Controls docs, package upgrades
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controls.md
208
controls.md
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# Controls
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This is the markup that is rendered for the Plyr controls. You can use the default controls or provide a customized version of markup based on your needs.
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This is the markup that is rendered for the Plyr controls. You can use the default controls or provide a customized version of markup based on your needs. You can pass the following to the `controls` option:
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## Internationalization using default controls
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* `Array` of options (this builds the default controls based on your choices)
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* `String` containing the desired HTML
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* `Function` that will be executed and should return one of the above
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## Using default controls
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If you want to use the standard controls as they are, you don't need to pass any options. If you want to turn on off controls, here's the full list:
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```javascript
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controls: [
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'play-large', // The large play button in the center
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'restart', // Restart playback
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'rewind', // Rewind by the seek time (default 10 seconds)
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'play', // Play/pause playback
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'fast-forward', // Fast forward by the seek time (default 10 seconds)
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'progress', // The progress bar and scrubber for playback and buffering
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'current-time', // The current time of playback
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'duration', // The full duration of the media
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'mute', // Toggle mute
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'volume', // Volume control
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'captions', // Toggle captions
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'settings', // Settings menu
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'pip', // Picture-in-picture (currently Safari only)
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'airplay', // Airplay (currently Safari only)
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'fullscreen', // Toggle fullscreen
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];
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```
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### Internationalization using default controls
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You can provide an `i18n` object as one of your options when initialising the plugin which we be used when rendering the controls.
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### Example
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#### Example
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```javascript
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i18n: {
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restart: "Restart",
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rewind: "Rewind {seektime} secs",
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play: "Play",
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pause: "Pause",
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forward: "Forward {seektime} secs",
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buffered: "buffered",
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currentTime: "Current time",
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duration: "Duration",
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volume: "Volume",
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toggleMute: "Toggle Mute",
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toggleCaptions: "Toggle Captions",
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toggleFullscreen: "Toggle Fullscreen"
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restart: 'Restart',
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rewind: 'Rewind {seektime} secs',
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play: 'Play',
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pause: 'Pause',
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fastForward: 'Forward {seektime} secs',
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seek: 'Seek',
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played: 'Played',
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buffered: 'Buffered',
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currentTime: 'Current time',
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duration: 'Duration',
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volume: 'Volume',
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mute: 'Mute',
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unmute: 'Unmute',
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enableCaptions: 'Enable captions',
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disableCaptions: 'Disable captions',
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enterFullscreen: 'Enter fullscreen',
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exitFullscreen: 'Exit fullscreen',
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frameTitle: 'Player for {title}',
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captions: 'Captions',
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settings: 'Settings',
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speed: 'Speed',
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quality: 'Quality',
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loop: 'Loop',
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start: 'Start',
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end: 'End',
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all: 'All',
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reset: 'Reset',
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disabled: 'Disabled',
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advertisement: 'Ad',
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}
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```
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@ -29,85 +74,78 @@ Note: `{seektime}` will be replaced with your configured seek time or the defaul
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## Using custom HTML
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You can specify the HTML for the controls using the `html` option.
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You can specify the HTML as a `String` or your `Function` return for the controls using the `controls` option.
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The classes and data attributes used in your template should match the `selectors` option.
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The classes and data attributes used in your template should match the `selectors` option if you change any.
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You need to add several placeholders to your html template that are replaced when rendering:
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You need to add several placeholders to your HTML template that are replaced when rendering:
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- `{id}` - the dynamically generated ID for the player (for form controls)
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- `{seektime}` - the seek time specified in options for fast forward and rewind
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- `{title}` - the title of your media, if specified
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* `{id}` - the dynamically generated ID for the player (for form controls)
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* `{seektime}` - the seek time specified in options for fast forward and rewind
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* `{title}` - the title of your media, if specified
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You can include only the controls you need when specifying custom html.
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### Limitations
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* Currently the settings menus are not supported with custom controls HTML
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* AirPlay and PiP buttons can be added but you will have to manage feature detection
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### Example
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This is an example `html` option with all controls.
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Here's an example of custom controls markup (this is just all default controls shown).
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```javascript
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var controls = ["<div class='plyr__controls'>",
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"<button type='button' data-plyr='restart'>",
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"<svg><use xlink:href='#plyr-restart'></use></svg>",
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"<span class='plyr__sr-only'>Restart</span>",
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"</button>",
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"<button type='button' data-plyr='rewind'>",
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"<svg><use xlink:href='#plyr-rewind'></use></svg>",
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"<span class='plyr__sr-only'>Rewind {seektime} secs</span>",
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"</button>",
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"<button type='button' data-plyr='play'>",
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"<svg><use xlink:href='#plyr-play'></use></svg>",
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"<span class='plyr__sr-only'>Play</span>",
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"</button>",
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"<button type='button' data-plyr='pause'>",
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"<svg><use xlink:href='#plyr-pause'></use></svg>",
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"<span class='plyr__sr-only'>Pause</span>",
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"</button>",
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"<button type='button' data-plyr='fast-forward'>",
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"<svg><use xlink:href='#plyr-fast-forward'></use></svg>",
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"<span class='plyr__sr-only'>Forward {seektime} secs</span>",
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"</button>",
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"<span class='plyr__progress'>",
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"<label for='seek{id}' class='plyr__sr-only'>Seek</label>",
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"<input id='seek{id}' class='plyr__progress--seek' type='range' min='0' max='100' step='0.1' value='0' data-plyr='seek'>",
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"<progress class='plyr__progress--played' max='100' value='0' role='presentation'></progress>",
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"<progress class='plyr__progress--buffer' max='100' value='0'>",
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"<span>0</span>% buffered",
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"</progress>",
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"<span class='plyr__tooltip'>00:00</span>",
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"</span>",
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"<span class='plyr__time'>",
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"<span class='plyr__sr-only'>Current time</span>",
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"<span class='plyr__time--current'>00:00</span>",
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"</span>",
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"<span class='plyr__time'>",
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"<span class='plyr__sr-only'>Duration</span>",
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"<span class='plyr__time--duration'>00:00</span>",
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"</span>",
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"<button type='button' data-plyr='mute'>",
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"<svg class='icon--muted'><use xlink:href='#plyr-muted'></use></svg>",
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"<svg><use xlink:href='#plyr-volume'></use></svg>",
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"<span class='plyr__sr-only'>Toggle Mute</span>",
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"</button>",
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"<span class='plyr__volume'>",
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"<label for='volume{id}' class='plyr__sr-only'>Volume</label>",
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"<input id='volume{id}' class='plyr__volume--input' type='range' min='0' max='10' value='5' data-plyr='volume'>",
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"<progress class='plyr__volume--display' max='10' value='0' role='presentation'></progress>",
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"</span>",
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"<button type='button' data-plyr='captions'>",
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"<svg class='icon--captions-on'><use xlink:href='#plyr-captions-on'></use></svg>",
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"<svg><use xlink:href='#plyr-captions-off'></use></svg>",
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"<span class='plyr__sr-only'>Toggle Captions</span>",
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"</button>",
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"<button type='button' data-plyr='fullscreen'>",
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"<svg class='icon--exit-fullscreen'><use xlink:href='#plyr-exit-fullscreen'></use></svg>",
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"<svg><use xlink:href='#plyr-enter-fullscreen'></use></svg>",
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"<span class='plyr__sr-only'>Toggle Fullscreen</span>",
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"</button>",
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"</div>"].join("");
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const controls = `
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<div class="plyr__controls">
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<button type="button" class="plyr__control" data-plyr="restart">
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<svg role="presentation"><use xlink:href="#plyr-restart"></use></svg>
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<span class="plyr__tooltip" role="tooltip">Restart</span>
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</button>
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<button type="button" class="plyr__control" data-plyr="rewind">
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<svg role="presentation"><use xlink:href="#plyr-rewind"></use></svg>
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<span class="plyr__tooltip" role="tooltip">Rewind {seektime} secs</span>
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</button>
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<button type="button" class="plyr__control" aria-pressed="false" aria-label="Play, {title}" data-plyr="play">
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<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-pause"></use></svg>
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<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-play"></use></svg>
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<span class="label--pressed plyr__tooltip" role="tooltip">Pause</span>
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<span class="label--not-pressed plyr__tooltip" role="tooltip">Play</span>
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</button>
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<button type="button" class="plyr__control" data-plyr="fast-forward">
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<svg role="presentation"><use xlink:href="#plyr-fast-forward"></use></svg>
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<span class="plyr__tooltip" role="tooltip">Forward {seektime} secs</span>
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</button>
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<div class="plyr__progress">
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<label for="plyr-seek-{id}" class="plyr__sr-only">Seek</label>
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<input data-plyr="seek" type="range" min="0" max="100" step="0.01" value="0" id="plyr-seek-{id}">
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<progress class="plyr__progress--buffer" min="0" max="100" value="0">% buffered</progress>
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<span role="tooltip" class="plyr__tooltip">00:00</span>
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</div>
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<div class="plyr__time">00:00</div>
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<button type="button" class="plyr__control" aria-pressed="false" aria-label="Mute" data-plyr="mute">
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<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-muted"></use></svg>
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<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-volume"></use></svg>
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<span class="label--pressed plyr__tooltip" role="tooltip">Unmute</span>
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<span class="label--not-pressed plyr__tooltip" role="tooltip">Mute</span>
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</button>
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<div class="plyr__volume">
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<label for="plyr-volume-{id}" class="plyr__sr-only">Volume</label>
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<input data-plyr="volume" type="range" min="0" max="1" step="0.05" value="1" autocomplete="off" id="plyr-volume-{id}">
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</div>
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<button type="button" class="plyr__control" aria-pressed="true" aria-label="Enable captions" data-plyr="captions">
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<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-captions-on"></use></svg>
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<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-captions-off"></use></svg>
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<span class="label--pressed plyr__tooltip" role="tooltip">Disable captions</span>
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<span class="label--not-pressed plyr__tooltip" role="tooltip">Enable captions</span>
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</button>
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<button type="button" class="plyr__control" aria-pressed="false" aria-label="Enter fullscreen" data-plyr="fullscreen">
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<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-exit-fullscreen"></use></svg>
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<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-enter-fullscreen"></use></svg>
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<span class="label--pressed plyr__tooltip" role="tooltip">Exit fullscreen</span>
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<span class="label--not-pressed plyr__tooltip" role="tooltip">Enter fullscreen</span>
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</button>
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</div>
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`;
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// Setup the player
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plyr.setup('.js-player', {
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html: controls
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});
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const player = new Plyr('#player', { controls });
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```
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