Muted and autoplay fixes, small bug fixes

This commit is contained in:
Sam Potts
2018-03-30 23:09:17 +11:00
parent 7be9d5d4d3
commit d593005b32
18 changed files with 2111 additions and 953 deletions

151
dist/plyr.js vendored
View File

@ -77,7 +77,7 @@ var defaults = {
// Sprite (for icons)
loadSprite: true,
iconPrefix: 'plyr',
iconUrl: 'https://cdn.plyr.io/3.0.9/plyr.svg',
iconUrl: 'https://cdn.plyr.io/3.0.10/plyr.svg',
// Blank video (used to prevent errors on source change)
blankVideo: 'https://cdn.plyr.io/static/blank.mp4',
@ -2430,6 +2430,9 @@ var ui = {
// Reset quality options
this.options.quality = [];
// Reset volume display
ui.updateVolume.call(this);
// Reset time display
ui.timeUpdate.call(this);
@ -4200,17 +4203,17 @@ var Listeners = function () {
return ui.updateProgress.call(_this3.player, event);
});
// Handle native mute
// Handle volume changes
utils.on(this.player.media, 'volumechange', function (event) {
return ui.updateVolume.call(_this3.player, event);
});
// Handle native play/pause
// Handle play/pause
utils.on(this.player.media, 'playing play pause ended emptied', function (event) {
return ui.checkPlaying.call(_this3.player, event);
});
// Loading
// Loading state
utils.on(this.player.media, 'waiting canplay seeked playing', function (event) {
return ui.checkLoading.call(_this3.player, event);
});
@ -4218,6 +4221,20 @@ var Listeners = function () {
// Check if media failed to load
// utils.on(this.player.media, 'play', event => ui.checkFailed.call(this.player, event));
// If autoplay, then load advertisement if required
// TODO: Show some sort of loading state while the ad manager loads else there's a delay before ad shows
utils.on(this.player.media, 'playing', function () {
// If ads are enabled, wait for them first
if (_this3.player.ads.enabled && !_this3.player.ads.initialized) {
// Wait for manager response
_this3.player.ads.managerPromise.then(function () {
return _this3.player.ads.play();
}).catch(function () {
return _this3.player.play();
});
}
});
// Click video
if (this.player.supported.ui && this.player.config.clickToPlay && !this.player.isAudio) {
// Re-fetch the wrapper
@ -4813,21 +4830,23 @@ var Ads = function () {
this.cuePoints = this.manager.getCuePoints();
// Add advertisement cue's within the time line if available
this.cuePoints.forEach(function (cuePoint) {
if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < _this6.player.duration) {
var seekElement = _this6.player.elements.progress;
if (!utils.is.empty(this.cuePoints)) {
this.cuePoints.forEach(function (cuePoint) {
if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < _this6.player.duration) {
var seekElement = _this6.player.elements.progress;
if (seekElement) {
var cuePercentage = 100 / _this6.player.duration * cuePoint;
var cue = utils.createElement('span', {
class: _this6.player.config.classNames.cues
});
if (utils.is.element(seekElement)) {
var cuePercentage = 100 / _this6.player.duration * cuePoint;
var cue = utils.createElement('span', {
class: _this6.player.config.classNames.cues
});
cue.style.left = cuePercentage.toString() + '%';
seekElement.appendChild(cue);
cue.style.left = cuePercentage.toString() + '%';
seekElement.appendChild(cue);
}
}
}
});
});
}
// Get skippable state
// TODO: Skip button
@ -5011,6 +5030,10 @@ var Ads = function () {
this.player.on('seeked', function () {
var seekedTime = _this8.player.currentTime;
if (utils.is.empty(_this8.cuePoints)) {
return;
}
_this8.cuePoints.forEach(function (cuePoint, index) {
if (time < cuePoint && cuePoint < seekedTime) {
_this8.manager.discardAdBreak();
@ -5022,7 +5045,9 @@ var Ads = function () {
// Listen to the resizing of the window. And resize ad accordingly
// TODO: eventually implement ResizeObserver
window.addEventListener('resize', function () {
_this8.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
if (_this8.manager) {
_this8.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
}
});
}
@ -6360,7 +6385,17 @@ var Plyr = function () {
}
// Cache original element state for .destroy()
this.elements.original = this.media.cloneNode(true);
// TODO: Investigate a better solution as I suspect this causes reported double load issues?
setTimeout(function () {
var clone = _this.media.cloneNode(true);
// Prevent the clone autoplaying
if (clone.getAttribute('autoplay')) {
clone.pause();
}
_this.elements.original = clone;
}, 0);
// Set media type based on tag or data attribute
// Supported: video, audio, vimeo, youtube
@ -6510,6 +6545,11 @@ var Plyr = function () {
// Setup ads if provided
this.ads = new Ads(this);
// Always autoplay if required
if (this.config.autoplay) {
this.play();
}
}
// ---------------------------------------
@ -6529,20 +6569,14 @@ var Plyr = function () {
* Play the media, or play the advertisement (if they are not blocked)
*/
value: function play() {
var _this2 = this;
if (!utils.is.function(this.media.play)) {
return null;
}
// If ads are enabled, wait for them first
if (this.ads.enabled && !this.ads.initialized) {
return this.ads.managerPromise.then(function () {
return _this2.ads.play();
}).catch(function () {
return _this2.media.play();
});
}
/* if (this.ads.enabled && !this.ads.initialized) {
return this.ads.managerPromise.then(() => this.ads.play()).catch(() => this.media.play());
} */
// Return the promise (for HTML5)
return this.media.play();
@ -6594,7 +6628,7 @@ var Plyr = function () {
value: function stop() {
if (this.isHTML5) {
this.media.load();
} else {
} else if (utils.is.function(this.media.stop)) {
this.media.stop();
}
}
@ -6729,7 +6763,7 @@ var Plyr = function () {
}, {
key: 'toggleControls',
value: function toggleControls(toggle) {
var _this3 = this;
var _this2 = this;
// We need controls of course...
if (!utils.is.element(this.elements.controls)) {
@ -6803,25 +6837,30 @@ var Plyr = function () {
// then set the timer to hide the controls
if (!show || this.playing) {
this.timers.controls = setTimeout(function () {
// We need controls of course...
if (!utils.is.element(_this2.elements.controls)) {
return;
}
// If the mouse is over the controls (and not entering fullscreen), bail
if ((_this3.elements.controls.pressed || _this3.elements.controls.hover) && !isEnterFullscreen) {
if ((_this2.elements.controls.pressed || _this2.elements.controls.hover) && !isEnterFullscreen) {
return;
}
// Restore transition behaviour
if (!utils.hasClass(_this3.elements.container, _this3.config.classNames.hideControls)) {
utils.toggleClass(_this3.elements.controls, _this3.config.classNames.noTransition, false);
if (!utils.hasClass(_this2.elements.container, _this2.config.classNames.hideControls)) {
utils.toggleClass(_this2.elements.controls, _this2.config.classNames.noTransition, false);
}
// Check if controls toggled
var toggled = utils.toggleClass(_this3.elements.container, _this3.config.classNames.hideControls, true);
var toggled = utils.toggleClass(_this2.elements.container, _this2.config.classNames.hideControls, true);
// Trigger event and close menu
if (toggled) {
utils.dispatchEvent.call(_this3, _this3.media, 'controlshidden');
utils.dispatchEvent.call(_this2, _this2.media, 'controlshidden');
if (_this3.config.controls.includes('settings') && !utils.is.empty(_this3.config.settings)) {
controls.toggleMenu.call(_this3, false);
if (_this2.config.controls.includes('settings') && !utils.is.empty(_this2.config.settings)) {
controls.toggleMenu.call(_this2, false);
}
}
}, delay);
@ -6863,7 +6902,7 @@ var Plyr = function () {
}, {
key: 'destroy',
value: function destroy(callback) {
var _this4 = this;
var _this3 = this;
var soft = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
@ -6876,22 +6915,22 @@ var Plyr = function () {
document.body.style.overflow = '';
// GC for embed
_this4.embed = null;
_this3.embed = null;
// If it's a soft destroy, make minimal changes
if (soft) {
if (Object.keys(_this4.elements).length) {
if (Object.keys(_this3.elements).length) {
// Remove elements
utils.removeElement(_this4.elements.buttons.play);
utils.removeElement(_this4.elements.captions);
utils.removeElement(_this4.elements.controls);
utils.removeElement(_this4.elements.wrapper);
utils.removeElement(_this3.elements.buttons.play);
utils.removeElement(_this3.elements.captions);
utils.removeElement(_this3.elements.controls);
utils.removeElement(_this3.elements.wrapper);
// Clear for GC
_this4.elements.buttons.play = null;
_this4.elements.captions = null;
_this4.elements.controls = null;
_this4.elements.wrapper = null;
_this3.elements.buttons.play = null;
_this3.elements.captions = null;
_this3.elements.controls = null;
_this3.elements.wrapper = null;
}
// Callback
@ -6900,26 +6939,26 @@ var Plyr = function () {
}
} else {
// Unbind listeners
_this4.listeners.clear();
_this3.listeners.clear();
// Replace the container with the original element provided
utils.replaceElement(_this4.elements.original, _this4.elements.container);
utils.replaceElement(_this3.elements.original, _this3.elements.container);
// Event
utils.dispatchEvent.call(_this4, _this4.elements.original, 'destroyed', true);
utils.dispatchEvent.call(_this3, _this3.elements.original, 'destroyed', true);
// Callback
if (utils.is.function(callback)) {
callback.call(_this4.elements.original);
callback.call(_this3.elements.original);
}
// Reset state
_this4.ready = false;
_this3.ready = false;
// Clear for garbage collection
setTimeout(function () {
_this4.elements = null;
_this4.media = null;
_this3.elements = null;
_this3.media = null;
}, 200);
}
};
@ -7171,8 +7210,8 @@ var Plyr = function () {
// Set the player volume
this.media.volume = volume;
// If muted, and we're increasing volume, reset muted state
if (this.muted && volume > 0) {
// If muted, and we're increasing volume manually, reset muted state
if (!utils.is.empty(value) && this.muted && volume > 0) {
this.muted = false;
}
}