---
Beware: This branch is currently in beta and not production-ready
---
# Plyr
A simple, lightweight, accessible and customizable HTML5, YouTube and Vimeo media player that supports [_modern_](#browser-support) browsers.
[Checkout the demo](https://plyr.io) - [Donate to support Plyr](#donate)
[](https://plyr.io)
## Features
* **Accessible** - full support for VTT captions and screen readers
* **Lightweight** - just 18KB minified and gzipped
* **[Customisable](#html)** - make the player look how you want with the markup you want
* **Semantic** - uses the _right_ elements. ` ` for volume and `` for progress and well, ``s for buttons. There's no
`` or `` button hacks
* **Responsive** - works with any screen size
* **HTML Video & Audio** - support for both formats
* **[Embedded Video](#embeds)** - support for YouTube and Vimeo video playback
* **[Streaming](#streaming)** - support for hls.js, Shaka and dash.js streaming playback
* **[API](#api)** - toggle playback, volume, seeking, and more through a standardized API
* **[Events](#events)** - no messing around with Vimeo and YouTube APIs, all events are standardized across formats
* **[Fullscreen](#fullscreen)** - supports native fullscreen with fallback to "full window" modes
* **[Shortcuts](#shortcuts)** - supports keyboard shortcuts
* **i18n support** - support for internationalization of controls
* **No dependencies** - written in "vanilla" ES6 JavaScript, no jQuery required
* **SASS** - to include in your build processes
Oh and yes, it works with Bootstrap.
## Changelog
Check out the [changelog](changelog.md) to see what's new with Plyr.
## CMS plugins
### [WordPress](https://wordpress.org/plugins/plyr/)
Created and maintained by Ryan Anthony Drake ([@iamryandrake](https://github.com/iamryandrake))
### [Neos](https://packagist.org/packages/jonnitto/plyr)
Created and maintained by Jon Uhlmann ([@jonnitto](https://github.com/jonnitto))
### [Kirby](https://github.com/dpschen/kirby-plyrtag)
Created and maintained by Dominik Pschenitschni ([@dpschen](https://github.com/dpschen))
## Using package managers
You can grab the source using one of the following package managers.
### npm
```
npm install plyr
```
[https://www.npmjs.com/package/plyr](https://www.npmjs.com/package/plyr)
## Quick setup
Here's a quick run through on getting up and running. There's also a [demo on Codepen](http://codepen.io/sampotts/pen/jARJYp).
### HTML
Plyr extends upon the standard HTML5 markup so that's all you need for those types. More info on advanced HTML markup can be found under
[initialising](#initialising).
#### HTML5 Video
```html
```
#### HTML5 Audio
```html
```
For YouTube and Vimeo, Plyr uses the standard YouTube API markup (an empty ``):
#### YouTube embed
```html
```
#### Vimeo embed
```html
```
Note: In both cases, `data-plyr-embed-id` value can be the ID or URL for the media.
### JavaScript
Include the `plyr.js` script before the closing `
` tag and then call `plyr.setup()`. More info on `setup()` can be found under
[initialising](#initialising).
```html
```
If you want to use our CDN (provided by [Fastly](https://www.fastly.com/)) for the JavaScript, you can use the following:
```html
```
### CSS
Include the `plyr.css` stylsheet into your `
`
```html
```
If you want to use our CDN (provided by [Fastly](https://www.fastly.com/)) for the default CSS, you can use the following:
```html
```
### SVG Sprite
The SVG sprite is loaded automatically from our CDN (provided by [Fastly](https://www.fastly.com/)). To change this, see the [options](#options) below. For
reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/3.0.0-beta.1/plyr.svg`.
## Advanced
### SASS
You can use `bundle.scss` file included in `/src` as part of your build and change variables to suit your design. The SASS require you to
use the [autoprefixer](https://www.npmjs.com/package/gulp-autoprefixer) plugin (you be should already!) as all declarations use the W3C definitions.
The HTML markup uses the BEM methodology with `plyr` as the block, e.g. `.plyr__controls`. You can change the class hooks in the options to match any custom CSS
you write. Check out the JavaScript source for more on this.
### SVG
The icons used in the Plyr controls are loaded in an SVG sprite. The sprite is automatically loaded from our CDN by default. If you already have an icon build
system in place, you can include the source plyr icons (see `/src/sprite` for source icons).
#### Using the `iconUrl` option
You can however specify your own `iconUrl` option and Plyr will determine if the url is absolute and requires loading by AJAX/CORS due to current browser
limitations or if it's a relative path, just use the path directly.
If you're using the ` ` tag on your site, you may need to use something like this: [svgfixer.js](https://gist.github.com/leonderijke/c5cf7c5b2e424c0061d2)
More info on SVG sprites here: [http://css-tricks.com/svg-sprites-use-better-icon-fonts/](http://css-tricks.com/svg-sprites-use-better-icon-fonts/) and the AJAX
technique here: [http://css-tricks.com/ajaxing-svg-sprite/](http://css-tricks.com/ajaxing-svg-sprite/)
### Cross Origin (CORS)
You'll notice the `crossorigin` attribute on the example `` elements. This is because the TextTrack captions are loaded from another domain. If your
TextTrack captions are also hosted on another domain, you will need to add this attribute and make sure your host has the correct headers setup. For more info
on CORS checkout the MDN docs:
[https://developer.mozilla.org/en-US/docs/Web/HTTP/Access_control_CORS](https://developer.mozilla.org/en-US/docs/Web/HTTP/Access_control_CORS)
### Captions
WebVTT captions are supported. To add a caption track, check the HTML example above and look for the `` element. Be sure to
[validate your caption files](https://quuz.org/webvtt/).
### JavaScript
#### Initialising
You can specify a range of arguments for the constructor to use:
* A CSS string selector that's compatible with [`querySelector`](https://developer.mozilla.org/en-US/docs/Web/API/Document/querySelector)
* A [HTMLElement](https://developer.mozilla.org/en/docs/Web/API/HTMLElement)
* A [NodeList](https://developer.mozilla.org/en-US/docs/Web/API/NodeList) or Array of [HTMLElement](https://developer.mozilla.org/en/docs/Web/API/HTMLElement) -
the first element will be used
* A [jQuery](https://jquery.com) object - if multiple are passed, the first element will be used
Here's some examples
Passing a [string selector](https://developer.mozilla.org/en-US/docs/Web/API/NodeList):
```javascript
const player = new Plyr('#player');
```
Passing a [HTMLElement](https://developer.mozilla.org/en/docs/Web/API/HTMLElement):
```javascript
const player = new Plyr(document.getElementById('player'));
```
Passing a [NodeList](https://developer.mozilla.org/en-US/docs/Web/API/NodeList):
```javascript
const player = new Plyr(document.querySelectorAll('.js-player'));
```
The NodeList, HTMLElement or string selector can be the target ``, `` or `[data-plyr-provider]` (for embeds) element itself or a container
element.
The second argument for the constructor is the [#options](options) object:
```javascript
const player = new Plyr('#player', {
/* options */
});
```
The constructor will return a Plyr object that can be used with the [API](#api) methods. See the [API](#api) section for more info.
#### Options
Options can be passed as an object to the constructor as above or as JSON in `data-plyr-config` attribute on each of your target elements:
```html
```
Note the single quotes encapsulating the JSON and double quotes on the object keys. Only string values need double quotes.
| Option | Type | Default | Description |
| -------------------- | ----------------- | ------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `enabled` | Boolean | `true` | Completely disable Plyr. This would allow you to do a User Agent check or similar to programmatically enable or disable Plyr for a certain UA. Example below. |
| `debug` | Boolean | `false` | Display debugging information in the console |
| `controls` | Function or Array | `['play-large', 'play', 'progress', 'current-time', 'mute', 'volume', 'captions', 'settings', 'pip', 'airplay', 'fullscreen']` | If a function is passed, it is assumed your method will return a string of HTML for the controls. Three arguments will be passed to your function; id (the unique id for the player), seektime (the seektime step in seconds), and title (the media title). See [controls.md](controls.md) for more info on how the html needs to be structured. |
| `settings` | Array | `['captions', 'quality', 'speed', 'loop']` | If you're using the default controls are used then you can specify which settings to show in the menu |
| `i18n` | Object | See [defaults.js](/src/js/defaults.js) | Used for internationalization (i18n) of the text within the UI. |
| `loadSprite` | Boolean | `true` | Load the SVG sprite specified as the `iconUrl` option (if a URL). If `false`, it is assumed you are handling sprite loading yourself. |
| `iconUrl` | String | `null` | Specify a URL or path to the SVG sprite. See the [SVG section](#svg) for more info. |
| `iconPrefix` | String | `plyr` | Specify the id prefix for the icons used in the default controls (e.g. "plyr-play" would be "plyr"). This is to prevent clashes if you're using your own SVG sprite but with the default controls. Most people can ignore this option. |
| `blankUrl` | String | `https://cdn.plyr.io/static/blank.mp4` | Specify a URL or path to a blank video file used to properly cancel network requests. |
| `autoplay` | Boolean | `false` | Autoplay the media on load. This is generally advised against on UX grounds. It is also disabled by default in some browsers. If the `autoplay` attribute is present on a `` or `` element, this will be automatically set to true. |
| `autopause`¹ | Boolean | `true` | Only allow one player playing at once. |
| `seekTime` | Number | `10` | The time, in seconds, to seek when a user hits fast forward or rewind. |
| `volume` | Number | `1` | A number, between 0 and 1, representing the initial volume of the player. |
| `muted` | Boolean | `false` | Whether to start playback muted. If the `muted` attribute is present on a `` or `` element, this will be automatically set to true. |
| `clickToPlay` | Boolean | `true` | Click (or tap) of the video container will toggle play/pause. |
| `disableContextMenu` | Boolean | `true` | Disable right click menu on video to help as very primitive obfuscation to prevent downloads of content. |
| `hideControls` | Boolean | `true` | Hide video controls automatically after 2s of no mouse or focus movement, on control element blur (tab out), on playback start or entering fullscreen. As soon as the mouse is moved, a control element is focused or playback is paused, the controls reappear instantly. |
| `showPosterOnEnd` | Boolean | false | This will restore and _reload_ HTML5 video once playback is complete. Note: depending on the browser caching, this may result in the video downloading again (or parts of it). Use with caution. |
| `keyboard` | Object | `{ focused: true, global: false }` | Enable [keyboard shortcuts](#shortcuts) for focused players only or globally |
| `tooltips` | Object | `{ controls: false, seek: true }` | `controls`: Display control labels as tooltips on `:hover` & `:focus` (by default, the labels are screen reader only). `seek`: Display a seek tooltip to indicate on click where the media would seek to. |
| `duration` | Number | `null` | Specify a custom duration for media. |
| `displayDuration` | Boolean | `true` | Displays the duration of the media on the "metadataloaded" event (on startup) in the current time display. This will only work if the `preload` attribute is not set to `none` (or is not set at all) and you choose not to display the duration (see `controls` option). |
| `invertTime` | Boolean | `true` | Display the current time as a countdown rather than an incremental counter. |
| `toggleInvert` | Boolean | `true` | Allow users to click to toggle the above. |
| `listeners` | Object | `null` | Allows binding of event listeners to the controls before the default handlers. See the `defaults.js` for available listeners. If your handler prevents default on the event (`event.preventDefault()`), the default handler will not fire. |
| `captions` | Object | `{ active: false, language: window.navigator.language.split('-')[0] }` | `active`: Toggles if captions should be active by default. `language`: Sets the default language to load (if available). |
| `fullscreen` | Object | `{ enabled: true, fallback: true }` | `enabled`: Toggles whether fullscreen should be enabled. `fallback`: Allow fallback to a full-window solution. |
| `ratio` | String | `16:9` | The aspect ratio you want to use for embedded players. |
| `storage` | Object | `{ enabled: true, key: 'plyr' }` | `enabled`: Allow use of local storage to store user settings. `key`: The key name to use. |
| `speed` | Object | `{ selected: 1, options: [0.5, 0.75, 1, 1.25, 1.5, 1.75, 2] }` | `selected`: The default speed for playback. `options`: Options to display in the menu. Most browsers will refuse to play slower than 0.5. |
| `quality` | Object | `{ default: 'default', options: ['hd2160', 'hd1440', 'hd1080', 'hd720', 'large', 'medium', 'small', 'tiny', 'default'] }` | Currently only supported by YouTube. `default` is the default quality level, determined by YouTube. `options` are the options to display. |
| `loop` | Object | `{ active: false }` | `active`: Whether to loop the current video. If the `loop` attribute is present on a `` or `` element, this will be automatically set to true This is an object to support future functionality. |
1. Vimeo only
## API
There are methods, setters and getters on a Plyr object.
### Object
The easiest way to access the Plyr object is to set the return value from your call to the constructor to a variable. For example:
```javascript
const player = new Plyr('#player', {
/* options */
});
```
You can also access the object through any events:
```javascript
element.addEventListener('ready', event => {
const player = event.detail.plyr;
});
```
### Methods
Methods are not chainable. An example use of a method:
```javascript
player.play();
```
| Method | Parameters | Description |
| ------------------------- | ---------------- | ---------------------------------------------------------------------------------------------------------- |
| `play()`¹ | - | Start playback. |
| `pause()` | - | Pause playback. |
| `togglePlay(toggle)` | Boolean | Toggle playback, if no parameters are passed, it will toggle based on current status. |
| `stop()` | - | Stop playback and reset to start. |
| `restart()` | - | Restart playback. |
| `rewind(seekTime)` | Number | Rewind playback by the specified seek time. If no parameter is passed, the default seek time will be used. |
| `forward(seekTime)` | Number | Fast forward by the specified seek time. If no parameter is passed, the default seek time will be used. |
| `increaseVolume(step)` | Number | Increase volume by the specified step. If no parameter is passed, the default step will be used. |
| `decreaseVolume(step)` | Number | Increase volume by the specified step. If no parameter is passed, the default step will be used. |
| `toggleCaptions(toggle)` | Boolean | Toggle captions display. If no parameter is passed, it will toggle based on current status. |
| `toggleFullscreen(event)` | Event | Toggle fullscreen. Fullscreen can only be initiated by a user event. Exit is possible without user input. |
| `airplay()` | - | Trigger the airplay dialog on supported devices. |
| `toggleControls(toggle)` | Boolean | Toggle the controls based on the specified boolean. |
| `on(event, function)` | String, Function | Add an event listener for the specified event. |
| `off(event, function)` | String, Function | Remove an event listener for the specified event. |
| `supports(type)` | String | Check support for a mime type. |
| `destroy()` | - | Destroy the instance and garbage collect any elements. |
1. For HTML5 players, `play()` will return a [`Promise`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) in _some_ browsers - WebKit and Mozilla [according to MDN](https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/play) at time of writing.
### Getters and Setters
An example setter:
```javascript
player.volume = 0.5;
```
An example getter:
```javascript
player.volume; // returns 0.5;
```
| Property | Getter | Setter | Description |
| --------------- | ------ | ------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `isHTML5` | ✔ | - | Returns a boolean indicating if the current player is HTML5. |
| `isEmbed` | ✔ | - | Returns a boolean indicating if the current player is an embedded player. |
| `paused` | ✔ | - | Returns a boolean indicating if the current player is paused. |
| `playing` | ✔ | - | Returns a boolean indicating if the current player is playing. |
| `ended` | ✔ | - | Returns a boolean indicating if the current player has finished playback. |
| `currentTime` | ✔ | ✔ | Gets or sets the currentTime for the player. The setter accepts a float in seconds. |
| `seeking` | ✔ | - | Returns a boolean indicating if the current player is seeking. |
| `duration` | ✔ | - | Returns the duration for the current media. |
| `volume` | ✔ | ✔ | Gets or sets the volume for the player. The setter accepts a float between 0 and 1. |
| `muted` | ✔ | ✔ | Gets or sets the muted state of the player. The setter accepts a boolean. |
| `hasAudio` | ✔ | - | Returns a boolean indicating if the current media has an audio track. |
| `speed` | ✔ | ✔ | Gets or sets the speed for the player. The setter accepts a value in the options specified in your config. Generally the minimum should be 0.5. |
| `quality`¹ | ✔ | ✔ | Gets or sets the quality for the player. The setter accepts a value from the options specified in your config. |
| `loop` | ✔ | ✔ | Gets or sets the current loop state of the player. The setter accepts a boolean. |
| `source` | ✔ | ✔ | Gets or sets the current source for the player. The setter accepts an object. See [source setter](#source-setter) below for examples. |
| `poster`² | ✔ | ✔ | Gets or sets the current poster image for the player. The setter accepts a string; the URL for the updated poster image. |
| `autoplay` | ✔ | ✔ | Gets or sets the autoplay state of the player. The setter accepts a boolean. |
| `language` | ✔ | ✔ | Gets or sets the preferred captions language for the player. The setter accepts an ISO two-letter language code. Support for the languages is dependent on the captions you include. |
| `pip` | ✔ | ✔ | Gets or sets the picture-in-picture state of the player. The setter accepts a boolean. This currently only supported on Safari 10+ on MacOS Sierra+ and iOS 10+. |
1. YouTube only. HTML5 will follow.
2. HTML5 only
#### The `.source` setter
This allows changing the player source and type on the fly.
Video example:
```javascript
player.source = {
type: 'video',
title: 'Example title',
sources: [
{
src: '/path/to/movie.mp4',
type: 'video/mp4',
},
{
src: '/path/to/movie.webm',
type: 'video/webm',
},
],
poster: '/path/to/poster.jpg',
tracks: [
{
kind: 'captions',
label: 'English',
srclang: 'en',
src: '/path/to/captions.en.vtt',
default: true,
},
{
kind: 'captions',
label: 'French',
srclang: 'fr',
src: '/path/to/captions.fr.vtt',
},
],
};
```
Audio example:
```javascript
player.source = {
type: 'audio',
title: 'Example title',
sources: [
{
src: '/path/to/audio.mp3',
type: 'audio/mp3',
},
{
src: '/path/to/audio.ogg',
type: 'audio/ogg',
},
],
};
```
YouTube example:
```javascript
player.source = {
type: 'video',
sources: [
{
src: 'bTqVqk7FSmY',
provider: 'youtube',
},
],
};
```
_Note_: `src` can be the video ID or URL
Vimeo example
```javascript
player.source = {
type: 'video',
sources: [
{
src: '143418951',
provider: 'vimeo',
},
],
};
```
_Note:_ `src` property for YouTube and Vimeo can either be the video ID or the whole URL.
| Property | Type | Description |
| -------------- | ------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `type` | String | Either `video` or `audio`. _Note:_ YouTube and Vimeo are currently not supported as audio sources. |
| `title` | String | _Optional._ Title of the new media. Used for the `aria-label` attribute on the play button, and outer container. YouTube and Vimeo are populated automatically. |
| `sources` | Array | This is an array of sources. For HTML5 media, the properties of this object are mapped directly to HTML attributes so more can be added to the object if required. |
| `poster`¹ | String | The URL for the poster image (HTML5 video only). |
| `tracks`¹ | String | An array of track objects. Each element in the array is mapped directly to a track element and any keys mapped directly to HTML attributes so as in the example above, it will render as `` and similar for the French version. Booleans are converted to HTML5 value-less attributes. |
1. HTML5 only
## Events
You can listen for events on the target element you setup Plyr on (see example under the table). Some events only apply to HTML5 audio and video. Using your
reference to the instance, you can use the `on()` API method or `addEventListener()`. Access to the API can be obtained this way through the `event.detail.plyr`
property. Here's an example:
```javascript
player.on('ready', event => {
const instance = event.detail.plyr;
});
```
### Standard Media Events
| Event Type | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `progress` | Sent periodically to inform interested parties of progress downloading the media. Information about the current amount of the media that has been downloaded is available in the media element's `buffered` attribute. |
| `playing` | Sent when the media begins to play (either for the first time, after having been paused, or after ending and then restarting). |
| `play` | Sent when playback of the media starts after having been paused; that is, when playback is resumed after a prior `pause` event. |
| `pause` | Sent when playback is paused. |
| `timeupdate` | The time indicated by the element's `currentTime` attribute has changed. |
| `volumechange` | Sent when the audio volume changes (both when the volume is set and when the `muted` state is changed). |
| `seeking` | Sent when a seek operation begins. |
| `seeked` | Sent when a seek operation completes. |
| `ratechange` | Sent when the playback speed changes. |
| `ended` | Sent when playback completes. _Note:_ This does not fire if `autoplay` is true. |
| `enterfullscreen` | Sent when the player enters fullscreen mode (either the proper fullscreen or full-window fallback for older browsers). |
| `exitfullscreen` | Sent when the player exits fullscreen mode. |
| `captionsenabled` | Sent when captions are enabled. |
| `captionsdisabled` | Sent when captions are disabled. |
| `languagechange` | Sent when the caption language is changed. |
| `controlshidden` | Sent when the controls are hidden. |
| `controlsshown` | Sent when the controls are shown. |
| `ready` | Triggered when the instance is ready for API calls. |
#### HTML5 only
| Event Type | Description |
| ---------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `loadstart` | Sent when loading of the media begins. |
| `loadeddata` | The first frame of the media has finished loading. |
| `loadedmetadata` | The media's metadata has finished loading; all attributes now contain as much useful information as they're going to. |
| `canplay` | Sent when enough data is available that the media can be played, at least for a couple of frames. This corresponds to the `HAVE_ENOUGH_DATA` `readyState`. |
| `canplaythrough` | Sent when the ready state changes to `CAN_PLAY_THROUGH`, indicating that the entire media can be played without interruption, assuming the download rate remains at least at the current level. _Note:_ Manually setting the `currentTime` will eventually fire a `canplaythrough` event in firefox. Other browsers might not fire this event. |
| `stalled` | Sent when the user agent is trying to fetch media data, but data is unexpectedly not forthcoming. |
| `waiting` | Sent when the requested operation (such as playback) is delayed pending the completion of another operation (such as a seek). |
| `emptied` | he media has become empty; for example, this event is sent if the media has already been loaded (or partially loaded), and the `load()` method is called to reload it. |
| `cuechange` | Sent when a `TextTrack` has changed the currently displaying cues. |
| `error` | Sent when an error occurs. The element's `error` attribute contains more information. |
#### YouTube only
| Event Type | Description |
| ------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `statechange` | The state of the player has changed. The code can be accessed via `event.detail.code`. Possible values are `-1`: Unstarted, `0`: Ended, `1`: Playing, `2`: Paused, `3`: Buffering, `5`: Video cued. See the [YouTube Docs](https://developers.google.com/youtube/iframe_api_reference#onStateChange) for more information. |
| `qualitychange` | The quality of playback has changed. |
| `qualityrequested` | A change to playback quality has been requested. _Note:_ A change to quality can only be _requested_ via the API. There is no guarantee the quality will change to the level requested. You should listen to the `qualitychange` event for true changes. |
_Note:_ These events also bubble up the DOM. The event target will be the container element.
Some event details borrowed from [MDN](https://developer.mozilla.org/en-US/docs/Web/Guide/Events/Media_events).
## Embeds
YouTube and Vimeo are currently supported and function much like a HTML5 video. Similar events and API methods are available for all types. However if you wish
to access the API's directly. You can do so via the `embed` property of your player object - e.g. `player.embed`. You can then use the relevant methods from the
third party APIs. More info on the respective API's here:
* [YouTube iframe API Reference](https://developers.google.com/youtube/iframe_api_reference)
* [Vimeo player.js Reference](https://github.com/vimeo/player.js)
_Note_: Not all API methods may work 100%. Your mileage may vary. It's better to use the Plyr API where possible.
## Shortcuts
By default, a player will bind the following keyboard shortcuts when it has focus. If you have the `global` option to `true` and there's only one player in the
document then the shortcuts will work when any element has focus, apart from an element that requires input.
| Key | Action |
| ---------- | -------------------------------------- |
| `0` to `9` | Seek from 0 to 90% respectively |
| `space` | Toggle playback |
| `K` | Toggle playback |
| ← | Seek backward by the `seekTime` option |
| → | Seek forward by the `seekTime` option |
| ↑ | Increase volume |
| ↓ | Decrease volume |
| `M` | Toggle mute |
| `F` | Toggle fullscreen |
| `C` | Toggle captions |
| `L` | Toggle loop |
## Streaming
Because Plyr is an extension of the standard HTML5 video and audio elements, third party streaming plugins can be used with Plyr. Massive thanks to Matias
Russitto ([@russitto](https://github.com/russitto)) for working on this. Here's a few examples:
* Using [hls.js](https://github.com/dailymotion/hls.js) - [Demo](http://codepen.io/sampotts/pen/JKEMqB)
* Using [Shaka](https://github.com/google/shaka-player) - [Demo](http://codepen.io/sampotts/pen/zBNpVR)
* Using [dash.js](https://github.com/Dash-Industry-Forum/dash.js) - [Demo](http://codepen.io/sampotts/pen/BzpJXN)
## Fullscreen
Fullscreen in Plyr is supported by all browsers that [currently support it](http://caniuse.com/#feat=fullscreen).
## Browser support
Plyr supports the last 2 versions of most _modern_ browsers. IE11 is also supported.
| Browser | Supported |
| ------------- | -------------- |
| Safari | ✔ |
| Mobile Safari | ✔¹ |
| Firefox | ✔ |
| Chrome | ✔ |
| Opera | ✔ |
| Edge | ✔ |
| IE10+ | ✔² |
| IE9 | API only³ |
1. Mobile Safari on the iPhone forces the native player for `` unless the `playsinline` attribute is present. Volume controls are also disabled.
2. Native player used (no support for `` or ` `) but the API is supported (v1.0.28+)
3. IE10 has no native fullscreen support, fallback can be used (see [options](#options))
### Checking for support
You can use the static method to check for support. For example
```javascript
const supported = Plyr.supported('video', 'html5', true);
```
The arguments are:
* Media type (`audio` or `video`)
* Provider (`html5`, `youtube` or `vimeo`)
* Whether the player has the `playsinline` attribute (only applicable to iOS 10+)
### Disable support programatically
The `enabled` option can be used to disable certain User Agents. For example, if you don't want to use Plyr for smartphones, you could use:
```javascript
{
enabled: /Android|webOS|iPhone|iPad|iPod|BlackBerry/i.test(navigator.userAgent);
}
```
If a User Agent is disabled but supports `` and `` natively, it will use the native player.
## RangeTouch
Some touch browsers (particularly Mobile Safari on iOS) seem to have issues with ` ` elements whereby touching the track to set the value
doesn't work and sliding the thumb can be tricky. To combat this, I've created [RangeTouch](https://rangetouch.com) which I'd recommend including in your
solution. It's a tiny script with a nice benefit for users on touch devices.
## Issues
If you find anything weird with Plyr, please let us know using the GitHub issues tracker.
## Author
Plyr is developed by [@sam_potts](https://twitter.com/sam_potts) / [sampotts.me](http://sampotts.me) with help from the awesome
[contributors](https://github.com/sampotts/plyr/graphs/contributors)
## Donate
Plyr costs money to run, not only my time - I donate that for free but domains, hosting and more. Any help is appreciated...
[Donate to support Plyr](https://www.paypal.me/pottsy/20usd)
## Mentions
* [ProductHunt](https://www.producthunt.com/tech/plyr)
* [The Changelog](http://thechangelog.com/plyr-simple-html5-media-player-custom-controls-webvtt-captions/)
* [HTML5 Weekly #177](http://html5weekly.com/issues/177)
* [Responsive Design #149](http://us4.campaign-archive2.com/?u=559bc631fe5294fc66f5f7f89&id=451a61490f)
* [Web Design Weekly #174](https://web-design-weekly.com/2015/02/24/web-design-weekly-174/)
* [Hacker News](https://news.ycombinator.com/item?id=9136774)
* [Web Platform Daily](http://webplatformdaily.org/releases/2015-03-04)
* [LayerVault Designer News](https://news.layervault.com/stories/45394-plyr--a-simple-html5-media-player)
* [The Treehouse Show #131](https://teamtreehouse.com/library/episode-131-origami-react-responsive-hero-images)
* [noupe.com](http://www.noupe.com/design/html5-plyr-is-a-responsive-and-accessible-video-player-94389.html)
## Used by
* [Selz.com](https://selz.com)
* [Peugeot.fr](http://www.peugeot.fr/marque-et-technologie/technologies/peugeot-i-cockpit.html)
* [Peugeot.de](http://www.peugeot.de/modelle/modellberater/208-3-turer/fotos-videos.html)
* [TomTom.com](http://prioritydriving.tomtom.com/)
* [DIGBMX](http://digbmx.com/)
* [Grime Archive](https://grimearchive.com/)
* [koel - A personal music streaming server that works.](http://koel.phanan.net/)
* [Oscar Radio](http://oscar-radio.xyz/)
* [Sparkk TV](https://www.sparkktv.com/)
Let me know on [Twitter](https://twitter.com/sam_potts) I can add you to the above list. It'd be awesome to see how you're using Plyr :-)
## Useful links and credits
Credit to the PayPal HTML5 Video player from which Plyr's caption functionality was originally ported from:
* [PayPal's Accessible HTML5 Video Player](https://github.com/paypal/accessible-html5-video-player)
* [An awesome guide for Plyr in Japanese!](http://syncer.jp/how-to-use-plyr-io) by [@arayutw](https://twitter.com/arayutw)
## Thanks
[](https://www.fastly.com/)
Massive thanks to [Fastly](https://www.fastly.com/) for providing the CDN services.
## Copyright and License
[The MIT license](license.md)