not re-expanded.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
92
gradlew.bat
vendored
Normal file
92
gradlew.bat
vendored
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem Gradle startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables with windows NT shell
|
||||||
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
@rem This is normally unused
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute Gradle
|
||||||
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
|
:end
|
||||||
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
13
settings.gradle
Normal file
13
settings.gradle
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
gradlePluginPortal()
|
||||||
|
maven {
|
||||||
|
name = 'MinecraftForge'
|
||||||
|
url = 'https://maven.minecraftforge.net/'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
plugins {
|
||||||
|
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
|
||||||
|
}
|
128
src/main/java/de/slpnetwork/brewcraft/Brewcraft.java
Normal file
128
src/main/java/de/slpnetwork/brewcraft/Brewcraft.java
Normal file
@ -0,0 +1,128 @@
|
|||||||
|
package de.slpnetwork.brewcraft;
|
||||||
|
|
||||||
|
import com.mojang.logging.LogUtils;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.core.registries.Registries;
|
||||||
|
import net.minecraft.world.food.FoodProperties;
|
||||||
|
import net.minecraft.world.item.BlockItem;
|
||||||
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
import net.minecraft.world.item.CreativeModeTabs;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraft.world.level.block.Block;
|
||||||
|
import net.minecraft.world.level.block.Blocks;
|
||||||
|
import net.minecraft.world.level.block.state.BlockBehaviour;
|
||||||
|
import net.minecraft.world.level.material.MapColor;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
|
||||||
|
import net.minecraftforge.event.server.ServerStartingEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.IEventBus;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.ModLoadingContext;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.config.ModConfig;
|
||||||
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
|
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||||
|
import net.minecraftforge.registries.DeferredRegister;
|
||||||
|
import net.minecraftforge.registries.ForgeRegistries;
|
||||||
|
import net.minecraftforge.registries.RegistryObject;
|
||||||
|
import org.slf4j.Logger;
|
||||||
|
|
||||||
|
// The value here should match an entry in the META-INF/mods.toml file
|
||||||
|
@Mod(Brewcraft.MODID)
|
||||||
|
public class Brewcraft
|
||||||
|
{
|
||||||
|
// Define mod id in a common place for everything to reference
|
||||||
|
public static final String MODID = "brewcraft";
|
||||||
|
// Directly reference a slf4j logger
|
||||||
|
private static final Logger LOGGER = LogUtils.getLogger();
|
||||||
|
// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
|
||||||
|
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
|
||||||
|
// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
|
||||||
|
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
|
||||||
|
// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
|
||||||
|
public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
|
||||||
|
|
||||||
|
// Creates a new Block with the id "examplemod:example_block", combining the namespace and path
|
||||||
|
public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
|
||||||
|
// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
|
||||||
|
public static final RegistryObject<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
|
||||||
|
|
||||||
|
// Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
|
||||||
|
public static final RegistryObject<Item> EXAMPLE_ITEM = ITEMS.register("example_item", () -> new Item(new Item.Properties().food(new FoodProperties.Builder()
|
||||||
|
.alwaysEat().nutrition(1).saturationMod(2f).build())));
|
||||||
|
|
||||||
|
// Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab
|
||||||
|
public static final RegistryObject<CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
|
||||||
|
.withTabsBefore(CreativeModeTabs.COMBAT)
|
||||||
|
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
|
||||||
|
.displayItems((parameters, output) -> {
|
||||||
|
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
|
||||||
|
}).build());
|
||||||
|
|
||||||
|
public Brewcraft()
|
||||||
|
{
|
||||||
|
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
|
||||||
|
|
||||||
|
// Register the commonSetup method for modloading
|
||||||
|
modEventBus.addListener(this::commonSetup);
|
||||||
|
|
||||||
|
// Register the Deferred Register to the mod event bus so blocks get registered
|
||||||
|
BLOCKS.register(modEventBus);
|
||||||
|
// Register the Deferred Register to the mod event bus so items get registered
|
||||||
|
ITEMS.register(modEventBus);
|
||||||
|
// Register the Deferred Register to the mod event bus so tabs get registered
|
||||||
|
CREATIVE_MODE_TABS.register(modEventBus);
|
||||||
|
|
||||||
|
// Register ourselves for server and other game events we are interested in
|
||||||
|
MinecraftForge.EVENT_BUS.register(this);
|
||||||
|
|
||||||
|
// Register the item to a creative tab
|
||||||
|
modEventBus.addListener(this::addCreative);
|
||||||
|
|
||||||
|
// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
|
||||||
|
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void commonSetup(final FMLCommonSetupEvent event)
|
||||||
|
{
|
||||||
|
// Some common setup code
|
||||||
|
LOGGER.info("HELLO FROM COMMON SETUP");
|
||||||
|
|
||||||
|
if (Config.logDirtBlock)
|
||||||
|
LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
|
||||||
|
|
||||||
|
LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
|
||||||
|
|
||||||
|
Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add the example block item to the building blocks tab
|
||||||
|
private void addCreative(BuildCreativeModeTabContentsEvent event)
|
||||||
|
{
|
||||||
|
if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS)
|
||||||
|
event.accept(EXAMPLE_BLOCK_ITEM);
|
||||||
|
}
|
||||||
|
|
||||||
|
// You can use SubscribeEvent and let the Event Bus discover methods to call
|
||||||
|
@SubscribeEvent
|
||||||
|
public void onServerStarting(ServerStartingEvent event)
|
||||||
|
{
|
||||||
|
// Do something when the server starts
|
||||||
|
LOGGER.info("HELLO from server starting");
|
||||||
|
}
|
||||||
|
|
||||||
|
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
|
||||||
|
@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
|
||||||
|
public static class ClientModEvents
|
||||||
|
{
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onClientSetup(FMLClientSetupEvent event)
|
||||||
|
{
|
||||||
|
// Some client setup code
|
||||||
|
LOGGER.info("HELLO FROM CLIENT SETUP");
|
||||||
|
LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
63
src/main/java/de/slpnetwork/brewcraft/Config.java
Normal file
63
src/main/java/de/slpnetwork/brewcraft/Config.java
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
package de.slpnetwork.brewcraft;
|
||||||
|
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraftforge.common.ForgeConfigSpec;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.event.config.ModConfigEvent;
|
||||||
|
import net.minecraftforge.registries.ForgeRegistries;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
|
||||||
|
// Demonstrates how to use Forge's config APIs
|
||||||
|
@Mod.EventBusSubscriber(modid = Brewcraft.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||||
|
public class Config
|
||||||
|
{
|
||||||
|
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
|
||||||
|
|
||||||
|
private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
|
||||||
|
.comment("Whether to log the dirt block on common setup")
|
||||||
|
.define("logDirtBlock", true);
|
||||||
|
|
||||||
|
private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER
|
||||||
|
.comment("A magic number")
|
||||||
|
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
|
||||||
|
|
||||||
|
public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
|
||||||
|
.comment("What you want the introduction message to be for the magic number")
|
||||||
|
.define("magicNumberIntroduction", "The magic number is... ");
|
||||||
|
|
||||||
|
// a list of strings that are treated as resource locations for items
|
||||||
|
private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
|
||||||
|
.comment("A list of items to log on common setup.")
|
||||||
|
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
|
||||||
|
|
||||||
|
static final ForgeConfigSpec SPEC = BUILDER.build();
|
||||||
|
|
||||||
|
public static boolean logDirtBlock;
|
||||||
|
public static int magicNumber;
|
||||||
|
public static String magicNumberIntroduction;
|
||||||
|
public static Set<Item> items;
|
||||||
|
|
||||||
|
private static boolean validateItemName(final Object obj)
|
||||||
|
{
|
||||||
|
return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(new ResourceLocation(itemName));
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
static void onLoad(final ModConfigEvent event)
|
||||||
|
{
|
||||||
|
logDirtBlock = LOG_DIRT_BLOCK.get();
|
||||||
|
magicNumber = MAGIC_NUMBER.get();
|
||||||
|
magicNumberIntroduction = MAGIC_NUMBER_INTRODUCTION.get();
|
||||||
|
|
||||||
|
// convert the list of strings into a set of items
|
||||||
|
items = ITEM_STRINGS.get().stream()
|
||||||
|
.map(itemName -> ForgeRegistries.ITEMS.getValue(new ResourceLocation(itemName)))
|
||||||
|
.collect(Collectors.toSet());
|
||||||
|
}
|
||||||
|
}
|
34
src/main/resources/META-INF/mods.toml
Normal file
34
src/main/resources/META-INF/mods.toml
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
modLoader="javafml"
|
||||||
|
loaderVersion="[45,)"
|
||||||
|
|
||||||
|
license="All Rights Reserved"
|
||||||
|
issueTrackerURL="https://git.slpnetwork.de/Steev/Brewcraft/issues"
|
||||||
|
showAsResourcePack=false
|
||||||
|
|
||||||
|
[[mods]]
|
||||||
|
modId="brewcraft"
|
||||||
|
version="1.0.0.0"
|
||||||
|
displayName="Brewcraft"
|
||||||
|
# updateJSONURL="https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json"
|
||||||
|
displayURL="https://minecraftforge.net"
|
||||||
|
logoFile="logo.png"
|
||||||
|
# credits="I'd like to thank my mother and father."
|
||||||
|
authors="steev"
|
||||||
|
description='''
|
||||||
|
Build your own Bar and brew your own Drinks.
|
||||||
|
'''
|
||||||
|
displayTest="MATCH_VERSION"
|
||||||
|
|
||||||
|
[[dependencies.brewcraft]]
|
||||||
|
modId="forge"
|
||||||
|
mandatory=true
|
||||||
|
versionRange="[45,)"
|
||||||
|
ordering="NONE"
|
||||||
|
side="BOTH"
|
||||||
|
|
||||||
|
[[dependencies.brewcraft]]
|
||||||
|
modId="minecraft"
|
||||||
|
mandatory=true
|
||||||
|
versionRange="[1.20.1]"
|
||||||
|
ordering="NONE"
|
||||||
|
side="BOTH"
|
8
src/main/resources/pack.mcmeta
Normal file
8
src/main/resources/pack.mcmeta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"pack": {
|
||||||
|
"description": {
|
||||||
|
"text": "${mod_id} resources"
|
||||||
|
},
|
||||||
|
"pack_format": 15
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user