This commit is contained in:
Sam Potts
2018-06-18 23:21:03 +10:00
parent 22d524ac9d
commit ea4d91d2a0
14 changed files with 32 additions and 22 deletions
+4
View File
@@ -1,3 +1,7 @@
# v3.3.15
- Fix for error relating to play buttons when switching source
# v3.3.14
- Fix sprite loading regression
+2
View File
@@ -4081,9 +4081,11 @@ typeof navigator === "object" && (function (global, factory) {
toggleClass(this.elements.container, this.config.classNames.stopped, this.stopped);
// Set state
if (is.nodeList(this.elements.buttons.play)) {
Array.from(this.elements.buttons.play).forEach(function (target) {
target.pressed = _this3.playing;
});
}
// Only update controls on non timeupdate events
if (is.event(event) && event.type === 'timeupdate') {
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+2
View File
@@ -9467,9 +9467,11 @@ typeof navigator === "object" && (function (global, factory) {
toggleClass(this.elements.container, this.config.classNames.stopped, this.stopped);
// Set state
if (is$1.nodeList(this.elements.buttons.play)) {
Array.from(this.elements.buttons.play).forEach(function (target) {
target.pressed = _this3.playing;
});
}
// Only update controls on non timeupdate events
if (is$1.event(event) && event.type === 'timeupdate') {
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "plyr",
"version": "3.3.14",
"version": "3.3.15",
"description": "A simple, accessible and customizable HTML5, YouTube and Vimeo media player",
"homepage": "https://plyr.io",
"main": "./dist/plyr.js",
+4 -4
View File
@@ -132,13 +132,13 @@ See [initialising](#initialising) for more information on advanced setups.
You can use our CDN (provided by [Fastly](https://www.fastly.com/)) for the JavaScript. There's 2 versions; one with and one without [polyfills](#polyfills). My recommendation would be to manage polyfills seperately as part of your application but to make life easier you can use the polyfilled build.
```html
<script src="https://cdn.plyr.io/3.3.14/plyr.js"></script>
<script src="https://cdn.plyr.io/3.3.15/plyr.js"></script>
```
...or...
```html
<script src="https://cdn.plyr.io/3.3.14/plyr.polyfilled.js"></script>
<script src="https://cdn.plyr.io/3.3.15/plyr.polyfilled.js"></script>
```
### CSS
@@ -152,13 +152,13 @@ Include the `plyr.css` stylsheet into your `<head>`
If you want to use our CDN (provided by [Fastly](https://www.fastly.com/)) for the default CSS, you can use the following:
```html
<link rel="stylesheet" href="https://cdn.plyr.io/3.3.14/plyr.css">
<link rel="stylesheet" href="https://cdn.plyr.io/3.3.15/plyr.css">
```
### SVG Sprite
The SVG sprite is loaded automatically from our CDN (provided by [Fastly](https://www.fastly.com/)). To change this, see the [options](#options) below. For
reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/3.3.14/plyr.svg`.
reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/3.3.15/plyr.svg`.
## Ads
+1 -1
View File
@@ -1,6 +1,6 @@
// ==========================================================================
// Plyr
// plyr.js v3.3.14
// plyr.js v3.3.15
// https://github.com/sampotts/plyr
// License: The MIT License (MIT)
// ==========================================================================
+1 -1
View File
@@ -1,6 +1,6 @@
// ==========================================================================
// Plyr Polyfilled Build
// plyr.js v3.3.14
// plyr.js v3.3.15
// https://github.com/sampotts/plyr
// License: The MIT License (MIT)
// ==========================================================================
+2
View File
@@ -214,9 +214,11 @@ const ui = {
toggleClass(this.elements.container, this.config.classNames.stopped, this.stopped);
// Set state
if (is.nodeList(this.elements.buttons.play)) {
Array.from(this.elements.buttons.play).forEach(target => {
target.pressed = this.playing;
});
}
// Only update controls on non timeupdate events
if (is.event(event) && event.type === 'timeupdate') {