Muted and autoplay fixes, small bug fixes

This commit is contained in:
Sam Potts
2018-03-30 23:09:17 +11:00
parent 7be9d5d4d3
commit d593005b32
18 changed files with 2111 additions and 953 deletions

View File

@ -278,18 +278,28 @@ class Listeners {
// Check for buffer progress
utils.on(this.player.media, 'progress playing', event => ui.updateProgress.call(this.player, event));
// Handle native mute
// Handle volume changes
utils.on(this.player.media, 'volumechange', event => ui.updateVolume.call(this.player, event));
// Handle native play/pause
// Handle play/pause
utils.on(this.player.media, 'playing play pause ended emptied', event => ui.checkPlaying.call(this.player, event));
// Loading
// Loading state
utils.on(this.player.media, 'waiting canplay seeked playing', event => ui.checkLoading.call(this.player, event));
// Check if media failed to load
// utils.on(this.player.media, 'play', event => ui.checkFailed.call(this.player, event));
// If autoplay, then load advertisement if required
// TODO: Show some sort of loading state while the ad manager loads else there's a delay before ad shows
utils.on(this.player.media, 'playing', () => {
// If ads are enabled, wait for them first
if (this.player.ads.enabled && !this.player.ads.initialized) {
// Wait for manager response
this.player.ads.managerPromise.then(() => this.player.ads.play()).catch(() => this.player.play());
}
});
// Click video
if (this.player.supported.ui && this.player.config.clickToPlay && !this.player.isAudio) {
// Re-fetch the wrapper

View File

@ -206,21 +206,23 @@ class Ads {
this.cuePoints = this.manager.getCuePoints();
// Add advertisement cue's within the time line if available
this.cuePoints.forEach(cuePoint => {
if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < this.player.duration) {
const seekElement = this.player.elements.progress;
if (!utils.is.empty(this.cuePoints)) {
this.cuePoints.forEach(cuePoint => {
if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < this.player.duration) {
const seekElement = this.player.elements.progress;
if (seekElement) {
const cuePercentage = 100 / this.player.duration * cuePoint;
const cue = utils.createElement('span', {
class: this.player.config.classNames.cues,
});
if (utils.is.element(seekElement)) {
const cuePercentage = 100 / this.player.duration * cuePoint;
const cue = utils.createElement('span', {
class: this.player.config.classNames.cues,
});
cue.style.left = `${cuePercentage.toString()}%`;
seekElement.appendChild(cue);
cue.style.left = `${cuePercentage.toString()}%`;
seekElement.appendChild(cue);
}
}
}
});
});
}
// Get skippable state
// TODO: Skip button
@ -385,6 +387,10 @@ class Ads {
this.player.on('seeked', () => {
const seekedTime = this.player.currentTime;
if (utils.is.empty(this.cuePoints)) {
return;
}
this.cuePoints.forEach((cuePoint, index) => {
if (time < cuePoint && cuePoint < seekedTime) {
this.manager.discardAdBreak();
@ -396,7 +402,9 @@ class Ads {
// Listen to the resizing of the window. And resize ad accordingly
// TODO: eventually implement ResizeObserver
window.addEventListener('resize', () => {
this.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
if (this.manager) {
this.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
}
});
}

View File

@ -133,7 +133,17 @@ class Plyr {
}
// Cache original element state for .destroy()
this.elements.original = this.media.cloneNode(true);
// TODO: Investigate a better solution as I suspect this causes reported double load issues?
setTimeout(() => {
const clone = this.media.cloneNode(true);
// Prevent the clone autoplaying
if (clone.getAttribute('autoplay')) {
clone.pause();
}
this.elements.original = clone;
}, 0);
// Set media type based on tag or data attribute
// Supported: video, audio, vimeo, youtube
@ -286,6 +296,11 @@ class Plyr {
// Setup ads if provided
this.ads = new Ads(this);
// Autoplay if required
if (this.config.autoplay) {
this.play();
}
}
// ---------------------------------------
@ -323,9 +338,9 @@ class Plyr {
}
// If ads are enabled, wait for them first
if (this.ads.enabled && !this.ads.initialized) {
/* if (this.ads.enabled && !this.ads.initialized) {
return this.ads.managerPromise.then(() => this.ads.play()).catch(() => this.media.play());
}
} */
// Return the promise (for HTML5)
return this.media.play();
@ -384,7 +399,7 @@ class Plyr {
stop() {
if (this.isHTML5) {
this.media.load();
} else {
} else if (utils.is.function(this.media.stop)) {
this.media.stop();
}
}
@ -524,8 +539,8 @@ class Plyr {
// Set the player volume
this.media.volume = volume;
// If muted, and we're increasing volume, reset muted state
if (this.muted && volume > 0) {
// If muted, and we're increasing volume manually, reset muted state
if (!utils.is.empty(value) && this.muted && volume > 0) {
this.muted = false;
}
}
@ -1019,6 +1034,11 @@ class Plyr {
// then set the timer to hide the controls
if (!show || this.playing) {
this.timers.controls = setTimeout(() => {
// We need controls of course...
if (!utils.is.element(this.elements.controls)) {
return;
}
// If the mouse is over the controls (and not entering fullscreen), bail
if ((this.elements.controls.pressed || this.elements.controls.hover) && !isEnterFullscreen) {
return;

View File

@ -74,6 +74,9 @@ const ui = {
// Reset quality options
this.options.quality = [];
// Reset volume display
ui.updateVolume.call(this);
// Reset time display
ui.timeUpdate.call(this);