120 line width, package upgrade

This commit is contained in:
Sam Potts
2018-06-17 01:04:55 +10:00
parent 828ce66942
commit d4abb4b143
29 changed files with 25698 additions and 25563 deletions

View File

@ -52,9 +52,10 @@ class Listeners {
// and if the focused element is not editable (e.g. text input)
// and any that accept key input http://webaim.org/techniques/keyboard/
const focused = getFocusElement();
if (is.element(focused) && (
focused !== this.player.elements.inputs.seek &&
matches(focused, this.player.config.selectors.editable))
if (
is.element(focused) &&
(focused !== this.player.elements.inputs.seek &&
matches(focused, this.player.config.selectors.editable))
) {
return;
}
@ -174,7 +175,6 @@ class Listeners {
// Add touch class
toggleClass(this.player.elements.container, this.player.config.classNames.isTouch, true);
}
// Global window & document listeners
@ -217,40 +217,49 @@ class Listeners {
});
// Toggle controls on mouse events and entering fullscreen
on.call(this.player, this.player.elements.container, 'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen', event => {
const { controls } = this.player.elements;
on.call(
this.player,
this.player.elements.container,
'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen',
event => {
const { controls } = this.player.elements;
// Remove button states for fullscreen
if (event.type === 'enterfullscreen') {
controls.pressed = false;
controls.hover = false;
}
// Remove button states for fullscreen
if (event.type === 'enterfullscreen') {
controls.pressed = false;
controls.hover = false;
}
// Show, then hide after a timeout unless another control event occurs
const show = ['touchstart', 'touchmove', 'mousemove'].includes(event.type);
// Show, then hide after a timeout unless another control event occurs
const show = ['touchstart', 'touchmove', 'mousemove'].includes(event.type);
let delay = 0;
let delay = 0;
if (show) {
ui.toggleControls.call(this.player, true);
// Use longer timeout for touch devices
delay = this.player.touch ? 3000 : 2000;
}
if (show) {
ui.toggleControls.call(this.player, true);
// Use longer timeout for touch devices
delay = this.player.touch ? 3000 : 2000;
}
// Clear timer
clearTimeout(this.player.timers.controls);
// Timer to prevent flicker when seeking
this.player.timers.controls = setTimeout(() => ui.toggleControls.call(this.player, false), delay);
});
// Clear timer
clearTimeout(this.player.timers.controls);
// Timer to prevent flicker when seeking
this.player.timers.controls = setTimeout(() => ui.toggleControls.call(this.player, false), delay);
},
);
}
// Listen for media events
media() {
// Time change on media
on.call(this.player, this.player.media, 'timeupdate seeking seeked', event => controls.timeUpdate.call(this.player, event));
on.call(this.player, this.player.media, 'timeupdate seeking seeked', event =>
controls.timeUpdate.call(this.player, event),
);
// Display duration
on.call(this.player, this.player.media, 'durationchange loadeddata loadedmetadata', event => controls.durationUpdate.call(this.player, event));
on.call(this.player, this.player.media, 'durationchange loadeddata loadedmetadata', event =>
controls.durationUpdate.call(this.player, event),
);
// Check for audio tracks on load
// We can't use `loadedmetadata` as it doesn't seem to have audio tracks at that point
@ -269,16 +278,24 @@ class Listeners {
});
// Check for buffer progress
on.call(this.player, this.player.media, 'progress playing seeking seeked', event => controls.updateProgress.call(this.player, event));
on.call(this.player, this.player.media, 'progress playing seeking seeked', event =>
controls.updateProgress.call(this.player, event),
);
// Handle volume changes
on.call(this.player, this.player.media, 'volumechange', event => controls.updateVolume.call(this.player, event));
on.call(this.player, this.player.media, 'volumechange', event =>
controls.updateVolume.call(this.player, event),
);
// Handle play/pause
on.call(this.player, this.player.media, 'playing play pause ended emptied timeupdate', event => ui.checkPlaying.call(this.player, event));
on.call(this.player, this.player.media, 'playing play pause ended emptied timeupdate', event =>
ui.checkPlaying.call(this.player, event),
);
// Loading state
on.call(this.player, this.player.media, 'waiting canplay seeked playing', event => ui.checkLoading.call(this.player, event));
on.call(this.player, this.player.media, 'waiting canplay seeked playing', event =>
ui.checkLoading.call(this.player, event),
);
// If autoplay, then load advertisement if required
// TODO: Show some sort of loading state while the ad manager loads else there's a delay before ad shows
@ -324,7 +341,8 @@ class Listeners {
// Disable right click
if (this.player.supported.ui && this.player.config.disableContextMenu) {
on.call(this.player,
on.call(
this.player,
this.player.elements.wrapper,
'contextmenu',
event => {
@ -365,7 +383,7 @@ class Listeners {
// Bubble up key events for Edge
const proxyEvents = this.player.config.events.concat(['keyup', 'keydown']).join(' ');
on.call(this.player, this.player.media, proxyEvents, event => {
let {detail = {}} = event;
let { detail = {} } = event;
// Get error details from media
if (event.type === 'error') {
@ -403,7 +421,13 @@ class Listeners {
const customHandler = this.player.config.listeners[customHandlerKey];
const hasCustomHandler = is.function(customHandler);
on.call(this.player, element, type, event => proxy(event, defaultHandler, customHandlerKey), passive && !hasCustomHandler);
on.call(
this.player,
element,
type,
event => proxy(event, defaultHandler, customHandlerKey),
passive && !hasCustomHandler,
);
};
// Play/pause toggle
@ -592,7 +616,9 @@ class Listeners {
}
// Seek tooltip
bind(this.player.elements.progress, 'mouseenter mouseleave mousemove', event => controls.updateSeekTooltip.call(this.player, event));
bind(this.player.elements.progress, 'mouseenter mouseleave mousemove', event =>
controls.updateSeekTooltip.call(this.player, event),
);
// Update controls.hover state (used for ui.toggleControls to avoid hiding when interacting)
bind(this.player.elements.controls, 'mouseenter mouseleave', event => {
@ -665,7 +691,10 @@ class Listeners {
}
// Don't break page scrolling at max and min
if ((direction === 1 && this.player.media.volume < 1) || (direction === -1 && this.player.media.volume > 0)) {
if (
(direction === 1 && this.player.media.volume < 1) ||
(direction === -1 && this.player.media.volume > 0)
) {
event.preventDefault();
}
},