Source API changes, Vimeo fixes, still WIP
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@ -16,16 +16,18 @@
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<body>
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<header>
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<h1>Plyr</h1>
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<p>A simple HTML5 media player with custom controls and WebVTT captions by <a href="https://twitter.com/sam_potts" target="_blank">@sam_potts</a></p>
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<p>A simple, accessible HTML5 media player by <a href="https://twitter.com/sam_potts" target="_blank">@sam_potts</a> from <a href="https://twitter.com/selz" target="_blank">@selz</a></p>
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<nav>
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<ul>
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<li>
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<a href="https://github.com/selz/plyr" target="_blank" class="btn btn-primary">Download on GitHub</a>
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<span class="btn-count js-stargazers-count">…</span>
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<a href="https://github.com/selz/plyr" target="_blank" class="btn btn-primary" data-shr-network="github">
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<svg class="icon"><use xlink:href="#icon-github"/></svg>Get it on GitHub
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</a>
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</li>
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<li>
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<a href="https://twitter.com/intent/tweet?text=A+simple+HTML5+media+player+with+custom+controls+and+WebVTT+captions.&url=http%3A%2F%2Fplyr.io&via=Sam_Potts" target="_blank" class="btn js-popup" data-window-height="250" data-window-width="500">Tweet</a>
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<span class="btn-count js-tweet-count">…</span>
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<a href="https://twitter.com/intent/tweet?text=A+simple+HTML5+media+player+with+custom+controls+and+WebVTT+captions.&url=http%3A%2F%2Fplyr.io&via=Sam_Potts" target="_blank" class="btn btn-twitter" data-shr-network="twitter">
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<svg class="icon"><use xlink:href="#icon-twitter"/></svg>Tweet
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</a>
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</li>
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</ul>
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</nav>
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@ -42,7 +44,7 @@
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<div class="panels">
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<section class="panel example-video active" id="video">
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<div class="player">
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<video poster="https://cdn.plyr.io/static/poster.jpg" controls crossorigin>
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<video poster="https://cdn.selz.com/plyr/1.0/poster.jpg" controls crossorigin>
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<!-- Video files -->
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<source src="https://cdn.selz.com/plyr/1.0/movie.mp4" type="video/mp4">
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<source src="https://cdn.selz.com/plyr/1.0/movie.webm" type="video/webm">
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@ -66,11 +68,11 @@
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<div class="player">
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<audio controls>
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<!-- Audio files -->
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<source src="//cdn.selz.com/plyr/1.0/logistics-96-sample.mp3" type="audio/mp3">
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<source src="//cdn.selz.com/plyr/1.0/logistics-96-sample.ogg" type="audio/ogg">
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<source src="https://cdn.selz.com/plyr/1.0/logistics-96-sample.mp3" type="audio/mp3">
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<source src="https://cdn.selz.com/plyr/1.0/logistics-96-sample.ogg" type="audio/ogg">
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<!-- Fallback for browsers that don't support the <audio> element -->
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<a href="//cdn.selz.com/plyr/1.0/logistics-96-sample.mp3">Download</a>
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<a href="https://cdn.selz.com/plyr/1.0/logistics-96-sample.mp3">Download</a>
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</audio>
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</div>
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<small>"96" by Logistics, which can be purchased from <a href="https://www.hospitalrecords.com/shop/artist/logistics" target="_blank">Hospital Records</a>.</small>
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@ -81,28 +83,35 @@
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<!-- Load SVG defs -->
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<!-- You should bundle all SVG/Icons into one file using a build tool such as gulp and svg store -->
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<script>
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(function(d, u){
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function loadSprite(d, u) {
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var a = new XMLHttpRequest(),
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b = d.body;
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b = document.body;
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// Check for CORS support
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// If you're loading from same domain, you can remove the if statement
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// If proper CORS supported
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if("withCredentials" in a) {
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a.open("GET", u, true);
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a.send();
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a.onload = function(){
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var c = d.createElement("div");
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var c = document.createElement("div");
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c.setAttribute("hidden", "");
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c.innerHTML = a.responseText;
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b.insertBefore(c, b.childNodes[0]);
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}
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}
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})(document, "https://cdn.plyr.io/1.3.5/sprite.svg");
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}
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// Load the plyr sprite
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loadSprite(document, "../dist/sprite.svg");
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// This is for the docs only
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loadSprite(document, "dist/sprite.svg");
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</script>
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<!-- Plyr core script -->
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<script src="https://cdn.plyr.io/1.3.5/plyr.js"></script>
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<!-- Shr core script -->
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<script src="https://cdn.shr.one/0.1.7/shr.js"></script>
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<!-- Docs script -->
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<script src="https://cdn.plyr.io/1.3.5/docs.js"></script>
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</body>
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